Player Matchup

Olorun
Olorun
Cebrank
Olorun
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 1L
1,490 Elo+
Party 1
Danzaburou
Danzaburou
HeadOfTheTable
Danzaburou
Level 29
God Stats
40W - 49L
1,503 SR
Queue Stats
129W - 145L
1,486 Elo+
Solo
Tsukuyomi
Tsukuyomi
ImPlayinWitNerds
Tsukuyomi
Level 23
God Stats
16W - 11L
1,511 SR
Queue Stats
259W - 253L
1,617 Elo+
Solo
Erlang Shen
Erlang Shen
Pachi Goku8
Erlang Shen
Level 107
God Stats
6W - 11L
1,500 SR
Queue Stats
597W - 603L
1,487 Elo+
Party 1
Ymir
Ymir
mr-stonky
Ymir
Level 20
God Stats
11W - 8L
1,429 SR
Queue Stats
151W - 136L
1,614 Elo+
Solo
Team Averages
Level 36
1,489 SR
1,539 Elo+

VS

Team Averages
Level 25
1,562 SR
1,510 Elo+
Guan Yu
Guan Yu
JOJOSZN
Guan Yu
Level 18
God Stats
13W - 9L
1,650 SR
Queue Stats
156W - 138L
1,556 Elo+
Solo
Apollo
Apollo
Jp226NiN
Apollo
Level 26
God Stats
15W - 23L
1,583 SR
Queue Stats
83W - 84L
1,570 Elo+
Solo
Ares
Ares
NICHOLAS46
Ares
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
183W - 153L
1,491 Elo+
Solo
Fenrir
Fenrir
charactir
Fenrir
Level 29
God Stats
1W - 2L
1,575 SR
Queue Stats
93W - 103L
1,548 Elo+
Solo
Tiamat
Tiamat
tade_tonelli1
Tiamat
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 79L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Cebrank
Olorun
16
3 / 1 / 9
9,743
513
8,735
10,604
4,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
HeadOfTheTable
Danzaburou
16
8 / 4 / 6
10,491
552
13,697
16,558
6,602
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
15
10 / 4 / 5
10,166
535
13,482
14,469
5,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Erlang Shen
Pachi Goku8
Erlang Shen
18
5 / 3 / 6
10,923
575
13,727
17,239
13,393
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ymir
16
3 / 0 / 13
10,064
530
11,027
9,660
9,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
JOJOSZN
Guan Yu
16
6 / 3 / 2
10,447
550
13,293
18,200
19,745
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apollo
Jp226NiN
Apollo
15
2 / 3 / 1
9,109
479
8,550
16,307
6,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 7 / 2
8,485
447
6,525
14,331
12,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
charactir
Fenrir
14
2 / 8 / 3
8,887
468
9,797
19,672
8,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
0 / 8 / 2
7,333
386
2,208
14,356
7,186
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
22
29
Kills
12
12
Deaths
29
39
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Olorun
Cebrank
Olorun
3
1
9
7.5
W
Danzaburou
HeadOfTheTable
Danzaburou
8
4
6
2.75
W
Tsukuyomi
10
4
5
3.13
L
Guan Yu
JOJOSZN
Guan Yu
6
3
2
2.33
L
Apollo
Jp226NiN
Apollo
2
3
1
0.83
L
2
7
2
0.43
W
Erlang Shen
Pachi Goku8
Erlang Shen
5
3
6
2.67
L
Fenrir
charactir
Fenrir
2
8
3
0.44
W
Ymir
3
0
13
9.5
L
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,668
Damage
40,373
68,530
Taken
82,866
39,755
Mitigated
54,183
24,547
Healing
22,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Cebrank
Olorun
8,735
4,373
0
5,703
10,604
4,434
472
1,228
9,376
55,583
0
W
Danzaburou
HeadOfTheTable
Danzaburou
13,697
6,560
0
9,220
16,558
6,602
1,700
2,275
14,283
0
70,930
W
Tsukuyomi
13,482
3,745
0
3,366
14,469
5,886
0
1,732
12,737
0
64,553
L
Guan Yu
JOJOSZN
Guan Yu
13,293
3,080
1,012
5,150
18,200
19,745
331
5,397
12,803
0
64,940
L
Apollo
Jp226NiN
Apollo
8,550
6,103
0
7,160
16,307
6,138
1,209
2,122
14,185
0
58,753
L
6,525
421
651
1,519
14,331
12,218
176
4,024
10,307
27,218
0
W
Erlang Shen
Pachi Goku8
Erlang Shen
13,727
6,114
0
4,490
17,239
13,393
956
1,453
15,786
0
82,311
L
Fenrir
charactir
Fenrir
9,797
2,628
0
5,855
19,672
8,896
0
4,515
15,157
0
58,074
W
Ymir
11,027
2,028
0
1,768
9,660
9,440
0
2,045
7,615
38,476
0
L
2,208
179
167
1,326
14,356
7,186
220
3,704
10,652
26,135
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,387
Gold Earned
44,261
537
Minions Killed
430
0
Camps Cleared
0
1,733,891
Distance Traveled
1,667,262
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,743
513
99
5
0
352,990
2
W
Danzaburou
10,491
552
118
6
0
300,713
0
W
Tsukuyomi
10,166
535
107
6
0
379,725
1
L
Guan Yu
10,447
550
134
7
0
349,309
3
L
Apollo
9,109
479
106
6
0
342,341
4
L
Ares
8,485
447
41
2
0
345,339
5
W
Erlang Shen
10,923
575
156
8
0
362,451
1
L
Fenrir
8,887
468
96
5
0
346,047
1
W
Ymir
10,064
530
57
3
0
338,012
6
L
Tiamat
7,333
386
53
3
0
284,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role