Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
ChrisRG20
Nu Wa
Level 15
God Stats
10W - 13L
1,343 SR
Queue Stats
124W - 128L
1,560 Elo+
Solo
Fenrir
Fenrir
TufMentality
Fenrir
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 15L
1,658 Elo+
Solo
Chang'e
Chang'e
XxSwoleCityxX
Chang'e
Level 29
God Stats
8W - 4L
1,630 SR
Queue Stats
138W - 173L
1,594 Elo+
Solo
Sun Wukong
Sun Wukong
xXWolfHDX1
Sun Wukong
Level 6
God Stats
2W - 7L
1,407 SR
Queue Stats
10W - 14L
1,574 Elo+
Solo
Team Averages
Level 16
1,476 SR
1,577 Elo+

VS

Team Averages
Level 17
1,540 SR
1,554 Elo+
Ymir
Ymir
Johnijuana5712
Ymir
Level 4
God Stats
1W - 1L
1,323 SR
Queue Stats
2W - 1L
1,493 Elo+
Solo
Izanami
Izanami
KidWatts24
Izanami
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 35L
1,670 Elo+
Solo
Kukulkan
Kukulkan
OutKastMD
Kukulkan
Level 17
God Stats
2W - 0L
1,706 SR
Queue Stats
31W - 29L
1,546 Elo+
Solo
Bastet
Bastet
ZeroControl6295
Bastet
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 49L
1,609 Elo+
Solo
Bellona
Bellona
matthanch0
Bellona
Level 26
God Stats
1W - 0L
1,671 SR
Queue Stats
116W - 96L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
7
1 / 2 / 0
4,160
462
1,430
3,058
440
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nu Wa
ChrisRG20
Nu Wa
9
2 / 2 / 2
5,526
614
3,537
4,018
1,211
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
9
2 / 1 / 1
5,406
601
2,504
5,402
1,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
7
0 / 3 / 1
4,304
478
1,664
5,561
982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
xXWolfHDX1
Sun Wukong
8
2 / 0 / 1
5,079
564
1,666
2,401
1,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 4
4,546
505
739
3,299
1,389
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
KidWatts24
Izanami
9
4 / 0 / 0
5,776
642
4,742
3,801
996
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
OutKastMD
Kukulkan
9
1 / 2 / 1
5,215
579
1,635
3,792
1,141
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
2 / 1 / 1
5,083
565
2,378
4,700
1,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bellona
matthanch0
Bellona
8
0 / 3 / 0
4,695
522
1,093
5,393
2,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
13
7
Kills
7
8
Deaths
7
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
1
2
0
0.5
L
Nu Wa
ChrisRG20
Nu Wa
2
2
2
1.5
W
0
1
4
2
W
Izanami
KidWatts24
Izanami
4
0
0
4
W
Kukulkan
OutKastMD
Kukulkan
1
2
1
0.75
L
Fenrir
2
1
1
2.5
L
Chang'e
0
3
1
0.17
W
2
1
1
2.5
W
Bellona
matthanch0
Bellona
0
3
0
0
L
Sun Wukong
xXWolfHDX1
Sun Wukong
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,801
Damage
10,587
20,440
Taken
20,985
5,523
Mitigated
7,500
6,850
Healing
5,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
1,430
709
0
469
3,058
440
76
0
3,058
0
10,564
L
Nu Wa
ChrisRG20
Nu Wa
3,537
931
0
750
4,018
1,211
940
1,260
2,758
29,386
0
W
739
112
0
292
3,299
1,389
0
1,127
2,172
7,046
0
W
Izanami
KidWatts24
Izanami
4,742
3,662
0
1,490
3,801
996
598
983
2,818
0
42,426
W
Kukulkan
OutKastMD
Kukulkan
1,635
470
0
730
3,792
1,141
0
2,048
1,744
29,491
0
L
Fenrir
2,504
841
0
2,717
5,402
1,731
0
485
4,917
0
28,511
L
Chang'e
1,664
195
517
2,144
5,561
982
98
629
4,932
16,443
0
W
2,378
877
0
2,352
4,700
1,173
0
779
3,921
0
17,710
W
Bellona
matthanch0
Bellona
1,093
130
0
284
5,393
2,801
489
264
5,129
0
20,041
L
Sun Wukong
xXWolfHDX1
Sun Wukong
1,666
438
0
253
2,401
1,159
0
0
2,401
0
18,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,475
Gold Earned
25,315
215
Minions Killed
240
0
Camps Cleared
0
802,481
Distance Traveled
751,792
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
4,160
462
27
3
0
138,413
3
L
Nu Wa
5,526
614
58
6
0
157,845
0
W
Ymir
4,546
505
11
1
0
175,949
0
W
Izanami
5,776
642
85
9
0
147,134
2
W
Kukulkan
5,215
579
63
7
0
144,648
0
L
Fenrir
5,406
601
58
6
0
198,267
2
L
Chang'e
4,304
478
30
3
0
176,457
0
W
Bastet
5,083
565
37
4
0
137,197
0
W
Bellona
4,695
522
44
5
0
146,864
1
L
Sun Wukong
5,079
564
42
5
0
131,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role