Player Matchup

Medusa
Medusa
ANGRY RPD
Medusa
Level 136
God Stats
21W - 15L
1,524 SR
Queue Stats
318W - 315L
1,433 Elo+
Party 1
Bellona
Bellona
Moranar6701
Bellona
Level 27
God Stats
3W - 0L
1,812 SR
Queue Stats
16W - 13L
1,391 Elo+
Party 3
Ra
Ra
Yan_Brajos
Ra
Level 67
God Stats
2W - 1L
1,477 SR
Queue Stats
164W - 182L
1,396 Elo+
Party 3
Athena
Athena
dasu9821
Athena
Level 68
God Stats
11W - 5L
1,638 SR
Queue Stats
198W - 199L
1,413 Elo+
Party 3
Thanatos
Thanatos
shmolp
Thanatos
Level 98
God Stats
15W - 10L
1,656 SR
Queue Stats
344W - 346L
1,453 Elo+
Party 1
Team Averages
Level 79
1,621 SR
1,417 Elo+

VS

Team Averages
Level 63
1,561 SR
1,396 Elo+
Nox
Nox
Irondragonplayz
Nox
Level 67
God Stats
2W - 1L
1,776 SR
Queue Stats
138W - 173L
1,371 Elo+
Party 2
Cabrakan
Cabrakan
JD_9095
Cabrakan
Level 106
God Stats
2W - 2L
1,802 SR
Queue Stats
113W - 109L
1,427 Elo+
Solo
Ne Zha
Ne Zha
Jaygar175
Ne Zha
Level 58
God Stats
0W - 2L
1,223 SR
Queue Stats
119W - 152L
1,327 Elo+
Party 2
Medusa
Medusa
Liliathica
Medusa
Level 45
God Stats
20W - 19L
1,503 SR
Queue Stats
123W - 168L
1,416 Elo+
Party 2
Aphrodite
Aphrodite
m0thbones
Aphrodite
Level 37
God Stats
59W - 59L
1,500 SR
Queue Stats
99W - 111L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ANGRY RPD
Medusa
18
3 / 0 / 2
10,812
541
9,918
8,662
3,360
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
Moranar6701
Bellona
16
0 / 0 / 2
9,378
469
5,403
11,628
9,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
1 / 3 / 3
10,167
508
3,937
8,958
3,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
dasu9821
Athena
16
2 / 4 / 8
9,724
486
5,036
15,855
9,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thanatos
shmolp
Thanatos
19
11 / 2 / 2
11,697
585
12,040
19,517
8,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 1
9,025
451
7,403
11,373
4,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
JD_9095
Cabrakan
16
0 / 4 / 0
9,624
481
8,529
11,581
10,591
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ne Zha
Jaygar175
Ne Zha
16
4 / 2 / 2
9,811
491
6,723
12,787
4,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
Liliathica
Medusa
17
1 / 5 / 1
9,694
485
8,650
15,193
6,255
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
m0thbones
Aphrodite
15
0 / 1 / 4
9,224
461
6,273
8,092
6,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
17
17
Kills
9
9
Deaths
17
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Medusa
ANGRY RPD
Medusa
3
0
2
4
L
4
5
1
0.9
L
Cabrakan
JD_9095
Cabrakan
0
4
0
0
L
Ne Zha
Jaygar175
Ne Zha
4
2
2
2.5
L
Medusa
Liliathica
Medusa
1
5
1
0.3
W
Bellona
Moranar6701
Bellona
0
0
2
1
W
1
3
3
0.83
W
Athena
dasu9821
Athena
2
4
8
1.5
L
Aphrodite
m0thbones
Aphrodite
0
1
4
2
W
Thanatos
shmolp
Thanatos
11
2
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,334
Damage
37,578
64,620
Taken
59,026
34,025
Mitigated
32,375
33,057
Healing
19,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
ANGRY RPD
Medusa
9,918
3,867
0
1,283
8,662
3,360
481
568
8,094
0
96,962
L
7,403
1,339
0
1,801
11,373
4,119
67
2,305
8,874
45,897
0
L
Cabrakan
JD_9095
Cabrakan
8,529
1,462
0
685
11,581
10,591
378
738
10,843
63,434
0
L
Ne Zha
Jaygar175
Ne Zha
6,723
1,783
0
5,050
12,787
4,816
0
1,435
11,352
0
63,897
L
Medusa
Liliathica
Medusa
8,650
2,756
0
4,268
15,193
6,255
264
1,269
13,924
0
84,142
W
Bellona
Moranar6701
Bellona
5,403
2,175
0
4,937
11,628
9,502
0
6,466
5,162
0
50,932
W
3,937
302
1,361
3,505
8,958
3,243
662
3,980
4,978
69,945
0
W
Athena
dasu9821
Athena
5,036
895
0
3,224
15,855
9,248
362
6,596
9,259
26,165
0
L
Aphrodite
m0thbones
Aphrodite
6,273
599
3,033
4,338
8,092
6,594
210
2,930
5,060
45,380
0
W
Thanatos
shmolp
Thanatos
12,040
3,765
0
18,747
19,517
8,672
746
4,595
14,922
0
81,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,778
Gold Earned
47,378
613
Minions Killed
585
0
Camps Cleared
0
1,993,032
Distance Traveled
1,820,681
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,812
541
172
9
0
406,881
10
L
Nox
9,025
451
96
5
0
359,561
7
L
Cabrakan
9,624
481
131
7
0
326,248
5
L
Ne Zha
9,811
491
117
6
0
389,996
1
L
Medusa
9,694
485
131
7
0
357,503
4
W
Bellona
9,378
469
110
6
0
361,154
2
W
Ra
10,167
508
151
8
0
372,072
3
W
Athena
9,724
486
51
3
0
430,620
4
L
Aphrodite
9,224
461
110
6
0
387,373
1
W
Thanatos
11,697
585
129
6
0
422,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role