Player Matchup

Ares
Ares
DrewWheezy
Ares
Level 28
God Stats
8W - 3L
1,678 SR
Queue Stats
71W - 72L
1,387 Elo+
Solo
Tiamat
Tiamat
SoyRekcaH
Tiamat
Level 12
God Stats
4W - 0L
1,852 SR
Queue Stats
11W - 6L
1,410 Elo+
Solo
Anhur
Anhur
TheUltimateJew
Anhur
Level 27
God Stats
17W - 7L
1,703 SR
Queue Stats
306W - 269L
1,462 Elo+
Solo
Osiris
Osiris
galpatrik
Osiris
Level 26
God Stats
12W - 4L
1,703 SR
Queue Stats
17W - 19L
1,365 Elo+
Party 1
Thanatos
Thanatos
xXxSchyterxXx
Thanatos
Level 19
God Stats
4W - 5L
1,503 SR
Queue Stats
13W - 15L
1,346 Elo+
Party 1
Team Averages
Level 22
1,688 SR
1,394 Elo+

VS

Team Averages
Level 16
1,523 SR
1,281 Elo+
Olorun
Olorun
Azrael02
Olorun
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
100W - 111L
1,102 Elo+
Solo
Izanami
Izanami
EmThePiggles210
Izanami
Level 23
God Stats
19W - 31L
1,227 SR
Queue Stats
45W - 80L
1,233 Elo+
Party 2
Tiamat
Tiamat
RaffaelPT
Tiamat
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 19L
1,339 Elo+
Solo
Ymir
Ymir
deathlyspores
Ymir
Level 27
God Stats
13W - 17L
1,462 SR
Queue Stats
94W - 127L
1,345 Elo+
Party 2
Arachne
Arachne
ibaias
Arachne
Level 13
God Stats
4W - 1L
1,925 SR
Queue Stats
6W - 7L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 11
7,003
539
3,976
4,523
2,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
SoyRekcaH
Tiamat
15
8 / 1 / 3
8,565
659
8,485
8,889
6,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
10 / 0 / 2
7,671
590
7,178
5,248
1,585
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Osiris
galpatrik
Osiris
13
7 / 2 / 1
8,019
617
6,298
6,792
7,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
xXxSchyterxXx
Thanatos
12
4 / 1 / 8
7,556
581
4,922
8,011
2,847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Azrael02
Olorun
11
1 / 4 / 0
6,053
466
4,411
7,532
2,478
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
1 / 4 / 2
6,528
502
2,906
6,796
1,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
RaffaelPT
Tiamat
6
0 / 8 / 2
4,926
379
1,066
6,525
1,507
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 7 / 0
5,596
430
3,154
9,560
5,278
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Arachne
ibaias
Arachne
9
1 / 8 / 2
5,986
460
3,498
9,772
2,379
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
10
30
Kills
4
4
Deaths
31
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Olorun
Azrael02
Olorun
1
4
0
0.25
W
1
0
11
6.5
L
1
4
2
0.5
L
Tiamat
RaffaelPT
Tiamat
0
8
2
0.13
W
Tiamat
SoyRekcaH
Tiamat
8
1
3
9.5
W
10
0
2
11
L
1
7
0
0.14
W
Osiris
galpatrik
Osiris
7
2
1
3.75
L
Arachne
ibaias
Arachne
1
8
2
0.25
W
Thanatos
xXxSchyterxXx
Thanatos
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,859
Damage
15,035
33,463
Taken
40,185
20,661
Mitigated
13,371
18,378
Healing
4,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Azrael02
Olorun
4,411
2,146
232
1,354
7,532
2,478
0
3,455
3,864
28,537
0
W
3,976
135
0
695
4,523
2,787
0
1,899
2,624
14,136
0
L
2,906
1,827
0
112
6,796
1,729
0
1,985
4,760
0
23,201
L
Tiamat
RaffaelPT
Tiamat
1,066
497
0
566
6,525
1,507
95
1,543
4,859
8,039
0
W
Tiamat
SoyRekcaH
Tiamat
8,485
1,605
0
5,018
8,889
6,324
861
3,581
5,308
56,275
0
W
7,178
3,568
0
2,764
5,248
1,585
655
509
4,739
0
39,865
L
3,154
342
0
1,037
9,560
5,278
0
2,896
6,613
12,421
0
W
Osiris
galpatrik
Osiris
6,298
2,640
0
841
6,792
7,118
1,605
1,613
5,179
0
43,345
L
Arachne
ibaias
Arachne
3,498
2,775
0
1,518
9,772
2,379
0
2,154
7,319
0
21,292
W
Thanatos
xXxSchyterxXx
Thanatos
4,922
1,262
0
9,060
8,011
2,847
0
1,029
6,982
0
41,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,814
Gold Earned
29,089
390
Minions Killed
188
0
Camps Cleared
0
1,175,122
Distance Traveled
1,123,296
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,053
466
67
5
0
230,604
1
W
Ares
7,003
539
18
1
0
260,375
1
L
Izanami
6,528
502
48
4
0
203,282
1
L
Tiamat
4,926
379
14
1
0
179,292
1
W
Tiamat
8,565
659
110
8
0
222,353
4
W
Anhur
7,671
590
69
5
0
225,506
4
L
Ymir
5,596
430
13
1
0
240,869
7
W
Osiris
8,019
617
100
8
0
209,793
0
L
Arachne
5,986
460
46
4
0
269,249
0
W
Thanatos
7,556
581
93
7
0
257,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role