Player Matchup

Sol
Sol
Civic52
Sol
Level 86
God Stats
59W - 42L
1,612 SR
Queue Stats
231W - 212L
1,548 Elo+
Party 1
Vamana
Vamana
FORBOWDEN
Vamana
Level 156
God Stats
33W - 12L
1,765 SR
Queue Stats
733W - 618L
1,561 Elo+
Party 1
Danzaburou
Danzaburou
X115FRODO TBAGN
Danzaburou
Level 141
God Stats
18W - 16L
1,581 SR
Queue Stats
524W - 456L
1,557 Elo+
Party 1
Team Averages
Level 128
1,653 SR
1,555 Elo+

VS

Team Averages
Level 18
1,552 SR
1,364 Elo+
Cerberus
Cerberus
Rudyy-Blue
Cerberus
Level 29
God Stats
71W - 50L
1,552 SR
Queue Stats
125W - 148L
1,309 Elo+
Solo
Neith
Neith
sqhell
Neith
Level 12
God Stats
0W - 1L
1,604 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
victoria23
Fenrir
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,284 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
11
7 / 2 / 14
8,217
913
10,185
8,145
2,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Vamana
FORBOWDEN
Vamana
11
6 / 2 / 13
8,449
939
5,467
8,103
3,189
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Danzaburou
X115FRODO TBAGN
Danzaburou
12
9 / 0 / 11
8,903
989
8,239
4,970
1,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Rudyy-Blue
Cerberus
9
1 / 4 / 0
6,248
694
3,194
10,731
8,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
sqhell
Neith
9
0 / 7 / 2
6,147
683
2,268
7,451
2,360
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
victoria23
Fenrir
7
1 / 11 / 1
5,830
648
2,482
10,567
3,357
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
5
22
Kills
2
4
Deaths
22
38
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sol
7
2
14
7
W
Vamana
FORBOWDEN
Vamana
6
2
13
6.25
L
Cerberus
Rudyy-Blue
Cerberus
1
4
0
0.25
W
Danzaburou
X115FRODO TBAGN
Danzaburou
9
0
11
14.5
L
Neith
sqhell
Neith
0
7
2
0.14
L
Fenrir
victoria23
Fenrir
1
11
1
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,891
Damage
7,944
21,218
Taken
28,749
7,202
Mitigated
13,733
7,696
Healing
3,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
10,185
5,035
524
3,891
8,145
2,408
1,190
855
7,290
30,236
0
W
Vamana
FORBOWDEN
Vamana
5,467
2,324
0
1,368
8,103
3,189
342
1,717
6,386
0
13,562
L
Cerberus
Rudyy-Blue
Cerberus
3,194
193
135
2,105
10,731
8,016
0
3,590
7,141
16,109
0
W
Danzaburou
X115FRODO TBAGN
Danzaburou
8,239
3,427
0
1,913
4,970
1,605
1,067
642
4,328
0
35,541
L
Neith
sqhell
Neith
2,268
1,165
0
1,057
7,451
2,360
0
3,205
4,246
0
14,359
L
Fenrir
victoria23
Fenrir
2,482
514
0
125
10,567
3,357
0
3,536
7,031
0
5,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,569
Gold Earned
18,225
105
Minions Killed
57
0
Camps Cleared
0
539,220
Distance Traveled
419,663
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,217
913
31
3
0
170,737
1
W
Vamana
8,449
939
18
2
0
204,479
1
L
Cerberus
6,248
694
28
3
0
169,303
0
W
Danzaburou
8,903
989
56
6
0
164,004
3
L
Neith
6,147
683
28
3
0
95,965
0
L
Fenrir
5,830
648
1
0
0
154,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role