Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
AmazinM9142
Scylla
Level 160
God Stats
1W - 6L
1,222 SR
Queue Stats
159W - 170L
1,562 Elo+
Solo
Arachne
Arachne
Drumming4Life
Arachne
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 107L
1,559 Elo+
Solo
Xing Tian
Xing Tian
MrCheech13
Xing Tian
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,499 Elo+
Solo
Nemesis
Nemesis
xXelchuckXx
Nemesis
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 18L
1,650 Elo+
Solo
Team Averages
Level 146
1,444 SR
1,554 Elo+

VS

Team Averages
Level 110
1,698 SR
1,579 Elo+
Chaac
Chaac
DragonsXBL
Chaac
Level 47
God Stats
1W - 1L
1,922 SR
Queue Stats
40W - 40L
1,536 Elo+
Solo
Hera
Hera
Foolish Genius
Hera
Level 158
God Stats
10W - 8L
1,795 SR
Queue Stats
984W - 1,008L
1,519 Elo+
Solo
Athena
Athena
Pidjion
Athena
Level 108
God Stats
1W - 2L
1,770 SR
Queue Stats
69W - 46L
1,614 Elo+
Party 1
Neith
Neith
beest18
Neith
Level 150
God Stats
3W - 0L
1,500 SR
Queue Stats
78W - 73L
1,580 Elo+
Solo
Anhur
Anhur
fatMan27
Anhur
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 5L
1,646 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
16
2 / 5 / 5
9,034
821
9,657
20,230
20,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
13
2 / 9 / 5
8,122
738
14,670
11,571
4,376
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
14
1 / 6 / 5
7,515
683
4,221
13,068
6,064
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xing Tian
MrCheech13
Xing Tian
15
2 / 7 / 5
8,433
767
8,534
20,430
16,433
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nemesis
xXelchuckXx
Nemesis
14
3 / 5 / 6
8,054
732
5,693
12,263
5,027
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
16
7 / 2 / 17
10,001
909
17,610
16,551
12,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
7 / 2 / 17
10,103
918
19,800
6,296
2,586
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Athena
Pidjion
Athena
15
2 / 3 / 23
9,038
822
8,107
12,114
13,124
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Neith
beest18
Neith
17
6 / 1 / 18
10,579
962
11,570
9,682
3,606
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anhur
fatMan27
Anhur
16
10 / 2 / 16
10,114
919
13,113
7,338
3,621
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
123
10
Kills
32
32
Deaths
10
26
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
2
5
5
0.9
L
Scylla
2
9
5
0.5
W
Chaac
7
2
17
7.75
L
Arachne
1
6
5
0.58
W
7
2
17
7.75
L
Xing Tian
MrCheech13
Xing Tian
2
7
5
0.64
W
Athena
Pidjion
Athena
2
3
23
4.5
W
Neith
beest18
Neith
6
1
18
15
W
Anhur
fatMan27
Anhur
10
2
16
9
L
Nemesis
xXelchuckXx
Nemesis
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,775
Damage
70,200
77,562
Taken
51,981
52,488
Mitigated
35,281
21,014
Healing
23,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
9,657
489
729
5,200
20,230
20,588
0
6,739
13,116
24,573
0
L
Scylla
14,670
399
1,622
895
11,571
4,376
0
6,271
5,150
24,842
0
W
Chaac
17,610
1,016
2,490
8,239
16,551
12,344
508
9,214
7,337
1,089
30,260
L
Arachne
4,221
2,640
572
2,716
13,068
6,064
0
4,997
8,021
0
11,107
W
19,800
3,593
0
1,543
6,296
2,586
1,149
4,423
1,873
34,008
0
L
Xing Tian
MrCheech13
Xing Tian
8,534
639
1,823
2,641
20,430
16,433
0
6,354
13,901
20,812
0
W
Athena
Pidjion
Athena
8,107
2,718
468
580
12,114
13,124
193
7,193
4,921
11,725
0
W
Neith
beest18
Neith
11,570
4,477
1,997
4,566
9,682
3,606
2,326
7,276
2,406
0
27,401
W
Anhur
fatMan27
Anhur
13,113
6,981
1,027
2,386
7,338
3,621
1,409
4,755
2,583
0
19,133
L
Nemesis
xXelchuckXx
Nemesis
5,693
1,945
1,842
2,974
12,263
5,027
0
3,955
8,283
0
10,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,158
Gold Earned
49,835
114
Minions Killed
136
0
Camps Cleared
0
895,721
Distance Traveled
1,020,457
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,034
821
41
4
0
199,402
0
L
Scylla
8,122
738
21
2
0
157,072
0
W
Chaac
10,001
909
38
3
0
229,045
5
L
Arachne
7,515
683
16
1
0
169,655
0
W
Hera
10,103
918
26
2
0
197,533
0
L
Xing Tian
8,433
767
19
2
0
192,102
1
W
Athena
9,038
822
10
1
0
217,223
0
W
Neith
10,579
962
46
4
0
185,421
2
W
Anhur
10,114
919
16
1
0
191,235
2
L
Nemesis
8,054
732
17
2
0
177,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role