Player Matchup

Loki
Loki
F3r4_d0s_g3m4
Loki
Level 15
God Stats
9W - 2L
1,647 SR
Queue Stats
34W - 14L
1,632 Elo+
Party 3
Ah Puch
Ah Puch
Isayanna
Ah Puch
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
PEDRO-PVP-2005
Artemis
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 13L
1,751 Elo+
Party 3
Guan Yu
Guan Yu
SUN_1KiNG
Guan Yu
Level 122
God Stats
17W - 10L
1,641 SR
Queue Stats
339W - 253L
1,524 Elo+
Party 3
Bacchus
Bacchus
Victorock
Bacchus
Level 7
God Stats
2W - 5L
1,500 SR
Queue Stats
3W - 9L
1,500 Elo+
Party 2
Team Averages
Level 34
1,558 SR
1,581 Elo+

VS

Team Averages
Level 10
1,398 SR
1,427 Elo+
Ra
Ra
IUvinha
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,607 Elo+
Solo
Fenrir
Fenrir
MaritoTsuoni
Fenrir
Level 23
God Stats
0W - 2L
1,328 SR
Queue Stats
32W - 38L
1,411 Elo+
Solo
Athena
Athena
Morli5
Athena
Level 3
God Stats
2W - 4L
1,500 SR
Queue Stats
5W - 11L
1,338 Elo+
Party 1
Sun Wukong
Sun Wukong
PipoTheHero
Sun Wukong
Level 14
God Stats
1W - 3L
1,163 SR
Queue Stats
23W - 19L
1,441 Elo+
Solo
Neith
Neith
rokefeler11
Neith
Level 4
God Stats
2W - 5L
1,500 SR
Queue Stats
24W - 23L
1,338 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 0 / 0
7,078
708
4,627
6,721
2,078
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
Isayanna
Ah Puch
11
5 / 1 / 4
6,494
649
5,083
4,397
1,204
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
1 / 2 / 2
6,405
641
3,598
5,769
1,937
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Guan Yu
SUN_1KiNG
Guan Yu
12
7 / 1 / 2
7,010
701
8,864
7,242
4,708
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bacchus
Victorock
Bacchus
8
1 / 3 / 9
5,420
542
2,259
3,731
2,578
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 6 / 3
4,452
445
3,297
5,056
1,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fenrir
8
1 / 5 / 1
5,040
504
2,756
8,645
2,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
Morli5
Athena
8
1 / 3 / 5
5,337
534
2,284
7,763
2,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sun Wukong
PipoTheHero
Sun Wukong
8
1 / 5 / 0
4,597
460
1,823
7,647
2,585
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
4 / 4 / 1
5,257
526
3,837
5,665
1,561
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
17
22
Kills
7
7
Deaths
23
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
8
0
0
8
L
0
6
3
0.25
W
Ah Puch
Isayanna
Ah Puch
5
1
4
7
L
Fenrir
1
5
1
0.3
L
Athena
Morli5
Athena
1
3
5
1.17
W
1
2
2
1
L
Sun Wukong
PipoTheHero
Sun Wukong
1
5
0
0.2
W
Guan Yu
SUN_1KiNG
Guan Yu
7
1
2
8
W
Bacchus
Victorock
Bacchus
1
3
9
1.83
L
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,431
Damage
13,997
27,860
Taken
34,776
12,505
Mitigated
10,946
6,402
Healing
4,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,627
1,258
0
1,634
6,721
2,078
0
1,423
5,246
0
46,353
L
3,297
379
108
214
5,056
1,601
0
2,724
2,332
13,106
0
W
Ah Puch
Isayanna
Ah Puch
5,083
146
0
1,961
4,397
1,204
363
1,815
2,474
26,596
0
L
Fenrir
2,756
613
0
2,499
8,645
2,253
0
318
8,327
0
21,439
L
Athena
Morli5
Athena
2,284
984
0
1,073
7,763
2,946
0
2,154
5,609
10,976
0
W
3,598
1,619
0
1,270
5,769
1,937
434
802
4,927
0
33,899
L
Sun Wukong
PipoTheHero
Sun Wukong
1,823
283
0
144
7,647
2,585
0
837
6,810
0
15,463
W
Guan Yu
SUN_1KiNG
Guan Yu
8,864
1,629
50
1,487
7,242
4,708
0
750
6,448
0
40,905
W
Bacchus
Victorock
Bacchus
2,259
238
0
0
3,731
2,578
70
536
3,184
8,299
0
L
3,837
2,646
0
681
5,665
1,561
0
1,309
4,356
0
15,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,407
Gold Earned
24,683
321
Minions Killed
146
0
Camps Cleared
0
1,032,207
Distance Traveled
946,293
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,078
708
93
9
0
216,028
3
L
Ra
4,452
445
32
3
0
173,168
1
W
Ah Puch
6,494
649
62
6
0
208,056
2
L
Fenrir
5,040
504
46
5
0
156,905
1
L
Athena
5,337
534
18
2
0
237,292
2
W
Artemis
6,405
641
66
7
0
179,364
4
L
Sun Wukong
4,597
460
23
2
0
203,647
0
W
Guan Yu
7,010
701
83
8
0
205,844
4
W
Bacchus
5,420
542
17
2
0
222,915
3
L
Neith
5,257
526
27
3
0
175,281
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role