Player Matchup

Tiamat
Tiamat
AngelicFeline
Tiamat
Level 26
God Stats
3W - 6L
1,616 SR
Queue Stats
25W - 22L
1,526 Elo+
Solo
Guan Yu
Guan Yu
DEAD1001
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,310 Elo+
Party 1
Da Ji
Da Ji
SilenceHatesYou
Da Ji
Level 4
God Stats
3W - 1L
1,727 SR
Queue Stats
12W - 13L
1,432 Elo+
Party 1
Kuzenbo
Kuzenbo
Waifumaker1
Kuzenbo
Level 28
God Stats
2W - 1L
1,730 SR
Queue Stats
136W - 110L
1,517 Elo+
Solo
Danzaburou
Danzaburou
worldwide500
Danzaburou
Level 17
God Stats
13W - 6L
1,747 SR
Queue Stats
22W - 23L
1,475 Elo+
Solo
Team Averages
Level 16
1,664 SR
1,452 Elo+

VS

Team Averages
Level 19
1,528 SR
1,472 Elo+
Hachiman
Hachiman
MIMYKYU
Hachiman
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,378 Elo+
Solo
Ra
Ra
Nessy34
Ra
Level 10
God Stats
1W - 4L
1,500 SR
Queue Stats
49W - 53L
1,476 Elo+
Solo
Cu Chulainn
Cu Chulainn
gaB0LAS
Cu Chulainn
Level 23
God Stats
9W - 3L
1,458 SR
Queue Stats
86W - 54L
1,546 Elo+
Party 2
Fenrir
Fenrir
jcjnefvoheb
Fenrir
Level 5
God Stats
2W - 0L
1,683 SR
Queue Stats
6W - 3L
1,458 Elo+
Solo
Bacchus
Bacchus
theblack234
Bacchus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 8 / 0
15,069
502
14,865
25,131
21,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Guan Yu
DEAD1001
Guan Yu
20
3 / 7 / 0
13,027
434
7,655
26,586
35,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
2 / 9 / 5
14,277
476
9,795
27,244
13,766
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kuzenbo
Waifumaker1
Kuzenbo
18
3 / 5 / 3
13,290
443
14,916
34,298
51,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
worldwide500
Danzaburou
18
1 / 13 / 4
12,072
402
13,706
25,192
11,136
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
MIMYKYU
Hachiman
20
14 / 7 / 7
17,522
584
30,766
24,759
12,762
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
10 / 2 / 6
17,130
571
25,876
22,992
11,675
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
gaB0LAS
Cu Chulainn
20
14 / 3 / 11
18,620
621
31,735
31,905
34,635
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Fenrir
6
0 / 0 / 0
9,633
321
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bacchus
theblack234
Bacchus
19
4 / 1 / 19
14,478
483
13,516
20,780
32,333
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
85
13
Kills
42
42
Deaths
13
12
Assists
43
Player
Kills
Deaths
Assists
KDA
L
4
8
0
0.5
L
Guan Yu
DEAD1001
Guan Yu
3
7
0
0.43
W
Hachiman
MIMYKYU
Hachiman
14
7
7
2.5
W
10
2
6
6.5
L
2
9
5
0.5
L
Kuzenbo
Waifumaker1
Kuzenbo
3
5
3
0.9
W
Cu Chulainn
gaB0LAS
Cu Chulainn
14
3
11
6.5
W
Fenrir
0
0
0
0
W
Bacchus
theblack234
Bacchus
4
1
19
13.5
L
Danzaburou
worldwide500
Danzaburou
1
13
4
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,937
Damage
101,893
138,451
Taken
100,436
133,463
Mitigated
91,405
34,931
Healing
43,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,865
2,536
140
6,921
25,131
21,548
3,141
12,436
12,332
118,334
0
L
Guan Yu
DEAD1001
Guan Yu
7,655
1,365
647
5,073
26,586
35,476
358
7,104
19,340
0
72,621
W
Hachiman
MIMYKYU
Hachiman
30,766
22,066
0
1,742
24,759
12,762
9,819
8,139
16,525
0
139,715
W
25,876
1,289
8,347
16,359
22,992
11,675
2,924
8,716
14,251
143,710
0
L
9,795
2,182
0
8,066
27,244
13,766
0
2,746
24,464
0
107,871
L
Kuzenbo
Waifumaker1
Kuzenbo
14,916
4,353
0
7,246
34,298
51,537
0
13,749
20,247
51,557
0
W
Cu Chulainn
gaB0LAS
Cu Chulainn
31,735
8,834
0
8,991
31,905
34,635
1,932
10,023
21,693
19,508
124,194
W
Fenrir
0
0
0
0
0
0
0
0
0
0
0
W
Bacchus
theblack234
Bacchus
13,516
2,451
1,936
6,338
20,780
32,333
1,480
8,201
12,533
35,976
0
L
Danzaburou
worldwide500
Danzaburou
13,706
7,748
0
6,838
25,192
11,136
2,291
7,503
17,665
0
73,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,735
Gold Earned
77,383
649
Minions Killed
599
0
Camps Cleared
0
2,494,188
Distance Traveled
2,249,428
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
15,069
502
190
6
0
483,944
2
L
Guan Yu
13,027
434
128
4
0
583,807
1
W
Hachiman
17,522
584
174
6
0
487,935
5
W
Ra
17,130
571
203
7
0
494,113
4
L
Da Ji
14,277
476
151
5
0
508,974
3
L
Kuzenbo
13,290
443
67
2
0
500,386
2
W
Cu Chulainn
18,620
621
180
6
0
633,864
0
W
Fenrir
9,633
321
0
0
0
0
0
W
Bacchus
14,478
483
42
1
0
633,516
1
L
Danzaburou
12,072
402
113
4
0
417,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role