Player Matchup

Mulan
Mulan
DioniSop25
Mulan
Level 29
God Stats
6W - 8L
1,453 SR
Queue Stats
166W - 185L
1,409 Elo+
Solo
Cabrakan
Cabrakan
GeoWolfSlayerTTV
Cabrakan
Level 48
God Stats
50W - 47L
1,553 SR
Queue Stats
268W - 319L
1,480 Elo+
Party 1
Yemoja
Yemoja
Lordaud
Yemoja
Level 24
God Stats
3W - 2L
1,500 SR
Queue Stats
51W - 57L
1,342 Elo+
Solo
Rama
Rama
ToLeO
Rama
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 56L
1,351 Elo+
Solo
Ra
Ra
themrjoker72
Ra
Level 2
God Stats
3W - 0L
1,500 SR
Queue Stats
9W - 5L
1,500 Elo+
Party 1
Team Averages
Level 25
1,501 SR
1,416 Elo+

VS

Team Averages
Level 17
1,483 SR
1,434 Elo+
Jing Wei
Jing Wei
Fizzuk25
Jing Wei
Level 28
God Stats
9W - 8L
1,547 SR
Queue Stats
35W - 42L
1,373 Elo+
Solo
Cerberus
Cerberus
Flippstur
Cerberus
Level 20
God Stats
3W - 6L
1,496 SR
Queue Stats
208W - 205L
1,443 Elo+
Party 2
Hades
Hades
IndigoFlame7
Hades
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 61L
1,486 Elo+
Party 2
Guan Yu
Guan Yu
JustJustin97
Guan Yu
Level 26
God Stats
34W - 36L
1,370 SR
Queue Stats
48W - 66L
1,288 Elo+
Solo
Thor
Thor
RyujiBestBoi
Thor
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
154W - 166L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
19
9 / 3 / 7
13,545
589
15,275
21,220
20,396
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
11 / 3 / 7
13,188
573
20,453
19,479
12,936
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
Lordaud
Yemoja
14
0 / 0 / 6
10,099
439
5,705
7,192
5,764
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Rama
ToLeO
Rama
14
2 / 4 / 1
10,812
470
7,439
7,178
1,568
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
8 / 1 / 6
13,976
608
13,996
11,321
4,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Fizzuk25
Jing Wei
7
0 / 4 / 1
7,045
306
2,676
6,351
2,021
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
Flippstur
Cerberus
16
2 / 2 / 6
10,930
475
7,526
20,019
20,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
4 / 7 / 2
11,498
500
14,026
20,762
9,964
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
JustJustin97
Guan Yu
18
3 / 9 / 2
10,962
477
11,841
24,259
29,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
2 / 8 / 4
9,652
420
3,783
15,231
6,328
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
26
30
Kills
11
11
Deaths
30
27
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Mulan
9
3
7
4.17
L
Jing Wei
Fizzuk25
Jing Wei
0
4
1
0.13
L
Cerberus
Flippstur
Cerberus
2
2
6
2.5
W
11
3
7
4.83
L
4
7
2
0.71
L
Guan Yu
JustJustin97
Guan Yu
3
9
2
0.44
W
Yemoja
Lordaud
Yemoja
0
0
6
3
L
2
8
4
0.5
W
Rama
ToLeO
Rama
2
4
1
0.63
W
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,868
Damage
39,852
66,390
Taken
86,622
45,554
Mitigated
68,474
21,578
Healing
21,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
15,275
3,127
0
4,718
21,220
20,396
1,826
5,318
15,528
0
76,069
L
Jing Wei
Fizzuk25
Jing Wei
2,676
1,572
0
1,336
6,351
2,021
207
3,493
2,698
0
17,439
L
Cerberus
Flippstur
Cerberus
7,526
590
879
7,477
20,019
20,425
0
9,638
10,225
39,207
0
W
20,453
1,700
0
4,720
19,479
12,936
1,602
7,194
12,213
93,326
0
L
14,026
4,048
210
5,852
20,762
9,964
280
11,302
9,318
49,504
0
L
Guan Yu
JustJustin97
Guan Yu
11,841
2,198
88
4,716
24,259
29,736
728
7,975
16,166
0
76,989
W
Yemoja
Lordaud
Yemoja
5,705
549
1,254
836
7,192
5,764
417
2,735
4,407
25,986
0
L
3,783
716
0
1,180
15,231
6,328
0
7,030
8,061
0
35,572
W
Rama
ToLeO
Rama
7,439
4,755
0
0
7,178
1,568
1,993
3,557
3,546
0
38,909
W
13,996
891
3,326
6,724
11,321
4,890
5,338
2,748
8,525
117,831
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,620
Gold Earned
50,087
523
Minions Killed
376
0
Camps Cleared
0
1,921,717
Distance Traveled
1,706,965
3
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
13,545
589
119
5
0
420,310
1
L
Jing Wei
7,045
306
32
1
0
172,997
4
L
Cerberus
10,930
475
69
3
0
403,967
4
W
Cabrakan
13,188
573
113
5
0
395,765
0
L
Hades
11,498
500
78
3
0
305,151
5
L
Guan Yu
10,962
477
142
6
0
402,309
0
W
Yemoja
10,099
439
39
2
0
379,879
1
L
Thor
9,652
420
55
2
0
422,541
6
W
Rama
10,812
470
78
3
0
307,281
0
W
Ra
13,976
608
174
8
0
418,482
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role