Player Matchup

Gilgamesh
Gilgamesh
EJF28
Gilgamesh
Level 116
God Stats
6W - 9L
1,494 SR
Queue Stats
108W - 94L
1,570 Elo+
Party 1
Discordia
Discordia
EnjoyTheBalls
Discordia
Level 65
God Stats
2W - 2L
1,636 SR
Queue Stats
22W - 20L
1,418 Elo+
Party 1
Ravana
Ravana
Garnfather
Ravana
Level 108
God Stats
2W - 0L
1,298 SR
Queue Stats
250W - 209L
1,511 Elo+
Party 1
Anhur
Anhur
JaredxFisher
Anhur
Level 137
God Stats
4W - 8L
1,253 SR
Queue Stats
253W - 209L
1,570 Elo+
Party 1
Ymir
Ymir
UndershotSoup01
Ymir
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 5L
1,503 Elo+
Party 1
Team Averages
Level 91
1,436 SR
1,514 Elo+

VS

Team Averages
Level 80
1,557 SR
1,531 Elo+
Vamana
Vamana
GREATdANgER_65
Vamana
Level 101
God Stats
3W - 4L
1,452 SR
Queue Stats
171W - 155L
1,547 Elo+
Party 2
Bakasura
Bakasura
HavokMajiik
Bakasura
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 6L
1,614 Elo+
Party 2
Raijin
Raijin
SkydenStorm
Raijin
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 132L
1,567 Elo+
Party 2
Terra
Terra
SycoTaurus
Terra
Level 123
God Stats
9W - 12L
1,561 SR
Queue Stats
209W - 194L
1,517 Elo+
Party 2
Danzaburou
Danzaburou
xXalienXx1108
Danzaburou
Level 46
God Stats
5W - 3L
1,773 SR
Queue Stats
269W - 262L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
EJF28
Gilgamesh
14
2 / 2 / 1
8,220
587
7,732
10,131
4,277
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
EnjoyTheBalls
Discordia
14
6 / 4 / 6
8,492
607
8,129
8,578
2,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
Garnfather
Ravana
13
8 / 2 / 4
8,436
603
9,349
7,332
3,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
5 / 2 / 4
8,823
630
7,756
9,003
2,723
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
2 / 3 / 6
7,078
506
3,881
9,762
4,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 1
8,221
587
8,187
13,108
5,784
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bakasura
HavokMajiik
Bakasura
13
8 / 1 / 1
7,856
561
7,585
12,892
4,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
10
2 / 10 / 5
6,579
470
6,775
11,310
3,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Terra
10
0 / 5 / 5
6,444
460
4,462
9,825
6,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
xXalienXx1108
Danzaburou
10
0 / 5 / 1
6,160
440
4,676
8,515
2,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
26
23
Kills
13
13
Deaths
23
21
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
EJF28
Gilgamesh
2
2
1
1.25
W
Discordia
EnjoyTheBalls
Discordia
6
4
6
2.25
L
3
2
1
1.75
W
Ravana
Garnfather
Ravana
8
2
4
5
L
Bakasura
HavokMajiik
Bakasura
8
1
1
8.5
W
5
2
4
3.5
L
Raijin
2
10
5
0.45
L
Terra
0
5
5
0.5
W
2
3
6
1.67
L
Danzaburou
xXalienXx1108
Danzaburou
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,847
Damage
31,685
44,806
Taken
55,650
17,714
Mitigated
21,533
13,691
Healing
16,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
EJF28
Gilgamesh
7,732
2,163
0
3,056
10,131
4,277
836
0
9,933
0
54,715
W
Discordia
EnjoyTheBalls
Discordia
8,129
551
101
2,238
8,578
2,556
600
3,785
4,082
39,260
0
L
8,187
2,679
0
5,212
13,108
5,784
0
957
12,103
0
42,254
W
Ravana
Garnfather
Ravana
9,349
2,657
0
2,587
7,332
3,910
0
1,129
5,588
0
43,128
L
Bakasura
HavokMajiik
Bakasura
7,585
5,323
0
5,285
12,892
4,266
45
1,542
11,122
0
26,894
W
7,756
4,395
0
4,038
9,003
2,723
1,404
2,371
6,354
0
52,770
L
Raijin
6,775
295
0
1,797
11,310
3,332
0
3,281
7,581
30,283
0
L
Terra
4,462
434
226
2,180
9,825
6,104
0
3,227
6,418
15,858
0
W
3,881
839
0
1,671
9,762
4,248
33
3,286
5,882
20,475
0
L
Danzaburou
xXalienXx1108
Danzaburou
4,676
1,883
0
2,253
8,515
2,047
0
2,083
6,416
0
36,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,049
Gold Earned
35,260
411
Minions Killed
310
0
Camps Cleared
0
1,318,403
Distance Traveled
1,325,088
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,220
587
111
8
0
271,046
1
W
Discordia
8,492
607
72
5
0
249,548
0
L
Vamana
8,221
587
93
7
0
292,960
4
W
Ravana
8,436
603
76
5
0
314,326
3
L
Bakasura
7,856
561
76
5
0
295,237
1
W
Anhur
8,823
630
120
9
0
230,429
1
L
Raijin
6,579
470
45
3
0
241,935
4
L
Terra
6,444
460
27
2
0
269,337
0
W
Ymir
7,078
506
32
2
0
253,054
0
L
Danzaburou
6,160
440
69
5
0
225,619
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role