Player Matchup

Bakasura
Bakasura
Bahlow
Bakasura
Level 25
God Stats
4W - 1L
1,922 SR
Queue Stats
128W - 111L
1,595 Elo+
Solo
Hou Yi
Hou Yi
BanditX17
Hou Yi
Level 28
God Stats
1W - 2L
1,547 SR
Queue Stats
203W - 188L
1,620 Elo+
Solo
Scylla
Scylla
LightPhoenix27
Scylla
Level 29
God Stats
1W - 10L
1,360 SR
Queue Stats
433W - 408L
1,604 Elo+
Solo
Cerberus
Cerberus
SiLk1
Cerberus
Level 25
God Stats
3W - 2L
1,765 SR
Queue Stats
77W - 62L
1,556 Elo+
Solo
Tyr
Tyr
ZRussyZ
Tyr
Level 6
God Stats
2W - 3L
1,439 SR
Queue Stats
6W - 5L
1,556 Elo+
Solo
Team Averages
Level 23
1,607 SR
1,586 Elo+

VS

Team Averages
Level 16
1,543 SR
1,587 Elo+
Neith
Neith
AllpowerfulNUG
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,487 Elo+
Party 1
Kukulkan
Kukulkan
Estopa24
Kukulkan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,635 Elo+
Solo
Tsukuyomi
Tsukuyomi
JayThaKidd
Tsukuyomi
Level 29
God Stats
3W - 8L
1,408 SR
Queue Stats
155W - 158L
1,609 Elo+
Solo
Fenrir
Fenrir
SimpIePanda
Fenrir
Level 18
God Stats
34W - 31L
1,515 SR
Queue Stats
328W - 246L
1,694 Elo+
Solo
Ares
Ares
macthekiller
Ares
Level 25
God Stats
3W - 3L
1,794 SR
Queue Stats
68W - 64L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Bahlow
Bakasura
20
7 / 6 / 6
15,931
590
16,919
25,082
15,978
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hou Yi
BanditX17
Hou Yi
20
10 / 6 / 5
15,348
568
22,266
19,786
8,606
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

16
2 / 10 / 1
10,910
404
9,318
18,015
6,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cerberus
SiLk1
Cerberus
17
3 / 10 / 11
11,672
432
11,674
31,862
33,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyr
20
2 / 8 / 6
13,310
493
6,772
23,497
26,283
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 9 / 5
10,797
400
3,878
12,904
5,020
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
Estopa24
Kukulkan
20
17 / 4 / 4
17,295
641
29,656
18,479
8,234
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
JayThaKidd
Tsukuyomi
20
8 / 4 / 10
16,149
598
23,585
23,744
11,714
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fenrir
20
13 / 3 / 6
16,777
621
22,700
26,192
37,618
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

17
1 / 4 / 11
13,132
486
9,712
22,996
21,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
75
24
Kills
39
40
Deaths
24
29
Assists
36
Player
Kills
Deaths
Assists
KDA
W
0
9
5
0.28
L
Bakasura
Bahlow
Bakasura
7
6
6
1.67
L
Hou Yi
BanditX17
Hou Yi
10
6
5
2.08
W
Kukulkan
Estopa24
Kukulkan
17
4
4
4.75
W
Tsukuyomi
JayThaKidd
Tsukuyomi
8
4
10
3.25
L
2
10
1
0.25
L
Cerberus
SiLk1
Cerberus
3
10
11
0.85
W
Fenrir
13
3
6
5.33
L
Tyr
2
8
6
0.63
W
1
4
11
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,949
Damage
89,531
118,242
Taken
104,315
90,732
Mitigated
84,333
16,812
Healing
30,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,878
1,868
0
1,422
12,904
5,020
2,113
3,341
9,396
0
36,193
L
Bakasura
Bahlow
Bakasura
16,919
12,656
0
4,197
25,082
15,978
1,065
5,219
19,665
0
131,900
L
Hou Yi
BanditX17
Hou Yi
22,266
17,240
0
250
19,786
8,606
1,807
9,360
10,342
0
110,273
W
Kukulkan
Estopa24
Kukulkan
29,656
2,822
0
3,138
18,479
8,234
2,027
4,149
14,012
137,854
0
W
Tsukuyomi
JayThaKidd
Tsukuyomi
23,585
6,796
0
7,393
23,744
11,714
876
9,197
13,911
0
128,528
L
9,318
301
0
1,563
18,015
6,632
0
7,737
9,940
59,580
0
L
Cerberus
SiLk1
Cerberus
11,674
383
0
4,027
31,862
33,233
116
12,703
18,761
50,764
0
W
Fenrir
22,700
7,842
0
15,238
26,192
37,618
912
3,066
22,026
0
109,305
L
Tyr
6,772
931
0
6,775
23,497
26,283
0
4,013
19,214
0
73,201
W
9,712
294
0
2,906
22,996
21,747
544
6,767
15,568
46,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,171
Gold Earned
74,150
739
Minions Killed
663
0
Camps Cleared
0
2,337,373
Distance Traveled
2,461,586
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,797
400
70
3
0
415,548
0
L
Bakasura
15,931
590
231
9
0
527,512
0
L
Hou Yi
15,348
568
156
6
0
446,999
0
W
Kukulkan
17,295
641
200
7
0
486,877
0
W
Tsukuyomi
16,149
598
193
7
0
547,383
4
L
Scylla
10,910
404
114
4
0
449,663
7
L
Cerberus
11,672
432
106
4
0
412,991
2
W
Fenrir
16,777
621
161
6
0
493,915
8
L
Tyr
13,310
493
132
5
0
500,208
5
W
Ares
13,132
486
39
1
0
517,863
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role