Player Matchup

Ymir
Ymir
Hondhunter2
Ymir
Level 23
God Stats
27W - 22L
1,583 SR
Queue Stats
85W - 86L
1,430 Elo+
Party 1
Bellona
Bellona
Large Wedge
Bellona
Level 21
God Stats
3W - 2L
1,686 SR
Queue Stats
37W - 27L
1,458 Elo+
Party 3
Cupid
Cupid
LuckiestHail642
Cupid
Level 29
God Stats
13W - 7L
1,637 SR
Queue Stats
58W - 38L
1,470 Elo+
Party 3
Danzaburou
Danzaburou
diskobox0205
Danzaburou
Level 29
God Stats
31W - 29L
1,555 SR
Queue Stats
71W - 78L
1,408 Elo+
Party 1
Nemesis
Nemesis
iStrikeStyle_
Nemesis
Level 27
God Stats
18W - 16L
1,479 SR
Queue Stats
62W - 83L
1,402 Elo+
Party 1
Team Averages
Level 26
1,588 SR
1,434 Elo+

VS

Team Averages
Level 13
1,527 SR
1,501 Elo+
Ao Kuang
Ao Kuang
Bruno_ALCN
Ao Kuang
Level 18
God Stats
2W - 1L
1,452 SR
Queue Stats
49W - 36L
1,265 Elo+
Party 2
Medusa
Medusa
BunnyLionheart69
Medusa
Level 2
God Stats
8W - 6L
1,500 SR
Queue Stats
195W - 174L
1,667 Elo+
Party 2
Nu Wa
Nu Wa
HugeBreakfast
Nu Wa
Level 16
God Stats
2W - 1L
1,456 SR
Queue Stats
17W - 17L
1,492 Elo+
Solo
Yemoja
Yemoja
RedRobin696
Yemoja
Level 2
God Stats
2W - 0L
1,725 SR
Queue Stats
4W - 1L
1,667 Elo+
Party 2
Tsukuyomi
Tsukuyomi
balakx
Tsukuyomi
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 30L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 0
5,370
448
1,454
11,109
4,437
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bellona
Large Wedge
Bellona
10
2 / 4 / 0
5,715
476
4,437
7,126
4,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 2 / 0
5,559
463
2,554
6,891
2,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Danzaburou
diskobox0205
Danzaburou
6
0 / 3 / 0
4,651
388
1,773
4,762
1,024
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nemesis
9
1 / 0 / 2
5,717
476
3,650
6,879
2,094
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Bruno_ALCN
Ao Kuang
12
4 / 1 / 0
6,708
559
5,280
7,909
3,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
8 / 0 / 1
8,211
684
8,631
5,488
1,687
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
1 / 2 / 3
6,017
501
6,751
4,976
1,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
10
1 / 0 / 3
6,424
535
1,984
1,965
1,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tsukuyomi
balakx
Tsukuyomi
10
0 / 1 / 3
5,881
490
2,293
6,685
2,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
4
Kills
14
14
Deaths
4
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Bruno_ALCN
Ao Kuang
4
1
0
4
W
8
0
1
8.5
L
0
5
0
0
W
1
2
3
1.25
L
Bellona
Large Wedge
Bellona
2
4
0
0.5
L
1
2
0
0.5
W
Yemoja
1
0
3
2.5
W
Tsukuyomi
balakx
Tsukuyomi
0
1
3
1.5
L
Danzaburou
diskobox0205
Danzaburou
0
3
0
0
L
Nemesis
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,868
Damage
24,939
36,767
Taken
27,023
13,968
Mitigated
9,496
4,461
Healing
11,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Bruno_ALCN
Ao Kuang
5,280
1,038
0
3,888
7,909
3,317
0
0
7,659
25,112
3,069
W
8,631
4,724
0
2,186
5,488
1,687
44
1,305
4,183
0
56,152
L
1,454
173
0
1,275
11,109
4,437
0
1,071
10,014
25,063
0
W
6,751
1,395
0
1,214
4,976
1,330
578
0
4,976
28,791
0
L
Bellona
Large Wedge
Bellona
4,437
1,625
0
434
7,126
4,316
0
4,714
2,382
0
20,346
L
2,554
1,567
0
1,684
6,891
2,097
0
4,276
2,247
0
25,818
W
Yemoja
1,984
144
481
1,147
1,965
1,125
0
149
1,816
16,704
0
W
Tsukuyomi
balakx
Tsukuyomi
2,293
352
0
2,989
6,685
2,037
218
0
6,610
0
24,797
L
Danzaburou
diskobox0205
Danzaburou
1,773
840
0
888
4,762
1,024
0
700
4,012
0
17,518
L
Nemesis
3,650
1,990
0
180
6,879
2,094
0
2,433
4,316
0
33,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,012
Gold Earned
33,241
236
Minions Killed
315
0
Camps Cleared
0
958,470
Distance Traveled
1,156,367
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
6,708
559
53
4
0
221,559
0
W
Medusa
8,211
684
108
9
0
211,547
2
L
Ymir
5,370
448
43
4
0
184,633
0
W
Nu Wa
6,017
501
61
5
0
198,355
4
L
Bellona
5,715
476
47
4
0
205,737
0
L
Cupid
5,559
463
48
4
0
175,062
1
W
Yemoja
6,424
535
37
3
0
236,793
0
W
Tsukuyomi
5,881
490
56
5
0
288,113
2
L
Danzaburou
4,651
388
36
3
0
134,012
0
L
Nemesis
5,717
476
62
5
0
259,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role