Player Matchup

Fenrir
Fenrir
DJ PACKERS
Fenrir
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 8L
1,148 Elo+
Solo
Zeus
Zeus
Davixooo
Zeus
Level 28
God Stats
12W - 8L
1,479 SR
Queue Stats
38W - 38L
1,410 Elo+
Solo
Neith
Neith
Necrozcor
Neith
Level 29
God Stats
3W - 0L
1,692 SR
Queue Stats
203W - 239L
1,462 Elo+
Solo
Loki
Loki
Takkaa
Loki
Level 24
God Stats
8W - 5L
1,534 SR
Queue Stats
26W - 14L
1,456 Elo+
Solo
Ao Kuang
Ao Kuang
kreamymariio
Ao Kuang
Level 28
God Stats
13W - 15L
1,530 SR
Queue Stats
63W - 67L
1,508 Elo+
Solo
Team Averages
Level 25
1,547 SR
1,397 Elo+

VS

Team Averages
Level 24
1,476 SR
1,393 Elo+
Geb
Geb
Basket23james
Geb
Level 25
God Stats
32W - 43L
1,354 SR
Queue Stats
98W - 126L
1,286 Elo+
Party 1
Zeus
Zeus
FAZE_SHAWARMA_
Zeus
Level 26
God Stats
30W - 49L
1,338 SR
Queue Stats
102W - 148L
1,285 Elo+
Party 1
Nike
Nike
TheMountainRides
Nike
Level 17
God Stats
7W - 5L
1,632 SR
Queue Stats
47W - 40L
1,501 Elo+
Solo
Chernobog
Chernobog
YodaLegion
Chernobog
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 66L
1,449 Elo+
Solo
Kukulkan
Kukulkan
Yoyoja3
Kukulkan
Level 29
God Stats
30W - 20L
1,555 SR
Queue Stats
192W - 182L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DJ PACKERS
Fenrir
19
2 / 10 / 10
13,086
872
4,079
26,787
12,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Zeus
20
4 / 8 / 16
15,017
1,001
20,175
20,299
8,627
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
Necrozcor
Neith
20
10 / 1 / 16
16,067
1,071
27,784
15,524
7,530
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Loki
Takkaa
Loki
20
13 / 3 / 15
16,969
1,131
23,662
19,646
8,771
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ao Kuang
kreamymariio
Ao Kuang
20
10 / 3 / 14
15,228
1,015
14,917
22,239
15,419
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

49

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 10 / 12
14,292
953
20,540
26,127
6,803
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
5 / 10 / 13
14,181
945
26,731
18,856
6,631
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
8 / 7 / 14
15,452
1,030
16,215
24,164
24,519
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chernobog
YodaLegion
Chernobog
19
2 / 10 / 10
12,863
858
14,945
21,445
8,920
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Yoyoja3
Kukulkan
20
4 / 2 / 10
13,971
931
19,770
5,077
2,104
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
84
39
Kills
25
25
Deaths
39
71
Assists
59
Player
Kills
Deaths
Assists
KDA
L
6
10
12
1.2
W
Fenrir
DJ PACKERS
Fenrir
2
10
10
0.7
W
Zeus
4
8
16
1.5
L
5
10
13
1.15
W
Neith
Necrozcor
Neith
10
1
16
18
W
Loki
Takkaa
Loki
13
3
15
6.83
L
8
7
14
2.14
L
Chernobog
YodaLegion
Chernobog
2
10
10
0.7
L
Kukulkan
Yoyoja3
Kukulkan
4
2
10
4.5
W
Ao Kuang
kreamymariio
Ao Kuang
10
3
14
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,617
Damage
98,201
104,495
Taken
95,669
52,446
Mitigated
48,977
11,638
Healing
5,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,540
1,052
236
719
26,127
6,803
0
9,579
16,548
39,556
0
W
Fenrir
DJ PACKERS
Fenrir
4,079
1,231
0
704
26,787
12,099
0
17,414
9,373
0
11,591
W
Zeus
20,175
1,359
0
2,961
20,299
8,627
0
16,139
4,160
72,798
0
L
26,731
4,513
0
0
18,856
6,631
0
6,460
12,396
45,732
0
W
Neith
Necrozcor
Neith
27,784
12,862
0
1,877
15,524
7,530
0
8,156
7,368
0
59,344
W
Loki
Takkaa
Loki
23,662
8,969
0
572
19,646
8,771
0
12,120
7,526
0
45,614
L
16,215
2,941
0
0
24,164
24,519
0
10,551
13,613
0
37,264
L
Chernobog
YodaLegion
Chernobog
14,945
10,020
0
2,132
21,445
8,920
0
7,283
14,162
0
33,724
L
Kukulkan
Yoyoja3
Kukulkan
19,770
859
1,060
1,385
5,077
2,104
0
1,219
3,858
71,538
0
W
Ao Kuang
kreamymariio
Ao Kuang
14,917
2,787
0
5,524
22,239
15,419
0
13,212
9,027
33,230
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,367
Gold Earned
70,759
284
Minions Killed
302
14
Camps Cleared
3
1,286,208
Distance Traveled
1,310,308
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
14,292
953
42
3
0
275,786
4
W
Fenrir
13,086
872
17
1
0
226,622
0
W
Zeus
15,017
1,001
131
9
3
223,552
1
L
Zeus
14,181
945
28
2
0
223,978
3
W
Neith
16,067
1,071
59
4
5
254,823
0
W
Loki
16,969
1,131
33
2
5
290,119
0
L
Nike
15,452
1,030
53
4
1
300,291
1
L
Chernobog
12,863
858
27
2
2
253,978
0
L
Kukulkan
13,971
931
152
10
0
256,275
4
W
Ao Kuang
15,228
1,015
44
3
1
291,092
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role