Player Matchup

Heimdallr
Heimdallr
Bronze III
DreamWraith
Heimdallr
Bronze III
Level 99
God Stats
12W - 4L
1,792 SR
Queue Stats
35W - 19L
1,534 MMR
Solo
Nox
Nox
Gold III
FallenHunter8
Nox
Gold III
Level 80
God Stats
12W - 7L
1,640 SR
Queue Stats
124W - 123L
1,569 MMR
Solo
Guan Yu
Guan Yu
Gold II
MoneyGram
Guan Yu
Gold II
Level 128
God Stats
6W - 2L
1,682 SR
Queue Stats
102W - 79L
1,611 MMR
Solo
Ao Kuang
Ao Kuang
Gold I
Softishh
Ao Kuang
Gold I
Level 87
God Stats
11W - 9L
1,622 SR
Queue Stats
172W - 168L
1,592 MMR
Solo
Neith
Neith
Gold I
stahev
Neith
Gold I
Level 159
God Stats
9W - 14L
1,737 SR
Queue Stats
551W - 552L
1,611 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 111
1,694 SR
1,584 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 108
1,519 SR
1,584 MMR
Ah Puch
Ah Puch
Platinum V
CristaLalaa
Ah Puch
Platinum V
Level 160
God Stats
3W - 6L
1,542 SR
Queue Stats
791W - 779L
1,653 MMR
Solo
Loki
Loki
Gold II
Frenttensson
Loki
Gold II
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 153L
1,533 MMR
Solo
Jormungandr
Jormungandr
Bronze III
Karpik863
Jormungandr
Bronze III
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,600 MMR
Solo
Medusa
Medusa
Gold II
chechusabe
Medusa
Gold II
Level 130
God Stats
1W - 3L
1,731 SR
Queue Stats
80W - 85L
1,606 MMR
Solo
Janus
Janus
Gold III
hielmo
Janus
Gold III
Level 157
God Stats
6W - 5L
1,323 SR
Queue Stats
64W - 61L
1,526 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DreamWraith
Heimdallr
20
15 / 5 / 10
20,244
675
29,137
27,050
12,670
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
6 / 5 / 14
16,304
543
16,803
22,731
10,067
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
MoneyGram
Guan Yu
20
2 / 5 / 11
13,887
463
9,884
33,043
41,766
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ao Kuang
Softishh
Ao Kuang
20
11 / 8 / 14
16,728
558
29,861
30,318
16,384
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
stahev
Neith
20
8 / 4 / 14
17,052
568
20,696
21,759
9,607
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
SetDanzaburouAthenaTiamatApollo

VS

Bans
TsukuyomiSobekFenrirMercuryCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
CristaLalaa
Ah Puch
20
5 / 7 / 11
14,193
473
23,776
21,410
20,479
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
4 / 8 / 12
15,347
512
14,174
26,904
10,837
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
Karpik863
Jormungandr
18
2 / 9 / 16
12,005
400
9,910
28,064
28,426
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
chechusabe
Medusa
20
8 / 9 / 9
15,255
509
23,547
26,779
11,129
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Janus
hielmo
Janus
20
8 / 9 / 7
14,227
474
22,880
27,545
11,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
82
42
Kills
27
27
Deaths
42
63
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
CristaLalaa
Ah Puch
5
7
11
1.5
W
Heimdallr
DreamWraith
Heimdallr
15
5
10
4
W
6
5
14
2.6
L
4
8
12
1.25
L
Jormungandr
Karpik863
Jormungandr
2
9
16
1.11
W
Guan Yu
MoneyGram
Guan Yu
2
5
11
1.5
W
Ao Kuang
Softishh
Ao Kuang
11
8
14
2.25
L
Medusa
chechusabe
Medusa
8
9
9
1.39
L
Janus
hielmo
Janus
8
9
7
1.28
W
Neith
stahev
Neith
8
4
14
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,381
Damage
94,287
134,901
Taken
130,702
90,494
Mitigated
81,964
45,356
Healing
28,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
CristaLalaa
Ah Puch
23,776
883
0
6,988
21,410
20,479
436
7,120
14,290
85,170
0
W
Heimdallr
DreamWraith
Heimdallr
29,137
20,005
0
11,145
27,050
12,670
5,609
10,443
16,329
0
179,369
W
16,803
1,013
0
3,639
22,731
10,067
524
12,020
10,395
111,171
0
L
14,174
3,794
0
5,552
26,904
10,837
0
8,758
18,146
0
125,051
L
Jormungandr
Karpik863
Jormungandr
9,910
1,041
643
5,146
28,064
28,426
168
8,595
19,469
41,362
0
W
Guan Yu
MoneyGram
Guan Yu
9,884
1,507
5,385
11,670
33,043
41,766
550
14,363
18,300
0
61,006
W
Ao Kuang
Softishh
Ao Kuang
29,861
6,015
0
6,420
30,318
16,384
1,305
10,621
19,483
110,030
0
L
Medusa
chechusabe
Medusa
23,547
13,247
0
7,142
26,779
11,129
1,068
8,363
18,416
0
107,196
L
Janus
hielmo
Janus
22,880
772
160
2,886
27,545
11,093
0
13,828
13,717
93,494
0
W
Neith
stahev
Neith
20,696
6,954
0
7,097
21,759
9,607
6,303
8,645
12,960
0
129,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,215
Gold Earned
71,027
839
Minions Killed
675
0
Camps Cleared
0
2,782,211
Distance Traveled
2,887,778
33
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
14,193
473
144
5
0
564,460
6
W
Heimdallr
20,244
675
225
8
0
563,070
6
W
Nox
16,304
543
191
6
0
569,094
14
L
Loki
15,347
512
191
6
0
634,487
6
L
Jormungandr
12,005
400
74
2
0
557,550
13
W
Guan Yu
13,887
463
111
4
0
554,618
0
W
Ao Kuang
16,728
558
125
4
0
555,069
3
L
Medusa
15,255
509
144
5
0
591,990
7
L
Janus
14,227
474
122
4
0
539,291
7
W
Neith
17,052
568
187
6
0
540,360
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role