Player Matchup

Fenrir
Fenrir
M4ttHew
Fenrir
Level 18
God Stats
0W - 1L
1,793 SR
Queue Stats
8W - 11L
1,402 Elo+
Party 3
Tiamat
Tiamat
MiroslavKalousek
Tiamat
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 11L
1,337 Elo+
Party 3
Thor
Thor
RoumenShowmen
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,670 Elo+
Party 3
Hachiman
Hachiman
mirecek1
Hachiman
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,389 Elo+
Party 3
Horus
Horus
tuanpl0x
Horus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,314 Elo+
Party 3
Team Averages
Level 10
1,559 SR
1,422 Elo+

VS

Team Averages
Level 22
1,549 SR
1,475 Elo+
Horus
Horus
Amazeroth66
Horus
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 58L
1,486 Elo+
Party 1
Medusa
Medusa
ELITEdemoniak
Medusa
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 25L
1,413 Elo+
Party 1
Aphrodite
Aphrodite
IVoltzzzz
Aphrodite
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
SaphiireMaze
Thanatos
Level 28
God Stats
18W - 9L
1,539 SR
Queue Stats
94W - 92L
1,513 Elo+
Party 1
Hades
Hades
iRoutch
Hades
Level 20
God Stats
7W - 4L
1,705 SR
Queue Stats
82W - 79L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
M4ttHew
Fenrir
11
5 / 5 / 0
6,702
609
6,343
9,329
2,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

10
3 / 6 / 5
6,396
581
6,216
7,739
4,266
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 6 / 3
5,525
502
4,788
8,394
2,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
mirecek1
Hachiman
8
1 / 6 / 4
4,915
447
4,327
7,228
1,620
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Horus
tuanpl0x
Horus
9
0 / 7 / 6
5,814
529
3,746
8,227
3,831
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 5
6,161
560
1,731
5,446
2,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
6 / 1 / 11
7,219
656
10,143
9,106
2,830
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Aphrodite
IVoltzzzz
Aphrodite
11
5 / 1 / 9
7,636
694
3,627
6,261
2,275
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thanatos
SaphiireMaze
Thanatos
13
13 / 2 / 3
8,119
738
7,898
9,526
3,264
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hades
iRoutch
Hades
13
4 / 2 / 7
7,698
700
6,421
7,796
4,168
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
65
10
Kills
30
30
Deaths
10
18
Assists
35
Player
Kills
Deaths
Assists
KDA
W
2
4
5
1.13
W
6
1
11
11.5
W
Aphrodite
IVoltzzzz
Aphrodite
5
1
9
9.5
L
Fenrir
M4ttHew
Fenrir
5
5
0
1
L
3
6
5
0.92
L
1
6
3
0.42
W
Thanatos
SaphiireMaze
Thanatos
13
2
3
7.25
W
Hades
iRoutch
Hades
4
2
7
3.75
L
Hachiman
mirecek1
Hachiman
1
6
4
0.5
L
Horus
tuanpl0x
Horus
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,420
Damage
29,820
40,917
Taken
38,135
14,801
Mitigated
15,424
3,970
Healing
22,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,731
826
52
407
5,446
2,887
538
823
4,623
0
15,327
W
10,143
6,055
0
2,808
9,106
2,830
2,715
1,419
7,687
0
33,528
W
Aphrodite
IVoltzzzz
Aphrodite
3,627
597
2,986
3,160
6,261
2,275
1,031
1,160
5,101
20,605
0
L
Fenrir
M4ttHew
Fenrir
6,343
1,556
0
2,512
9,329
2,994
0
2,200
7,129
0
28,781
L
6,216
866
0
852
7,739
4,266
0
1,855
5,884
24,624
0
L
4,788
1,527
0
35
8,394
2,090
0
2,662
5,732
0
15,232
W
Thanatos
SaphiireMaze
Thanatos
7,898
3,133
0
8,894
9,526
3,264
293
1,200
8,326
0
35,281
W
Hades
iRoutch
Hades
6,421
464
122
3,698
7,796
4,168
1,372
1,614
6,182
44,903
0
L
Hachiman
mirecek1
Hachiman
4,327
3,223
0
0
7,228
1,620
0
2,400
4,828
0
13,790
L
Horus
tuanpl0x
Horus
3,746
1,997
233
338
8,227
3,831
266
931
7,296
0
22,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,352
Gold Earned
36,833
202
Minions Killed
305
0
Camps Cleared
0
1,043,015
Distance Traveled
1,042,949
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,161
560
41
4
0
201,159
1
W
Medusa
7,219
656
59
5
0
193,429
0
W
Aphrodite
7,636
694
39
4
0
208,555
3
L
Fenrir
6,702
609
56
5
0
238,199
1
L
Tiamat
6,396
581
44
4
0
194,892
1
L
Thor
5,525
502
32
3
0
214,109
2
W
Thanatos
8,119
738
69
6
0
222,013
0
W
Hades
7,698
700
97
9
0
217,793
1
L
Hachiman
4,915
447
21
2
0
187,156
0
L
Horus
5,814
529
49
4
0
208,659
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role