Player Matchup

Baron Samedi
Baron Samedi
GoodGuyDenny
Baron Samedi
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
LiLskwerl
Sylvanus
Level 83
God Stats
5W - 6L
1,500 SR
Queue Stats
58W - 61L
1,595 Elo+
Party 1
Chiron
Chiron
RichHomieKarl
Chiron
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,661 Elo+
Party 1
Team Averages
Level 91
1,500 SR
1,585 Elo+

VS

Team Averages
Level 138
1,452 SR
1,521 Elo+
Ganesha
Ganesha
ODillTheNoeticO
Ganesha
Level 135
God Stats
41W - 26L
1,466 SR
Queue Stats
696W - 790L
1,389 Elo+
Party 2
Artemis
Artemis
Pαrαllαx
Artemis
Level 160
God Stats
12W - 3L
1,607 SR
Queue Stats
475W - 446L
1,567 Elo+
Party 2
Baron Samedi
Baron Samedi
ShinwaRonin
Baron Samedi
Level 119
God Stats
3W - 2L
1,284 SR
Queue Stats
18W - 15L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GoodGuyDenny
Baron Samedi
14
4 / 3 / 3
10,281
685
12,145
18,135
10,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sylvanus
LiLskwerl
Sylvanus
12
2 / 6 / 6
10,137
676
7,443
22,896
25,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
3 / 6 / 4
9,337
622
9,445
14,158
4,815
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 14
11,106
740
7,126
14,049
11,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
Pαrαllαx
Artemis
15
8 / 4 / 6
11,808
787
21,674
13,407
5,342
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
ShinwaRonin
Baron Samedi
15
7 / 3 / 7
11,594
773
19,874
12,900
5,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
42
9
Kills
15
15
Deaths
9
13
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
GoodGuyDenny
Baron Samedi
4
3
3
1.83
L
Sylvanus
LiLskwerl
Sylvanus
2
6
6
0.83
W
0
2
14
3.5
W
Artemis
Pαrαllαx
Artemis
8
4
6
2.75
L
3
6
4
0.83
W
Baron Samedi
ShinwaRonin
Baron Samedi
7
3
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,033
Damage
48,674
55,189
Taken
40,356
40,192
Mitigated
22,818
20,462
Healing
18,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
GoodGuyDenny
Baron Samedi
12,145
1,393
3,064
5,592
18,135
10,171
760
8,261
9,619
52,440
0
L
Sylvanus
LiLskwerl
Sylvanus
7,443
2,024
2,209
5,826
22,896
25,206
392
10,407
11,979
19,934
0
W
7,126
170
0
4,273
14,049
11,676
204
5,676
8,373
31,443
0
W
Artemis
Pαrαllαx
Artemis
21,674
11,318
0
5,697
13,407
5,342
2,540
7,461
5,946
0
60,160
L
9,445
3,598
1,322
2,449
14,158
4,815
115
7,311
6,559
0
30,037
W
Baron Samedi
ShinwaRonin
Baron Samedi
19,874
1,803
1,991
6,446
12,900
5,800
400
7,204
5,696
71,247
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,755
Gold Earned
34,508
141
Minions Killed
197
0
Camps Cleared
0
686,281
Distance Traveled
781,708
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,281
685
72
5
0
241,572
2
L
Sylvanus
10,137
676
25
2
0
218,472
2
W
Ganesha
11,106
740
7
0
0
260,720
0
W
Artemis
11,808
787
94
6
0
254,077
2
L
Chiron
9,337
622
44
3
0
226,237
0
W
Baron Samedi
11,594
773
96
6
0
266,911
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role