Player Matchup

Scylla
Scylla
Furby-248
Scylla
Level 69
God Stats
0W - 1L
1,954 SR
Queue Stats
29W - 25L
1,323 Elo+
Party 3
Yemoja
Yemoja
Greek Kraken
Yemoja
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,124 Elo+
Solo
Ravana
Ravana
MotorZombie359
Ravana
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 27L
1,370 Elo+
Party 1
Merlin
Merlin
danilobji
Merlin
Level 78
God Stats
7W - 10L
1,521 SR
Queue Stats
577W - 567L
1,406 Elo+
Party 1
Heimdallr
Heimdallr
mayolettt8
Heimdallr
Level 18
God Stats
0W - 2L
1,254 SR
Queue Stats
9W - 20L
1,287 Elo+
Party 3
Team Averages
Level 50
1,546 SR
1,302 Elo+

VS

Team Averages
Level 101
1,435 SR
1,403 Elo+
Kumbhakarna
Kumbhakarna
DoA_Defiler
Kumbhakarna
Level 108
God Stats
2W - 3L
1,363 SR
Queue Stats
158W - 151L
1,441 Elo+
Solo
Ah Puch
Ah Puch
KingAli444
Ah Puch
Level 79
God Stats
8W - 4L
1,378 SR
Queue Stats
402W - 421L
1,396 Elo+
Solo
Hera
Hera
MrRADCL
Hera
Level 105
God Stats
7W - 4L
1,620 SR
Queue Stats
734W - 732L
1,408 Elo+
Solo
Ra
Ra
Rizzaa
Ra
Level 109
God Stats
2W - 2L
1,315 SR
Queue Stats
250W - 238L
1,366 Elo+
Party 2
Sol
Sol
always on FLEEK
Sol
Level 105
God Stats
3W - 2L
1,500 SR
Queue Stats
241W - 230L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Furby-248
Scylla
19
9 / 3 / 4
9,936
828
15,173
10,306
4,643
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
8
0 / 5 / 4
6,346
529
1,247
7,075
3,931
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
3 / 7 / 6
8,141
678
6,479
11,144
11,199
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Merlin
danilobji
Merlin
16
1 / 6 / 8
7,965
664
9,785
11,862
6,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
mayolettt8
Heimdallr
15
1 / 5 / 6
8,597
716
5,443
11,600
4,800
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DoA_Defiler
Kumbhakarna
13
3 / 4 / 9
8,895
741
4,347
15,669
10,157
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Puch
KingAli444
Ah Puch
18
8 / 3 / 7
10,946
912
10,864
9,999
3,626
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hera
MrRADCL
Hera
19
4 / 0 / 15
10,715
893
12,583
6,785
3,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ra
15
1 / 3 / 12
9,078
757
4,650
5,636
2,103
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

17
10 / 4 / 6
10,362
864
13,922
11,346
4,411
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
75
14
Kills
26
26
Deaths
14
28
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
DoA_Defiler
Kumbhakarna
3
4
9
1.88
L
Scylla
Furby-248
Scylla
9
3
4
3.67
L
Yemoja
0
5
4
0.4
W
Ah Puch
KingAli444
Ah Puch
8
3
7
3.83
L
3
7
6
0.86
W
Hera
MrRADCL
Hera
4
0
15
11.5
W
Ra
1
3
12
2.33
W
10
4
6
3.25
L
Merlin
danilobji
Merlin
1
6
8
0.83
L
Heimdallr
mayolettt8
Heimdallr
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,127
Damage
46,366
51,987
Taken
49,435
30,865
Mitigated
23,465
14,267
Healing
23,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
DoA_Defiler
Kumbhakarna
4,347
321
219
4,257
15,669
10,157
76
6,656
8,708
7,926
0
L
Scylla
Furby-248
Scylla
15,173
746
1,277
4,049
10,306
4,643
0
9,560
746
32,608
0
L
Yemoja
1,247
395
192
44
7,075
3,931
60
6,113
962
1,828
0
W
Ah Puch
KingAli444
Ah Puch
10,864
155
940
2,520
9,999
3,626
513
3,261
6,533
23,510
0
L
6,479
2,041
648
805
11,144
11,199
40
8,929
2,215
0
9,577
W
Hera
MrRADCL
Hera
12,583
2,350
1,663
2,967
6,785
3,168
757
4,497
2,134
32,262
0
W
Ra
4,650
361
4,976
1,571
5,636
2,103
810
4,427
1,017
13,716
0
W
13,922
4,855
1,691
2,796
11,346
4,411
1,504
6,220
4,838
24,499
0
L
Merlin
danilobji
Merlin
9,785
454
1,578
2,938
11,862
6,292
0
10,896
966
21,464
0
L
Heimdallr
mayolettt8
Heimdallr
5,443
2,375
820
1,916
11,600
4,800
0
10,868
732
0
17,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,985
Gold Earned
49,996
105
Minions Killed
125
0
Camps Cleared
0
855,577
Distance Traveled
1,172,351
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
8,895
741
5
0
0
219,767
0
L
Scylla
9,936
828
32
3
0
213,506
0
L
Yemoja
6,346
529
0
0
0
86,891
0
W
Ah Puch
10,946
912
33
3
0
230,405
0
L
Ravana
8,141
678
6
1
0
165,589
0
W
Hera
10,715
893
33
3
0
278,125
0
W
Ra
9,078
757
32
3
0
221,446
0
W
Sol
10,362
864
22
2
0
222,608
0
L
Merlin
7,965
664
27
2
0
199,230
0
L
Heimdallr
8,597
716
40
3
0
190,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role