Player Matchup

Merlin
Merlin
Gorethar
Merlin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,164 Elo+
Party 2
Ymir
Ymir
SinisterSoto
Ymir
Level 48
God Stats
5W - 5L
1,624 SR
Queue Stats
88W - 116L
1,356 Elo+
Party 2
Cernunnos
Cernunnos
diddykongthrows
Cernunnos
Level 8
God Stats
2W - 2L
1,637 SR
Queue Stats
3W - 7L
1,433 Elo+
Party 2
Team Averages
Level 24
1,587 SR
1,318 Elo+

VS

Team Averages
Level 38
1,493 SR
1,364 Elo+
Xbalanque
Xbalanque
Crustiebuns
Xbalanque
Level 27
God Stats
9W - 7L
1,579 SR
Queue Stats
265W - 244L
1,436 Elo+
Party 1
Kukulkan
Kukulkan
GoodSirSketch
Kukulkan
Level 7
God Stats
3W - 1L
1,529 SR
Queue Stats
6W - 13L
1,196 Elo+
Solo
Thanatos
Thanatos
l Tigger I
Thanatos
Level 79
God Stats
18W - 24L
1,372 SR
Queue Stats
592W - 596L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Gorethar
Merlin
10
2 / 8 / 2
7,857
714
4,322
10,867
3,449
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

10
1 / 6 / 5
8,115
738
2,548
14,203
13,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
diddykongthrows
Cernunnos
8
3 / 8 / 1
7,264
660
4,721
9,236
3,015
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Crustiebuns
Xbalanque
12
8 / 4 / 13
9,443
858
9,876
8,290
2,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
GoodSirSketch
Kukulkan
12
7 / 0 / 13
9,291
845
10,987
4,449
1,592
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
l Tigger I
Thanatos
13
7 / 2 / 15
9,556
869
9,888
10,557
3,568
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
63
6
Kills
22
22
Deaths
6
8
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Crustiebuns
Xbalanque
8
4
13
3.63
W
Kukulkan
GoodSirSketch
Kukulkan
7
0
13
13.5
L
Merlin
Gorethar
Merlin
2
8
2
0.38
L
1
6
5
0.58
L
Cernunnos
diddykongthrows
Cernunnos
3
8
1
0.44
W
Thanatos
l Tigger I
Thanatos
7
2
15
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,591
Damage
30,751
34,306
Taken
23,296
19,972
Mitigated
7,735
3,210
Healing
10,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Crustiebuns
Xbalanque
9,876
4,655
0
697
8,290
2,575
708
2,311
5,768
0
32,167
W
Kukulkan
GoodSirSketch
Kukulkan
10,987
608
971
948
4,449
1,592
999
1,150
3,191
33,365
0
L
Merlin
Gorethar
Merlin
4,322
608
135
1,440
10,867
3,449
0
2,411
8,456
19,416
0
L
2,548
90
282
1,303
14,203
13,508
0
5,560
8,643
12,572
0
L
Cernunnos
diddykongthrows
Cernunnos
4,721
2,164
0
50
9,236
3,015
0
3,016
6,220
0
9,046
W
Thanatos
l Tigger I
Thanatos
9,888
2,277
0
7,579
10,557
3,568
564
3,155
7,220
0
35,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,236
Gold Earned
28,290
67
Minions Killed
138
0
Camps Cleared
0
431,466
Distance Traveled
643,280
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
9,443
858
46
4
0
199,157
0
W
Kukulkan
9,291
845
42
4
0
207,073
0
L
Merlin
7,857
714
48
4
0
138,291
1
L
Ymir
8,115
738
11
1
0
158,454
2
L
Cernunnos
7,264
660
8
1
0
134,721
1
W
Thanatos
9,556
869
50
5
0
237,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role