Player Matchup

Ra
Ra
Alhandra427PB
Ra
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Chronos
Chronos
ElLoboMafioso
Chronos
Level 26
God Stats
5W - 4L
1,600 SR
Queue Stats
9W - 9L
1,256 Elo+
Solo
Hercules
Hercules
Voodooheehaa
Hercules
Level 29
God Stats
13W - 8L
1,436 SR
Queue Stats
333W - 349L
1,381 Elo+
Solo
Bellona
Bellona
ganstarific23
Bellona
Level 26
God Stats
18W - 18L
1,490 SR
Queue Stats
134W - 113L
1,395 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
gusty-quirk0
Ah Muzen Cab
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 11L
1,468 Elo+
Solo
Team Averages
Level 20
1,505 SR
1,400 Elo+

VS

Team Averages
Level 12
1,482 SR
1,256 Elo+
Bacchus
Bacchus
Digné
Bacchus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,329 Elo+
Solo
Hachiman
Hachiman
PengaXO
Hachiman
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
998 Elo+
Solo
Neith
Neith
SlyWink
Neith
Level 8
God Stats
4W - 6L
1,391 SR
Queue Stats
7W - 7L
1,344 Elo+
Solo
Vamana
Vamana
creativeliver
Vamana
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
32W - 46L
1,109 Elo+
Solo
Ra
Ra
theycallmesally
Ra
Level 28
God Stats
2W - 1L
1,517 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 15 / 3
10,220
352
1,182
15,598
5,099
Chronos
20
10 / 6 / 4
15,381
530
24,755
21,425
10,336
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Voodooheehaa
Hercules
20
16 / 4 / 3
15,612
538
24,242
32,262
19,090
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bellona
20
4 / 2 / 6
14,898
514
12,564
21,820
22,792
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ah Muzen Cab
gusty-quirk0
Ah Muzen Cab
18
4 / 15 / 4
12,815
442
17,545
25,019
11,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Digné
Bacchus
2
0 / 0 / 0
7,412
256
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hachiman
PengaXO
Hachiman
20
10 / 12 / 10
14,185
489
18,018
25,468
11,048
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Neith
SlyWink
Neith
20
9 / 6 / 9
15,158
523
24,780
20,698
9,730
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

19
4 / 6 / 7
13,094
452
10,129
27,803
25,156
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
16 / 11 / 8
14,572
502
29,695
26,625
13,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
73
34
Kills
39
42
Deaths
35
20
Assists
34
Player
Kills
Deaths
Assists
KDA
W
0
15
3
0.1
L
Bacchus
Digné
Bacchus
0
0
0
0
W
Chronos
10
6
4
2
L
Hachiman
PengaXO
Hachiman
10
12
10
1.25
L
Neith
SlyWink
Neith
9
6
9
2.25
W
Hercules
Voodooheehaa
Hercules
16
4
3
4.38
L
4
6
7
1.25
W
Bellona
4
2
6
3.5
W
Ah Muzen Cab
gusty-quirk0
Ah Muzen Cab
4
15
4
0.4
L
16
11
8
1.82

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,288
Damage
82,622
116,124
Taken
100,594
69,247
Mitigated
59,242
24,278
Healing
19,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,182
563
45
29
15,598
5,099
434
3,858
11,616
12,573
0
L
Bacchus
Digné
Bacchus
0
0
0
0
0
0
0
0
0
0
0
W
Chronos
24,755
4,915
0
3,170
21,425
10,336
9,152
3,082
18,185
109,273
0
L
Hachiman
PengaXO
Hachiman
18,018
10,579
0
3,006
25,468
11,048
710
8,629
16,839
0
63,946
L
Neith
SlyWink
Neith
24,780
9,352
0
4,713
20,698
9,730
3,189
6,924
13,774
0
96,530
W
Hercules
Voodooheehaa
Hercules
24,242
9,261
294
10,856
32,262
19,090
134
8,149
23,705
0
72,377
L
10,129
7,059
0
4,555
27,803
25,156
2,684
7,804
19,999
0
53,352
W
Bellona
12,564
3,050
0
4,314
21,820
22,792
2,139
4,734
16,832
15,975
100,711
W
Ah Muzen Cab
gusty-quirk0
Ah Muzen Cab
17,545
10,883
0
5,570
25,019
11,930
1,518
8,502
16,091
0
62,887
L
29,695
3,909
1,674
5,160
26,625
13,308
1,857
4,264
22,361
88,369
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,926
Gold Earned
64,421
525
Minions Killed
446
0
Camps Cleared
0
2,355,617
Distance Traveled
1,764,082
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,220
352
17
1
0
394,525
0
L
Bacchus
7,412
256
0
0
0
0
0
W
Chronos
15,381
530
151
5
0
442,494
0
L
Hachiman
14,185
489
96
3
0
431,834
0
L
Neith
15,158
523
147
5
0
463,561
2
W
Hercules
15,612
538
89
3
0
545,450
0
L
Vamana
13,094
452
80
3
0
432,292
0
W
Bellona
14,898
514
187
6
0
565,258
0
W
Ah Muzen Cab
12,815
442
81
3
0
407,890
0
L
Ra
14,572
502
123
4
0
436,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role