Player Matchup

Danzaburou
Danzaburou
Aceilies
Danzaburou
Level 29
God Stats
1W - 2L
1,203 SR
Queue Stats
79W - 83L
1,509 Elo+
Party 1
Gilgamesh
Gilgamesh
Cutercamuto
Gilgamesh
Level 27
God Stats
17W - 16L
1,456 SR
Queue Stats
35W - 39L
1,429 Elo+
Solo
Ne Zha
Ne Zha
Jordanseeeto
Ne Zha
Level 30
God Stats
23W - 19L
1,563 SR
Queue Stats
150W - 159L
1,419 Elo+
Solo
Tiamat
Tiamat
Sasoris1990
Tiamat
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 30L
1,436 Elo+
Solo
Athena
Athena
Yasuokii
Athena
Level 26
God Stats
3W - 0L
1,500 SR
Queue Stats
75W - 70L
1,462 Elo+
Party 1
Team Averages
Level 28
1,444 SR
1,451 Elo+

VS

Team Averages
Level 24
1,530 SR
1,479 Elo+
Artio
Artio
BrananMK1
Artio
Level 29
God Stats
10W - 9L
1,606 SR
Queue Stats
124W - 137L
1,484 Elo+
Party 2
Bakasura
Bakasura
HHydra
Bakasura
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 104L
1,474 Elo+
Party 2
Anubis
Anubis
HunchoJack09
Anubis
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 7L
1,467 Elo+
Party 3
Cupid
Cupid
VibeKingGoob
Cupid
Level 29
God Stats
2W - 2L
1,629 SR
Queue Stats
111W - 120L
1,441 Elo+
Party 2
Guan Yu
Guan Yu
sebilau123
Guan Yu
Level 21
God Stats
1W - 3L
1,416 SR
Queue Stats
15W - 18L
1,528 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Aceilies
Danzaburou
13
6 / 9 / 4
9,856
548
10,009
15,139
5,043
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
Cutercamuto
Gilgamesh
15
3 / 4 / 4
9,550
531
9,888
15,069
4,958
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ne Zha
19
17 / 5 / 5
12,695
705
17,153
13,834
5,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Tiamat
15
1 / 6 / 9
9,475
526
7,415
9,160
3,825
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Athena
Yasuokii
Athena
13
4 / 6 / 9
9,424
524
9,336
19,154
13,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
BrananMK1
Artio
15
8 / 6 / 8
10,190
566
8,610
19,462
18,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bakasura
HHydra
Bakasura
17
9 / 6 / 7
11,107
617
10,759
16,252
6,389
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
16
9 / 7 / 7
10,286
571
16,389
15,926
8,801
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
3 / 8 / 3
8,019
446
12,200
12,507
4,336
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
sebilau123
Guan Yu
14
0 / 5 / 10
8,129
452
4,767
13,128
11,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
64
31
Kills
29
30
Deaths
32
31
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Aceilies
Danzaburou
6
9
4
0.89
L
Artio
BrananMK1
Artio
8
6
8
2
W
Gilgamesh
Cutercamuto
Gilgamesh
3
4
4
1.25
L
Bakasura
HHydra
Bakasura
9
6
7
2.08
L
Anubis
9
7
7
1.79
W
Ne Zha
17
5
5
3.9
W
Tiamat
1
6
9
0.92
L
3
8
3
0.56
W
Athena
Yasuokii
Athena
4
6
9
1.42
L
Guan Yu
sebilau123
Guan Yu
0
5
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,801
Damage
52,725
72,356
Taken
77,275
32,339
Mitigated
49,755
15,935
Healing
18,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Aceilies
Danzaburou
10,009
6,667
0
3,502
15,139
5,043
1,062
5,624
9,515
0
35,523
L
Artio
BrananMK1
Artio
8,610
2,302
661
3,616
19,462
18,433
0
5,029
14,433
36,941
0
W
Gilgamesh
Cutercamuto
Gilgamesh
9,888
2,319
0
3,975
15,069
4,958
1,228
4,541
10,108
0
47,387
L
Bakasura
HHydra
Bakasura
10,759
7,395
0
1,202
16,252
6,389
1,263
1,773
14,479
0
69,287
L
Anubis
16,389
721
0
6,367
15,926
8,801
490
6,610
9,316
53,745
0
W
Ne Zha
17,153
7,307
0
4,399
13,834
5,089
2,381
2,317
11,052
0
69,042
W
Tiamat
7,415
923
0
988
9,160
3,825
811
4,156
4,784
31,684
0
L
12,200
7,105
0
1,946
12,507
4,336
428
1,681
10,826
0
51,526
W
Athena
Yasuokii
Athena
9,336
3,037
0
3,071
19,154
13,424
328
8,361
10,715
21,841
0
L
Guan Yu
sebilau123
Guan Yu
4,767
928
217
4,078
13,128
11,796
205
1,658
11,470
0
26,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,000
Gold Earned
47,731
328
Minions Killed
389
0
Camps Cleared
0
1,596,016
Distance Traveled
1,574,337
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,856
548
55
3
0
252,102
0
L
Artio
10,190
566
53
3
0
368,892
2
W
Gilgamesh
9,550
531
82
5
0
328,444
1
L
Bakasura
11,107
617
125
7
0
356,947
0
L
Anubis
10,286
571
88
5
0
289,614
0
W
Ne Zha
12,695
705
93
5
0
369,679
4
W
Tiamat
9,475
526
68
4
0
315,647
0
L
Cupid
8,019
446
74
4
0
276,837
1
W
Athena
9,424
524
30
2
0
330,144
2
L
Guan Yu
8,129
452
49
3
0
282,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role