Player Matchup

Danzaburou
Danzaburou
Gold I
nKise
Danzaburou
Gold I
Level 103
God Stats
2W - 6L
1,549 SR
Queue Stats
71W - 78L
1,603 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 103
1,549 SR
1,603 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 85
1,738 SR
1,601 MMR
Bellona
Bellona
Gold IV
HumanPsih
Bellona
Gold IV
Level 85
God Stats
6W - 5L
1,738 SR
Queue Stats
6W - 7L
1,601 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
nKise
Danzaburou
18
0 / 7 / 0
12,694
747
9,685
20,730
9,679
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
SetKaliTsukuyomiBakasuraNemesis

VS

Bans
FreyaAh Muzen CabVulcanAnubisHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
HumanPsih
Bellona
20
7 / 0 / 0
14,753
868
16,196
19,595
21,200
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
7
0
Kills
7
7
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bellona
HumanPsih
Bellona
7
0
0
7
L
Danzaburou
nKise
Danzaburou
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,685
Damage
16,196
20,730
Taken
19,595
9,679
Mitigated
21,200
6,033
Healing
6,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
HumanPsih
Bellona
16,196
8,676
0
6,349
19,595
21,200
1,900
1,041
18,554
12,032
116,652
L
Danzaburou
nKise
Danzaburou
9,685
3,926
0
6,033
20,730
9,679
0
1,081
19,649
733
97,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,694
Gold Earned
14,753
166
Minions Killed
195
0
Camps Cleared
0
296,794
Distance Traveled
365,763
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
14,753
868
195
11
0
365,763
1
L
Danzaburou
12,694
747
166
10
0
296,794
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role