Player Matchup

Kali
Kali
Bulfrog690
Kali
Level 23
God Stats
2W - 1L
1,755 SR
Queue Stats
14W - 37L
1,362 Elo+
Solo
Sobek
Sobek
Gertroude
Sobek
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,200 Elo+
Solo
Skadi
Skadi
ciciOniro
Skadi
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,336 Elo+
Party 2
Chiron
Chiron
majammi
Chiron
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,336 Elo+
Party 2
Sol
Sol
tguti
Sol
Level 60
God Stats
1W - 4L
1,379 SR
Queue Stats
233W - 208L
1,537 Elo+
Solo
Team Averages
Level 51
1,527 SR
1,354 Elo+

VS

Team Averages
Level 66
1,559 SR
1,480 Elo+
Nu Wa
Nu Wa
DrHoffman24
Nu Wa
Level 109
God Stats
18W - 4L
1,914 SR
Queue Stats
458W - 495L
1,439 Elo+
Party 1
Bacchus
Bacchus
NissKenley
Bacchus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,518 Elo+
Party 1
Raijin
Raijin
Pateapoyos
Raijin
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 16L
1,469 Elo+
Party 1
Bastet
Bastet
lanseg
Bastet
Level 29
God Stats
2W - 4L
1,286 SR
Queue Stats
266W - 291L
1,526 Elo+
Solo
Khepri
Khepri
pexitosmctetis
Khepri
Level 106
God Stats
21W - 13L
1,595 SR
Queue Stats
449W - 486L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 7
8,669
619
3,211
14,140
3,724
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
Gertroude
Sobek
18
1 / 5 / 11
10,891
778
7,615
19,560
20,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Skadi
ciciOniro
Skadi
16
5 / 8 / 6
10,464
747
15,438
16,585
5,386
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chiron
majammi
Chiron
20
6 / 4 / 12
11,724
837
16,046
16,652
5,861
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sol
tguti
Sol
20
10 / 4 / 7
12,247
875
28,418
18,037
6,180
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 3 / 18
11,232
802
16,721
11,776
6,181
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
NissKenley
Bacchus
18
5 / 3 / 15
10,595
757
8,666
18,478
26,900
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Raijin
Pateapoyos
Raijin
19
6 / 6 / 10
11,121
794
18,517
16,776
8,625
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
lanseg
Bastet
19
12 / 5 / 7
12,113
865
21,981
14,115
10,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
2 / 5 / 14
10,520
751
9,294
19,564
26,254
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
92
22
Kills
28
29
Deaths
22
43
Assists
64
Player
Kills
Deaths
Assists
KDA
L
0
8
7
0.44
W
3
3
18
4
L
Sobek
Gertroude
Sobek
1
5
11
1.3
W
Bacchus
NissKenley
Bacchus
5
3
15
4.17
W
Raijin
Pateapoyos
Raijin
6
6
10
1.83
L
Skadi
ciciOniro
Skadi
5
8
6
1
W
Bastet
lanseg
Bastet
12
5
7
3.1
L
Chiron
majammi
Chiron
6
4
12
3
W
2
5
14
1.8
L
Sol
tguti
Sol
10
4
7
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,728
Damage
75,179
84,974
Taken
80,709
41,488
Mitigated
78,763
32,747
Healing
18,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,211
1,339
120
2,819
14,140
3,724
179
8,465
5,500
0
9,469
W
16,721
4,484
4,669
1,676
11,776
6,181
1,981
4,733
7,043
35,199
0
L
Sobek
Gertroude
Sobek
7,615
652
0
4,969
19,560
20,337
217
12,048
7,437
22,748
0
W
Bacchus
NissKenley
Bacchus
8,666
641
1,273
1,507
18,478
26,900
452
10,311
8,167
16,227
0
W
Raijin
Pateapoyos
Raijin
18,517
1,756
1,208
2,305
16,776
8,625
532
8,473
8,303
38,314
0
L
Skadi
ciciOniro
Skadi
15,438
7,643
1,662
2,931
16,585
5,386
778
11,533
4,952
0
30,232
W
Bastet
lanseg
Bastet
21,981
4,494
1,016
907
14,115
10,803
677
6,224
7,891
0
30,093
L
Chiron
majammi
Chiron
16,046
8,937
3,518
6,833
16,652
5,861
758
11,147
5,380
0
40,372
W
9,294
801
2,482
1,709
19,564
26,254
1,112
6,292
13,272
21,824
0
L
Sol
tguti
Sol
28,418
10,903
2,657
7,238
18,037
6,180
2,237
10,005
7,902
55,153
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,995
Gold Earned
55,581
200
Minions Killed
132
0
Camps Cleared
0
1,203,289
Distance Traveled
1,233,503
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
8,669
619
10
1
0
257,304
0
W
Nu Wa
11,232
802
45
3
0
231,638
1
L
Sobek
10,891
778
22
2
0
248,176
0
W
Bacchus
10,595
757
13
1
0
267,198
0
W
Raijin
11,121
794
47
3
0
215,960
0
L
Skadi
10,464
747
32
2
0
216,205
1
W
Bastet
12,113
865
17
1
0
253,504
2
L
Chiron
11,724
837
62
4
0
255,350
0
W
Khepri
10,520
751
10
1
0
265,203
3
L
Sol
12,247
875
74
5
0
226,254
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role