Player Matchup

Vamana
Vamana
CalebTheWhite
Vamana
Level 24
God Stats
16W - 19L
1,587 SR
Queue Stats
186W - 183L
1,559 Elo+
Party 1
Thanatos
Thanatos
ConfusedJhinMain
Thanatos
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,108 Elo+
Party 1
Danzaburou
Danzaburou
InfinityComplex0
Danzaburou
Level 28
God Stats
23W - 24L
1,639 SR
Queue Stats
205W - 208L
1,608 Elo+
Solo
Tsukuyomi
Tsukuyomi
UndeadFANG
Tsukuyomi
Level 29
God Stats
3W - 9L
1,328 SR
Queue Stats
69W - 95L
1,374 Elo+
Solo
Tiamat
Tiamat
打你个大西瓜
Tiamat
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,089 Elo+
Solo
Team Averages
Level 18
1,511 SR
1,347 Elo+

VS

Team Averages
Level 49
1,635 SR
1,496 Elo+
Pele
Pele
AndreaMage
Pele
Level 29
God Stats
14W - 11L
1,514 SR
Queue Stats
70W - 56L
1,509 Elo+
Solo
Discordia
Discordia
DaltonCasto
Discordia
Level 28
God Stats
5W - 7L
1,581 SR
Queue Stats
78W - 89L
1,373 Elo+
Solo
Gilgamesh
Gilgamesh
Kragnos0
Gilgamesh
Level 24
God Stats
2W - 1L
1,838 SR
Queue Stats
6W - 8L
1,377 Elo+
Solo
Neith
Neith
PapaHoon
Neith
Level 5
God Stats
1W - 3L
1,728 SR
Queue Stats
4W - 8L
1,693 Elo+
Party 2
Sobek
Sobek
The4dversary
Sobek
Level 157
God Stats
8W - 10L
1,515 SR
Queue Stats
177W - 150L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 11 / 1
8,180
372
9,226
22,109
11,841
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
1 / 14 / 2
8,629
392
5,948
20,303
6,862
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
InfinityComplex0
Danzaburou
14
2 / 10 / 1
9,047
411
7,152
19,779
6,817
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tsukuyomi
UndeadFANG
Tsukuyomi
14
2 / 10 / 2
9,053
412
9,633
18,868
7,781
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 11 / 2
8,695
395
8,944
18,335
9,160
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
14 / 2 / 17
12,652
575
17,136
15,036
10,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
DaltonCasto
Discordia
18
4 / 1 / 16
11,738
534
13,522
10,975
4,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Kragnos0
Gilgamesh
18
17 / 2 / 19
12,809
582
20,877
16,905
16,706
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
PapaHoon
Neith
18
15 / 3 / 13
12,349
561
19,869
11,216
4,372
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
6 / 1 / 17
11,516
523
8,340
17,604
22,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
138
8
Kills
56
56
Deaths
9
8
Assists
82
Player
Kills
Deaths
Assists
KDA
W
14
2
17
11.25
L
2
11
1
0.23
L
1
14
2
0.14
W
Discordia
DaltonCasto
Discordia
4
1
16
12
L
Danzaburou
InfinityComplex0
Danzaburou
2
10
1
0.25
W
Gilgamesh
Kragnos0
Gilgamesh
17
2
19
13.25
W
Neith
PapaHoon
Neith
15
3
13
7.17
W
6
1
17
14.5
L
Tsukuyomi
UndeadFANG
Tsukuyomi
2
10
2
0.3
L
1
11
2
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,903
Damage
79,744
99,394
Taken
71,736
42,461
Mitigated
58,003
21,904
Healing
23,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,136
3,308
0
4,388
15,036
10,461
245
1,347
13,689
0
67,885
L
9,226
4,800
0
5,000
22,109
11,841
252
6,389
15,636
0
29,800
L
5,948
1,365
0
6,333
20,303
6,862
0
1,641
18,558
0
27,110
W
Discordia
DaltonCasto
Discordia
13,522
765
619
4,044
10,975
4,130
777
1,944
9,031
74,514
0
L
Danzaburou
InfinityComplex0
Danzaburou
7,152
2,215
0
5,153
19,779
6,817
56
5,215
14,324
0
51,598
W
Gilgamesh
Kragnos0
Gilgamesh
20,877
6,456
0
5,110
16,905
16,706
3,548
2,733
14,172
0
72,322
W
Neith
PapaHoon
Neith
19,869
10,978
0
4,123
11,216
4,372
5,601
2,212
9,004
0
87,394
W
8,340
763
0
4,791
17,604
22,334
180
708
16,896
30,564
0
L
Tsukuyomi
UndeadFANG
Tsukuyomi
9,633
1,967
0
2,322
18,868
7,781
0
3,289
15,471
0
59,932
L
8,944
649
0
3,096
18,335
9,160
0
4,338
13,543
48,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,604
Gold Earned
61,064
341
Minions Killed
481
0
Camps Cleared
0
1,770,105
Distance Traveled
2,184,808
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
12,652
575
96
4
0
496,420
0
L
Vamana
8,180
372
37
2
0
355,554
0
L
Thanatos
8,629
392
35
2
0
346,354
1
W
Discordia
11,738
534
129
6
0
418,043
0
L
Danzaburou
9,047
411
69
3
0
321,241
4
W
Gilgamesh
12,809
582
107
5
0
472,005
0
W
Neith
12,349
561
118
5
0
363,818
0
W
Sobek
11,516
523
31
1
0
434,522
5
L
Tsukuyomi
9,053
412
113
5
0
406,752
0
L
Tiamat
8,695
395
87
4
0
340,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role