Player Matchup

Kali
Kali
DMTdemons
Kali
Level 26
God Stats
11W - 13L
1,406 SR
Queue Stats
17W - 41L
1,239 Elo+
Solo
Ymir
Ymir
Dark Prince9999
Ymir
Level 35
God Stats
15W - 24L
1,483 SR
Queue Stats
230W - 288L
1,137 Elo+
Solo
Neith
Neith
SilverEagle1755
Neith
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 62
1,463 SR
1,292 Elo+

VS

Team Averages
Level 37
1,413 SR
1,241 Elo+
Odin
Odin
Red_Eyes_Gamer_L
Odin
Level 6
God Stats
0W - 1L
1,717 SR
Queue Stats
2W - 8L
1,226 Elo+
Solo
Bakasura
Bakasura
head_hunter730
Bakasura
Level 79
God Stats
5W - 13L
1,302 SR
Queue Stats
452W - 682L
1,253 Elo+
Solo
Merlin
Merlin
xIRISHx W0LF
Merlin
Level 27
God Stats
7W - 14L
1,220 SR
Queue Stats
19W - 31L
1,243 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
15
5 / 3 / 14
13,013
765
3,099
10,392
4,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
19 / 4 / 8
14,546
856
26,065
21,770
8,913
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
8 / 3 / 13
13,017
766
11,503
9,717
3,297
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 12 / 5
10,680
628
5,686
17,959
10,824
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bakasura
12
3 / 13 / 1
10,541
620
3,715
16,131
6,028
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Merlin
17
5 / 7 / 2
12,337
726
16,730
14,525
5,782
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
17
32
Kills
9
10
Deaths
32
35
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Kali
5
3
14
4
W
19
4
8
5.75
L
1
12
5
0.29
W
8
3
13
4.83
L
Bakasura
3
13
1
0.27
L
Merlin
5
7
2
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,667
Damage
26,131
41,879
Taken
48,615
16,300
Mitigated
22,634
10,982
Healing
3,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
3,099
1,323
0
4,081
10,392
4,090
451
4,491
5,901
84
40,707
W
26,065
8,711
768
5,140
21,770
8,913
922
9,597
12,098
66,969
0
L
5,686
2,170
0
656
17,959
10,824
0
11,894
6,065
0
19,960
W
11,503
7,198
0
993
9,717
3,297
1,498
2,889
6,828
0
54,485
L
Bakasura
3,715
2,943
417
1,638
16,131
6,028
78
5,777
10,354
0
21,685
L
Merlin
16,730
1,280
111
648
14,525
5,782
0
8,560
5,965
63,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,576
Gold Earned
33,558
194
Minions Killed
148
0
Camps Cleared
0
806,810
Distance Traveled
629,633
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
13,013
765
47
3
0
279,397
0
W
Ymir
14,546
856
87
5
0
251,378
1
L
Odin
10,680
628
28
2
0
207,012
0
W
Neith
13,017
766
60
4
0
276,035
0
L
Bakasura
10,541
620
38
2
0
184,138
0
L
Merlin
12,337
726
82
5
0
238,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role