Player Matchup

Janus
Janus
FanaticPack
Janus
Level 69
God Stats
2W - 1L
1,474 SR
Queue Stats
105W - 115L
1,300 Elo+
Solo
Bakasura
Bakasura
NeverCryyWolf
Bakasura
Level 59
God Stats
1W - 2L
1,703 SR
Queue Stats
110W - 129L
1,333 Elo+
Solo
Nu Wa
Nu Wa
Scarlet Croft
Nu Wa
Level 85
God Stats
5W - 6L
1,495 SR
Queue Stats
143W - 171L
1,341 Elo+
Solo
Hun Batz
Hun Batz
deadlydoodexter
Hun Batz
Level 145
God Stats
1W - 1L
1,292 SR
Queue Stats
52W - 59L
1,381 Elo+
Solo
Zeus
Zeus
luanaschuler
Zeus
Level 123
God Stats
10W - 8L
1,433 SR
Queue Stats
349W - 357L
1,299 Elo+
Solo
Team Averages
Level 96
1,479 SR
1,331 Elo+

VS

Team Averages
Level 100
1,496 SR
1,380 Elo+
Gilgamesh
Gilgamesh
DeeJoe19
Gilgamesh
Level 27
God Stats
21W - 10L
1,500 SR
Queue Stats
936W - 1,017L
1,259 Elo+
Solo
Ares
Ares
LadyWeed27787
Ares
Level 147
God Stats
2W - 7L
1,426 SR
Queue Stats
804W - 875L
1,332 Elo+
Solo
Cernunnos
Cernunnos
THIS_GUY_93
Cernunnos
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Cupid
Cupid
UnfilteredChaos
Cupid
Level 100
God Stats
2W - 2L
1,552 SR
Queue Stats
106W - 151L
1,419 Elo+
Solo
Ne Zha
Ne Zha
scorpyan13
Ne Zha
Level 159
God Stats
2W - 4L
1,500 SR
Queue Stats
1,126W - 1,152L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 3 / 15
12,731
796
15,435
7,524
2,732
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
NeverCryyWolf
Bakasura
16
4 / 5 / 9
10,723
670
6,105
10,756
3,784
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
6 / 1 / 19
12,436
777
18,587
7,654
3,056
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
19
1 / 2 / 21
11,178
699
6,197
22,529
18,189
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
11 / 4 / 13
12,215
763
20,828
9,969
3,347
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DeeJoe19
Gilgamesh
7
0 / 2 / 0
8,079
505
791
3,988
1,081
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
2 / 8 / 7
10,032
627
4,966
18,179
22,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cernunnos
THIS_GUY_93
Cernunnos
19
3 / 7 / 6
10,419
651
12,128
16,734
6,353
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
7 / 6 / 2
12,247
765
12,742
17,181
6,165
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ne Zha
scorpyan13
Ne Zha
18
3 / 7 / 7
10,703
669
16,555
17,886
8,408
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
37
30
Kills
15
15
Deaths
30
77
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
DeeJoe19
Gilgamesh
0
2
0
0
W
8
3
15
5.17
L
2
8
7
0.69
W
Bakasura
NeverCryyWolf
Bakasura
4
5
9
1.7
W
6
1
19
15.5
L
Cernunnos
THIS_GUY_93
Cernunnos
3
7
6
0.86
L
7
6
2
1.33
W
Hun Batz
1
2
21
5.75
W
11
4
13
4.38
L
Ne Zha
scorpyan13
Ne Zha
3
7
7
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,152
Damage
47,182
58,432
Taken
73,968
31,108
Mitigated
44,691
22,180
Healing
18,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
DeeJoe19
Gilgamesh
791
70
0
175
3,988
1,081
0
3,399
557
0
2,171
W
15,435
947
1,704
1,070
7,524
2,732
2,113
226
7,298
37,984
0
L
4,966
514
999
1,076
18,179
22,684
0
13,481
4,352
9,542
0
W
Bakasura
NeverCryyWolf
Bakasura
6,105
4,982
1,010
1,873
10,756
3,784
511
1,817
8,939
0
10,962
W
18,587
4,410
1,269
1,001
7,654
3,056
2,397
524
7,130
42,547
0
L
Cernunnos
THIS_GUY_93
Cernunnos
12,128
3,935
537
2,005
16,734
6,353
111
11,922
4,688
0
32,381
L
12,742
8,740
1,195
6,558
17,181
6,165
255
12,779
4,306
0
48,066
W
Hun Batz
6,197
348
2,084
10,049
22,529
18,189
630
2,054
20,475
0
21,672
W
20,828
315
594
1,526
9,969
3,347
546
345
9,624
33,428
0
L
Ne Zha
scorpyan13
Ne Zha
16,555
3,071
1,891
4,534
17,886
8,408
0
12,510
4,935
0
39,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,283
Gold Earned
51,480
162
Minions Killed
151
0
Camps Cleared
0
1,317,060
Distance Traveled
926,157
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,079
505
4
0
0
46,832
1
W
Janus
12,731
796
63
4
0
253,094
0
L
Ares
10,032
627
9
1
0
185,033
1
W
Bakasura
10,723
670
10
1
0
258,189
0
W
Nu Wa
12,436
777
35
2
0
244,140
6
L
Cernunnos
10,419
651
44
3
0
203,244
1
L
Cupid
12,247
765
69
4
0
238,470
0
W
Hun Batz
11,178
699
27
2
0
314,715
1
W
Zeus
12,215
763
27
2
0
246,922
0
L
Ne Zha
10,703
669
25
2
0
252,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role