Player Matchup

Vulcan
Vulcan
ItsMrMcNastyy
Vulcan
Level 17
God Stats
0W - 1L
1,290 SR
Queue Stats
2W - 3L
1,496 Elo+
Solo
Neith
Neith
JAVISGEEK
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,484 Elo+
Party 1
Achilles
Achilles
Monosabi0
Achilles
Level 8
God Stats
4W - 6L
1,291 SR
Queue Stats
18W - 20L
1,541 Elo+
Solo
Ao Kuang
Ao Kuang
RFS CAOS 13
Ao Kuang
Level 27
God Stats
2W - 4L
1,621 SR
Queue Stats
3W - 6L
1,474 Elo+
Party 1
Tiamat
Tiamat
frankwest250
Tiamat
Level 16
God Stats
6W - 7L
1,226 SR
Queue Stats
310W - 319L
1,424 Elo+
Solo
Team Averages
Level 15
1,386 SR
1,484 Elo+

VS

Team Averages
Level 23
1,424 SR
1,472 Elo+
Ares
Ares
EpicProGamer42
Ares
Level 16
God Stats
2W - 1L
1,319 SR
Queue Stats
32W - 20L
1,630 Elo+
Solo
Mercury
Mercury
GmMyNamelsT0KY0
Mercury
Level 27
God Stats
14W - 13L
1,481 SR
Queue Stats
432W - 426L
1,470 Elo+
Solo
Cupid
Cupid
TheReaper73
Cupid
Level 28
God Stats
6W - 11L
1,334 SR
Queue Stats
219W - 299L
1,413 Elo+
Solo
Kali
Kali
kovaiu
Kali
Level 24
God Stats
13W - 14L
1,199 SR
Queue Stats
172W - 132L
1,511 Elo+
Solo
Discordia
Discordia
unknownpit
Discordia
Level 21
God Stats
22W - 20L
1,788 SR
Queue Stats
152W - 166L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 2
6,750
450
4,217
6,189
1,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
JAVISGEEK
Neith
9
1 / 5 / 2
6,250
417
2,476
8,752
2,569
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
Monosabi0
Achilles
9
0 / 5 / 2
5,615
374
2,673
9,151
6,840
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ao Kuang
RFS CAOS 13
Ao Kuang
12
4 / 2 / 0
7,363
491
7,959
11,454
3,640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiamat
12
0 / 3 / 1
6,790
453
5,239
8,364
4,234
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 1 / 6
8,278
552
9,070
9,860
7,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
2 / 0 / 4
7,920
528
2,562
7,780
2,884
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 2 / 6
7,680
512
7,396
8,229
2,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kali
kovaiu
Kali
15
8 / 2 / 4
9,435
629
6,534
7,911
3,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Discordia
unknownpit
Discordia
13
1 / 1 / 3
7,644
510
5,631
5,236
1,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
44
6
Kills
21
21
Deaths
6
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
7
1
6
10
W
2
0
4
4
L
1
6
2
0.33
L
Neith
JAVISGEEK
Neith
1
5
2
0.4
L
Achilles
Monosabi0
Achilles
0
5
2
0.2
L
Ao Kuang
RFS CAOS 13
Ao Kuang
4
2
0
2
W
3
2
6
3
L
Tiamat
0
3
1
0.17
W
Kali
kovaiu
Kali
8
2
4
5
W
Discordia
unknownpit
Discordia
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,564
Damage
31,193
43,910
Taken
39,016
19,231
Mitigated
17,831
7,277
Healing
9,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,070
1,074
111
2,063
9,860
7,511
383
4,051
5,731
18,647
0
W
2,562
1,069
0
545
7,780
2,884
0
1,714
5,962
0
53,055
L
4,217
1,160
0
392
6,189
1,948
360
580
5,607
27,015
0
L
Neith
JAVISGEEK
Neith
2,476
1,359
0
1,441
8,752
2,569
0
3,833
4,919
0
19,637
L
Achilles
Monosabi0
Achilles
2,673
1,035
0
408
9,151
6,840
0
3,097
6,000
0
14,054
L
Ao Kuang
RFS CAOS 13
Ao Kuang
7,959
1,827
0
3,035
11,454
3,640
0
3,037
8,249
37,737
0
W
7,396
4,419
295
3,701
8,229
2,644
1,577
2,835
5,321
0
57,383
L
Tiamat
5,239
394
0
2,001
8,364
4,234
81
3,502
4,434
41,968
0
W
Kali
kovaiu
Kali
6,534
3,287
0
2,439
7,911
3,266
714
3,838
3,803
0
45,394
W
Discordia
unknownpit
Discordia
5,631
627
0
0
5,236
1,526
46
4,083
759
39,813
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,768
Gold Earned
40,957
266
Minions Killed
389
0
Camps Cleared
0
1,227,138
Distance Traveled
1,479,488
4
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,278
552
21
1
0
304,295
8
W
Mercury
7,920
528
96
6
0
346,067
3
L
Vulcan
6,750
450
55
4
0
254,938
1
L
Neith
6,250
417
36
2
0
183,920
0
L
Achilles
5,615
374
30
2
0
248,191
1
L
Ao Kuang
7,363
491
64
4
0
276,541
0
W
Cupid
7,680
512
97
6
0
251,854
3
L
Tiamat
6,790
453
81
5
0
263,548
2
W
Kali
9,435
629
83
6
0
300,819
1
W
Discordia
7,644
510
92
6
0
276,453
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role