Player Matchup

Anhur
Anhur
Gold IV
Kaxis
Anhur
Gold IV
Level 147
God Stats
9W - 8L
1,544 SR
Queue Stats
101W - 92L
1,450 MMR
Party 1
Sobek
Sobek
Silver II
TheSockThief21
Sobek
Silver II
Level 51
God Stats
2W - 2L
1,358 SR
Queue Stats
19W - 23L
1,515 MMR
Solo
Merlin
Merlin
Gold I
mrextreme123
Merlin
Gold I
Level 160
God Stats
11W - 9L
1,629 SR
Queue Stats
505W - 492L
1,523 MMR
Solo
Guan Yu
Guan Yu
Gold IV
xWhiteHombrex
Guan Yu
Gold IV
Level 142
God Stats
2W - 0L
1,235 SR
Queue Stats
61W - 54L
1,554 MMR
Solo
Nemesis
Nemesis
Gold II
xXtrooprXx
Nemesis
Gold II
Level 121
God Stats
8W - 11L
1,600 SR
Queue Stats
95W - 89L
1,566 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 124
1,473 SR
1,522 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 130
1,568 SR
1,521 MMR
Mercury
Mercury
Bronze III
ARTHORIU5
Mercury
Bronze III
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 MMR
Solo
Cerberus
Cerberus
Gold III
Death6664
Cerberus
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Gold V
IAmBigBud
Hachiman
Gold V
Level 117
God Stats
0W - 2L
1,497 SR
Queue Stats
63W - 53L
1,536 MMR
Solo
Sun Wukong
Sun Wukong
Gold II
JustStrong
Sun Wukong
Gold II
Level 122
God Stats
4W - 4L
1,544 SR
Queue Stats
117W - 111L
1,531 MMR
Solo
The Morrigan
The Morrigan
Bronze III
Vikcvinegar
The Morrigan
Bronze III
Level 108
God Stats
2W - 1L
1,798 SR
Queue Stats
10W - 7L
1,540 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Kaxis
Anhur
18
13 / 1 / 3
11,575
609
16,231
11,265
4,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
2 / 1 / 10
9,406
495
5,109
13,944
9,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
18
1 / 3 / 5
10,901
574
5,795
9,903
3,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
18
5 / 0 / 2
11,174
588
10,400
15,626
14,143
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
xXtrooprXx
Nemesis
16
1 / 2 / 17
10,178
536
9,565
12,671
5,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
TiamatAthenaTsukuyomiSetApollo

VS

Bans
DanzaburouYemojaKing ArthurHeraRatatoskr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ARTHORIU5
Mercury
13
1 / 4 / 3
8,232
433
3,452
13,290
5,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
Death6664
Cerberus
12
1 / 7 / 3
8,512
448
8,833
19,296
9,334
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hachiman
IAmBigBud
Hachiman
14
2 / 6 / 1
8,590
452
8,497
13,166
2,840
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
JustStrong
Sun Wukong
13
0 / 1 / 0
7,957
419
7,538
10,055
6,441
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Morrigan
Vikcvinegar
The Morrigan
14
3 / 4 / 1
8,953
471
6,507
8,628
2,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
15
22
Kills
7
7
Deaths
22
37
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Mercury
ARTHORIU5
Mercury
1
4
3
0.63
L
Cerberus
Death6664
Cerberus
1
7
3
0.36
L
Hachiman
IAmBigBud
Hachiman
2
6
1
0.42
L
Sun Wukong
JustStrong
Sun Wukong
0
1
0
0
W
Anhur
Kaxis
Anhur
13
1
3
14.5
W
2
1
10
7
L
The Morrigan
Vikcvinegar
The Morrigan
3
4
1
0.88
W
Merlin
1
3
5
1.17
W
Guan Yu
5
0
2
6
W
Nemesis
xXtrooprXx
Nemesis
1
2
17
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,100
Damage
34,827
63,409
Taken
64,435
36,748
Mitigated
26,588
31,109
Healing
15,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
ARTHORIU5
Mercury
3,452
1,152
0
4,071
13,290
5,255
0
2,524
10,766
0
47,756
L
Cerberus
Death6664
Cerberus
8,833
389
0
2,450
19,296
9,334
0
3,001
16,295
24,053
0
L
Hachiman
IAmBigBud
Hachiman
8,497
4,792
0
3,668
13,166
2,840
0
1,789
11,377
0
56,246
L
Sun Wukong
JustStrong
Sun Wukong
7,538
2,196
0
3,518
10,055
6,441
0
0
10,055
0
49,619
W
Anhur
Kaxis
Anhur
16,231
11,888
0
5,937
11,265
4,266
1,869
1,728
9,537
0
86,775
W
5,109
204
0
6,976
13,944
9,685
175
3,892
10,052
23,806
0
L
The Morrigan
Vikcvinegar
The Morrigan
6,507
1,729
0
1,317
8,628
2,718
0
3,590
5,035
49,340
1,823
W
Merlin
5,795
638
0
3,031
9,903
3,370
1,158
3,613
6,290
91,536
0
W
Guan Yu
10,400
3,042
1,531
7,170
15,626
14,143
0
1,985
13,641
0
72,117
W
Nemesis
xXtrooprXx
Nemesis
9,565
3,552
0
6,464
12,671
5,284
0
2,300
10,371
0
69,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,234
Gold Earned
42,244
570
Minions Killed
441
0
Camps Cleared
0
1,929,783
Distance Traveled
1,669,105
25
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,232
433
83
4
0
434,036
2
L
Cerberus
8,512
448
57
3
0
357,502
5
L
Hachiman
8,590
452
120
6
0
331,954
7
L
Sun Wukong
7,957
419
85
4
0
264,587
1
W
Anhur
11,575
609
133
7
0
323,739
0
W
Sobek
9,406
495
29
2
0
384,069
10
L
The Morrigan
8,953
471
96
5
0
281,026
3
W
Merlin
10,901
574
153
8
0
340,974
8
W
Guan Yu
11,174
588
150
8
0
429,418
4
W
Nemesis
10,178
536
105
6
0
451,583
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role