Player Matchup

Gilgamesh
Gilgamesh
Black Spyda369
Gilgamesh
Level 60
God Stats
3W - 2L
1,479 SR
Queue Stats
26W - 26L
1,409 Elo+
Party 2
Poseidon
Poseidon
DiseaseyyCheeese
Poseidon
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,209 Elo+
Solo
Tsukuyomi
Tsukuyomi
Son Dondo
Tsukuyomi
Level 51
God Stats
41W - 36L
1,488 SR
Queue Stats
41W - 38L
1,455 Elo+
Party 2
Team Averages
Level 46
1,489 SR
1,357 Elo+

VS

Team Averages
Level 38
1,477 SR
1,348 Elo+
Ne Zha
Ne Zha
hdn_bros
Ne Zha
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 138L
1,355 Elo+
Party 1
Nu Wa
Nu Wa
kpopyeeters
Nu Wa
Level 18
God Stats
16W - 26L
1,431 SR
Queue Stats
39W - 53L
1,337 Elo+
Party 1
Cu Chulainn
Cu Chulainn
otSteal
Cu Chulainn
Level 27
God Stats
9W - 14L
1,500 SR
Queue Stats
42W - 51L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Black Spyda369
Gilgamesh
11
6 / 3 / 3
8,934
745
5,110
9,490
5,062
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
3 / 2 / 9
9,230
769
7,677
6,597
1,852
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
Son Dondo
Tsukuyomi
15
8 / 3 / 8
10,403
867
11,471
11,054
4,339
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
hdn_bros
Ne Zha
10
2 / 7 / 4
7,932
661
4,732
9,854
3,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
3 / 6 / 4
8,152
679
5,463
8,108
2,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
otSteal
Cu Chulainn
12
3 / 4 / 5
9,290
774
9,497
10,873
3,815
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
21
17
Kills
8
8
Deaths
17
20
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Black Spyda369
Gilgamesh
6
3
3
2.5
W
3
2
9
3.75
W
Tsukuyomi
Son Dondo
Tsukuyomi
8
3
8
4
L
Ne Zha
hdn_bros
Ne Zha
2
7
4
0.57
L
3
6
4
0.83
L
Cu Chulainn
otSteal
Cu Chulainn
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,258
Damage
19,692
27,141
Taken
28,835
11,253
Mitigated
9,524
3,860
Healing
2,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Black Spyda369
Gilgamesh
5,110
1,600
0
932
9,490
5,062
780
2,539
6,689
0
16,149
W
7,677
1,360
0
11
6,597
1,852
528
794
5,643
38,327
0
W
Tsukuyomi
Son Dondo
Tsukuyomi
11,471
3,781
0
2,917
11,054
4,339
35
2,319
8,439
0
52,866
L
Ne Zha
hdn_bros
Ne Zha
4,732
1,785
0
258
9,854
3,660
0
2,038
7,816
0
22,765
L
5,463
1,387
0
471
8,108
2,049
25
1,980
6,128
16,160
0
L
Cu Chulainn
otSteal
Cu Chulainn
9,497
2,519
270
1,401
10,873
3,815
0
3,771
7,102
0
36,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,567
Gold Earned
25,374
164
Minions Killed
117
0
Camps Cleared
0
682,616
Distance Traveled
628,819
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,934
745
18
2
0
215,192
0
W
Poseidon
9,230
769
63
5
0
228,336
0
W
Tsukuyomi
10,403
867
83
7
0
239,088
3
L
Ne Zha
7,932
661
36
3
0
216,419
0
L
Nu Wa
8,152
679
30
3
0
185,869
0
L
Cu Chulainn
9,290
774
51
4
0
226,531
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role