Player Matchup

Ne Zha
Ne Zha
Abide Striker
Ne Zha
Level 124
God Stats
4W - 4L
1,473 SR
Queue Stats
388W - 365L
1,657 Elo+
Party 1
Sobek
Sobek
Marsh3514
Sobek
Level 148
God Stats
5W - 7L
1,521 SR
Queue Stats
255W - 249L
1,614 Elo+
Party 1
Jing Wei
Jing Wei
PrimevalFox
Jing Wei
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
RagingMewTwo
Fenrir
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 22L
1,680 Elo+
Party 1
Tiamat
Tiamat
TyruhBehnks
Tiamat
Level 160
God Stats
10W - 18L
1,525 SR
Queue Stats
633W - 587L
1,658 Elo+
Party 1
Team Averages
Level 118
1,504 SR
1,622 Elo+

VS

Team Averages
Level 63
1,608 SR
1,527 Elo+
Ne Zha
Ne Zha
GhostOf_Spartaa
Ne Zha
Level 49
God Stats
7W - 8L
1,500 SR
Queue Stats
206W - 184L
1,531 Elo+
Solo
Janus
Janus
Jetsugai
Janus
Level 42
God Stats
40W - 13L
1,699 SR
Queue Stats
512W - 276L
1,649 Elo+
Solo
Set
Set
Lucid Blinx
Set
Level 144
God Stats
3W - 2L
1,796 SR
Queue Stats
234W - 212L
1,528 Elo+
Party 2
Jormungandr
Jormungandr
Lvl 8 Machop
Jormungandr
Level 49
God Stats
3W - 7L
1,451 SR
Queue Stats
151W - 149L
1,437 Elo+
Party 2
Cu Chulainn
Cu Chulainn
NfGL HADES3825
Cu Chulainn
Level 33
God Stats
22W - 21L
1,592 SR
Queue Stats
100W - 97L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 3
6,853
527
5,498
10,345
5,451
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
Marsh3514
Sobek
11
4 / 0 / 4
7,040
542
4,245
8,064
3,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jing Wei
PrimevalFox
Jing Wei
12
2 / 3 / 1
7,012
539
5,170
7,988
2,157
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
12
4 / 1 / 5
7,432
572
7,073
9,228
3,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tiamat
13
4 / 1 / 4
7,744
596
5,986
4,409
2,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 2
6,416
494
3,148
8,464
2,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
Jetsugai
Janus
12
2 / 0 / 0
7,265
559
5,221
4,706
1,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 4 / 2
7,403
569
5,700
10,706
4,779
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
Lvl 8 Machop
Jormungandr
9
0 / 4 / 1
6,002
462
3,158
10,075
4,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cu Chulainn
NfGL HADES3825
Cu Chulainn
13
0 / 4 / 1
7,250
558
6,436
10,772
6,107
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
16
Kills
6
6
Deaths
16
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
1
3
3.5
L
1
4
2
0.5
L
Janus
Jetsugai
Janus
2
0
0
2
L
3
4
2
1
L
Jormungandr
Lvl 8 Machop
Jormungandr
0
4
1
0.13
W
Sobek
Marsh3514
Sobek
4
0
4
6
L
Cu Chulainn
NfGL HADES3825
Cu Chulainn
0
4
1
0.13
W
Jing Wei
PrimevalFox
Jing Wei
2
3
1
0.83
W
Fenrir
4
1
5
6.5
W
Tiamat
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,972
Damage
23,663
40,034
Taken
44,723
18,331
Mitigated
19,294
18,501
Healing
9,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,498
2,030
0
5,306
10,345
5,451
0
1,871
8,398
0
28,077
L
3,148
1,665
0
3,851
8,464
2,457
0
2,065
6,250
0
28,314
L
Janus
Jetsugai
Janus
5,221
216
0
980
4,706
1,439
0
1,697
2,887
42,890
0
L
5,700
1,950
0
1,838
10,706
4,779
594
2,057
8,613
0
43,888
L
Jormungandr
Lvl 8 Machop
Jormungandr
3,158
1,066
0
1,406
10,075
4,512
225
3,952
5,970
21,763
0
W
Sobek
Marsh3514
Sobek
4,245
244
0
4,505
8,064
3,891
0
2,569
5,341
15,370
0
L
Cu Chulainn
NfGL HADES3825
Cu Chulainn
6,436
1,519
0
1,511
10,772
6,107
496
0
10,772
1,410
41,559
W
Jing Wei
PrimevalFox
Jing Wei
5,170
4,484
0
2,720
7,988
2,157
0
429
7,559
0
40,950
W
Fenrir
7,073
2,327
0
3,841
9,228
3,837
0
1,664
7,526
0
38,763
W
Tiamat
5,986
319
0
2,129
4,409
2,995
263
1,754
2,532
46,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,081
Gold Earned
34,336
328
Minions Killed
376
0
Camps Cleared
0
1,343,888
Distance Traveled
1,261,843
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
6,853
527
60
5
0
266,722
3
L
Ne Zha
6,416
494
69
5
0
283,650
3
L
Janus
7,265
559
102
8
0
287,692
4
L
Set
7,403
569
82
6
0
245,697
3
L
Jormungandr
6,002
462
36
3
0
234,118
0
W
Sobek
7,040
542
20
2
0
284,784
4
L
Cu Chulainn
7,250
558
87
7
0
210,686
0
W
Jing Wei
7,012
539
81
6
0
220,449
3
W
Fenrir
7,432
572
62
5
0
309,058
1
W
Tiamat
7,744
596
105
8
0
262,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role