Player Matchup

Mercury
Mercury
RainbowLuckyStar
Mercury
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 18L
1,587 Elo+
Solo
Bacchus
Bacchus
TWINSFIGHTES12
Bacchus
Level 28
God Stats
4W - 5L
1,846 SR
Queue Stats
236W - 230L
1,619 Elo+
Solo
Artemis
Artemis
TheBestOtterr
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,753 Elo+
Solo
Scylla
Scylla
TomOnWelfare
Scylla
Level 28
God Stats
14W - 6L
1,529 SR
Queue Stats
123W - 102L
1,562 Elo+
Solo
Mulan
Mulan
amateurlife
Mulan
Level 15
God Stats
1W - 4L
1,278 SR
Queue Stats
29W - 36L
1,615 Elo+
Solo
Team Averages
Level 18
1,531 SR
1,627 Elo+

VS

Team Averages
Level 22
1,459 SR
1,590 Elo+
Vamana
Vamana
 
Vamana
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
HuntingShadoWolf
Tiamat
Level 5
God Stats
7W - 3L
1,500 SR
Queue Stats
121W - 111L
1,737 Elo+
Solo
Thanatos
Thanatos
Morgans1234
Thanatos
Level 29
God Stats
27W - 14L
1,715 SR
Queue Stats
377W - 301L
1,613 Elo+
Solo
Hachiman
Hachiman
OutKastMD
Hachiman
Level 17
God Stats
1W - 1L
1,527 SR
Queue Stats
31W - 29L
1,565 Elo+
Solo
Ares
Ares
bunizei
Ares
Level 29
God Stats
4W - 9L
1,053 SR
Queue Stats
131W - 127L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
4,172
417
345
2,939
646
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8
0 / 1 / 3
5,124
512
3,463
6,499
3,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Artemis
7
3 / 3 / 0
4,841
484
3,579
4,103
1,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Scylla
9
0 / 2 / 0
5,120
512
1,214
3,018
856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
1 / 3 / 0
4,872
487
3,957
7,786
3,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
11
3 / 0 / 0
6,621
662
4,679
5,706
2,035
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
1 / 0 / 2
6,319
632
1,715
2,679
1,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Thanatos
Morgans1234
Thanatos
10
2 / 1 / 0
5,801
580
1,315
6,309
1,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hachiman
OutKastMD
Hachiman
10
2 / 2 / 1
5,783
578
4,151
5,898
1,764
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ares
bunizei
Ares
9
1 / 1 / 2
5,474
547
2,921
6,488
3,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
14
4
Kills
9
9
Deaths
4
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
3
0
0
3
W
1
0
2
2
W
Thanatos
Morgans1234
Thanatos
2
1
0
2
W
Hachiman
OutKastMD
Hachiman
2
2
1
1.25
L
0
0
0
0
L
0
1
3
1.5
L
Artemis
3
3
0
1
L
Scylla
0
2
0
0
L
1
3
0
0.33
W
Ares
bunizei
Ares
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,558
Damage
14,781
24,345
Taken
27,080
10,568
Mitigated
9,989
7,227
Healing
16,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
4,679
1,265
0
2,733
5,706
2,035
0
0
5,406
0
35,333
W
1,715
253
0
1,569
2,679
1,177
857
922
1,757
35,441
0
W
Thanatos
Morgans1234
Thanatos
1,315
166
0
7,034
6,309
1,881
0
292
5,967
0
28,488
W
Hachiman
OutKastMD
Hachiman
4,151
1,983
0
2,452
5,898
1,764
752
1,622
4,276
0
32,906
L
345
79
0
390
2,939
646
0
0
2,939
0
12,455
L
3,463
959
0
1,868
6,499
3,919
0
1,894
4,605
15,879
0
L
Artemis
3,579
1,792
0
410
4,103
1,250
0
1,227
2,828
0
14,102
L
Scylla
1,214
327
0
642
3,018
856
0
1,297
1,551
28,395
0
L
3,957
674
0
3,917
7,786
3,897
0
0
7,786
0
24,487
W
Ares
bunizei
Ares
2,921
470
0
2,575
6,488
3,132
0
1,841
4,647
14,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,129
Gold Earned
29,998
211
Minions Killed
322
0
Camps Cleared
0
727,129
Distance Traveled
955,849
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
6,621
662
78
8
0
208,661
0
W
Tiamat
6,319
632
92
9
0
195,657
0
W
Thanatos
5,801
580
70
7
0
204,851
2
W
Hachiman
5,783
578
55
6
0
155,562
0
L
Mercury
4,172
417
31
3
0
121,565
1
L
Bacchus
5,124
512
31
3
0
176,266
2
L
Artemis
4,841
484
37
4
0
130,468
0
L
Scylla
5,120
512
68
7
0
126,246
1
L
Mulan
4,872
487
44
4
0
172,584
2
W
Ares
5,474
547
27
3
0
191,118
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role