Player Matchup

Ymir
Ymir
ContentCreator
Ymir
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
DrewWheezy
Loki
Level 28
God Stats
23W - 16L
1,554 SR
Queue Stats
71W - 72L
1,394 Elo+
Party 2
Ares
Ares
OakRingmaster
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,374 Elo+
Solo
Anubis
Anubis
RpONeal
Anubis
Level 3
God Stats
5W - 7L
1,506 SR
Queue Stats
12W - 12L
1,206 Elo+
Party 1
Anhur
Anhur
TheUltimateJew
Anhur
Level 27
God Stats
17W - 7L
1,738 SR
Queue Stats
306W - 269L
1,470 Elo+
Party 2
Team Averages
Level 17
1,560 SR
1,389 Elo+

VS

Team Averages
Level 23
1,470 SR
1,399 Elo+
Bacchus
Bacchus
ExixChino
Bacchus
Level 17
God Stats
10W - 17L
1,367 SR
Queue Stats
16W - 28L
1,339 Elo+
Party 4
Chernobog
Chernobog
HERKULESrift
Chernobog
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
SaintsMcCastle
Izanami
Level 11
God Stats
0W - 1L
1,359 SR
Queue Stats
2W - 3L
1,394 Elo+
Solo
Janus
Janus
david_1965245
Janus
Level 28
God Stats
20W - 14L
1,567 SR
Queue Stats
241W - 326L
1,346 Elo+
Party 4
Neith
Neith
катял
Neith
Level 27
God Stats
17W - 26L
1,558 SR
Queue Stats
65W - 83L
1,413 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 0 / 3
9,105
479
5,609
9,694
6,529
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
10 / 1 / 9
10,710
564
9,885
8,150
2,877
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 1 / 7
8,882
467
2,616
10,295
7,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Breastplate

Breastplate

+20
Physical Protection

Anubis
RpONeal
Anubis
17
1 / 0 / 3
9,712
511
2,234
5,883
2,985
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
9 / 1 / 5
10,350
545
11,848
11,283
3,765
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ExixChino
Bacchus
10
0 / 4 / 3
7,501
395
5,930
8,748
9,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chernobog
HERKULESrift
Chernobog
11
0 / 10 / 3
7,089
373
5,063
14,686
3,498
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
1 / 4 / 0
6,627
349
2,881
7,584
1,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 4 / 0
9,600
505
5,274
7,330
1,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
14
0 / 1 / 0
8,617
454
4,263
4,816
1,934
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
9
23
Kills
3
3
Deaths
23
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
0
3
2.5
W
10
1
9
14.5
L
Bacchus
ExixChino
Bacchus
0
4
3
0.38
L
Chernobog
HERKULESrift
Chernobog
0
10
3
0.15
W
2
1
7
5.5
W
Anubis
RpONeal
Anubis
1
0
3
2.5
L
1
4
0
0.25
W
9
1
5
11.5
L
2
4
0
0.5
L
Neith
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,192
Damage
23,411
45,305
Taken
43,164
23,798
Mitigated
17,963
13,975
Healing
4,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,609
1,204
54
1,786
9,694
6,529
0
0
9,694
45,426
0
W
9,885
3,337
0
356
8,150
2,877
239
1,243
6,907
0
70,473
L
Bacchus
ExixChino
Bacchus
5,930
548
0
748
8,748
9,315
70
1,283
7,465
26,601
0
L
Chernobog
HERKULESrift
Chernobog
5,063
3,309
0
1,577
14,686
3,498
605
3,483
11,203
0
31,262
W
2,616
119
0
1,557
10,295
7,642
316
3,525
6,770
20,861
0
W
Anubis
RpONeal
Anubis
2,234
138
0
3,764
5,883
2,985
1,159
3,734
2,149
54,467
0
L
2,881
1,929
0
1,045
7,584
1,333
24
395
7,189
0
20,447
W
11,848
6,106
0
6,458
11,283
3,765
2,561
2,702
8,581
0
78,278
L
5,274
72
0
387
7,330
1,883
536
2,234
5,096
69,985
0
L
Neith
4,263
2,087
0
451
4,816
1,934
1,533
3,064
1,752
0
47,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,759
Gold Earned
39,434
426
Minions Killed
363
0
Camps Cleared
0
1,739,012
Distance Traveled
1,471,861
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,105
479
65
3
0
334,654
2
W
Loki
10,710
564
92
5
0
403,648
4
L
Bacchus
7,501
395
31
2
0
323,458
0
L
Chernobog
7,089
373
57
3
0
234,411
0
W
Ares
8,882
467
21
1
0
350,857
0
W
Anubis
9,712
511
120
6
0
342,641
2
L
Izanami
6,627
349
40
2
0
265,953
4
W
Anhur
10,350
545
128
7
0
307,212
2
L
Janus
9,600
505
133
7
0
326,036
3
L
Neith
8,617
454
102
5
0
322,003
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role