Player Matchup

Baron Samedi
Baron Samedi
ChedderGibb
Baron Samedi
Level 24
God Stats
14W - 16L
1,692 SR
Queue Stats
113W - 129L
1,503 Elo+
Solo
Danzaburou
Danzaburou
DRDUG9512
Danzaburou
Level 45
God Stats
7W - 8L
1,498 SR
Queue Stats
108W - 113L
1,428 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Dubuckous
Tsukuyomi
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 17L
1,562 Elo+
Party 2
Guan Yu
Guan Yu
TaurusMilitus
Guan Yu
Level 25
God Stats
13W - 8L
1,678 SR
Queue Stats
82W - 67L
1,502 Elo+
Solo
Fafnir
Fafnir
sev3nleafkilla
Fafnir
Level 28
God Stats
9W - 3L
1,841 SR
Queue Stats
267W - 259L
1,558 Elo+
Solo
Team Averages
Level 27
1,642 SR
1,510 Elo+

VS

Team Averages
Level 32
1,580 SR
1,552 Elo+
Izanami
Izanami
KingJok3rDSG
Izanami
Level 89
God Stats
5W - 4L
1,701 SR
Queue Stats
192W - 155L
1,561 Elo+
Party 1
Nemesis
Nemesis
Pedriinchii
Nemesis
Level 22
God Stats
5W - 0L
1,712 SR
Queue Stats
11W - 12L
1,535 Elo+
Solo
Baba Yaga
Baba Yaga
Xneaqi
Baba Yaga
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,630 Elo+
Party 1
Achilles
Achilles
emision-benevola
Achilles
Level 27
God Stats
5W - 10L
1,488 SR
Queue Stats
64W - 64L
1,534 Elo+
Solo
Sylvanus
Sylvanus
grayhax
Sylvanus
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ChedderGibb
Baron Samedi
13
0 / 6 / 1
7,608
476
4,544
12,619
5,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
DRDUG9512
Danzaburou
13
4 / 4 / 5
8,293
518
8,448
11,032
3,414
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
Dubuckous
Tsukuyomi
14
6 / 2 / 2
8,698
544
5,776
8,726
3,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Guan Yu
16
0 / 1 / 0
9,060
566
3,507
8,430
6,086
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
1 / 3 / 5
7,682
480
7,485
12,746
10,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
KingJok3rDSG
Izanami
13
4 / 6 / 1
7,957
497
9,032
11,103
3,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Pedriinchii
Nemesis
16
6 / 0 / 5
9,412
588
7,555
10,913
4,754
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baba Yaga
Xneaqi
Baba Yaga
15
5 / 1 / 3
9,080
568
10,241
7,507
3,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 0 / 0
7,216
451
4,071
7,340
6,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
grayhax
Sylvanus
11
1 / 4 / 4
7,239
452
4,490
10,500
7,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
29
11
Kills
16
16
Deaths
11
13
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
ChedderGibb
Baron Samedi
0
6
1
0.08
L
Danzaburou
DRDUG9512
Danzaburou
4
4
5
1.63
L
Tsukuyomi
Dubuckous
Tsukuyomi
6
2
2
3.5
W
Izanami
KingJok3rDSG
Izanami
4
6
1
0.75
W
Nemesis
Pedriinchii
Nemesis
6
0
5
8.5
L
Guan Yu
0
1
0
0
W
Baba Yaga
Xneaqi
Baba Yaga
5
1
3
6.5
W
0
0
0
0
W
Sylvanus
grayhax
Sylvanus
1
4
4
0.75
L
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,760
Damage
35,389
53,553
Taken
47,363
28,735
Mitigated
26,213
19,501
Healing
13,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
ChedderGibb
Baron Samedi
4,544
291
120
4,724
12,619
5,120
188
6,890
5,382
43,339
0
L
Danzaburou
DRDUG9512
Danzaburou
8,448
3,425
495
4,086
11,032
3,414
968
1,905
9,113
0
49,618
L
Tsukuyomi
Dubuckous
Tsukuyomi
5,776
1,811
0
2,701
8,726
3,380
0
1,865
6,799
0
47,681
W
Izanami
KingJok3rDSG
Izanami
9,032
6,418
0
2,643
11,103
3,565
768
3,285
7,818
0
62,370
W
Nemesis
Pedriinchii
Nemesis
7,555
3,310
0
1,603
10,913
4,754
0
2,056
8,857
0
63,954
L
Guan Yu
3,507
1,853
0
3,406
8,430
6,086
0
0
7,930
0
63,020
W
Baba Yaga
Xneaqi
Baba Yaga
10,241
566
0
3,087
7,507
3,493
330
4,686
2,821
52,965
0
W
4,071
1,545
0
3,680
7,340
6,824
0
0
7,340
0
42,089
W
Sylvanus
grayhax
Sylvanus
4,490
1,942
597
2,173
10,500
7,577
234
2,002
8,498
17,467
0
L
7,485
2,412
0
3,969
12,746
10,735
0
3,590
9,098
26,138
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,341
Gold Earned
40,904
437
Minions Killed
441
0
Camps Cleared
0
1,417,140
Distance Traveled
1,480,406
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,608
476
83
5
0
243,107
3
L
Danzaburou
8,293
518
87
5
0
281,552
4
L
Tsukuyomi
8,698
544
94
6
0
298,386
0
W
Izanami
7,957
497
112
7
0
269,435
1
W
Nemesis
9,412
588
117
7
0
362,424
2
L
Guan Yu
9,060
566
139
9
0
306,768
2
W
Baba Yaga
9,080
568
113
7
0
287,519
3
W
Achilles
7,216
451
76
5
0
289,351
3
W
Sylvanus
7,239
452
23
1
0
271,677
5
L
Fafnir
7,682
480
34
2
0
287,327
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role