Player Matchup

The Morrigan
The Morrigan
Masters
Rime
The Morrigan
Masters
Level 160
God Stats
19W - 12L
1,138 SR
Queue Stats
706W - 694L
2,453 MMR
Solo
Chaac
Chaac
Masters
TrevorsFatP0osi
Chaac
Masters
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
275W - 268L
2,437 MMR
Party 1
Sun Wukong
Sun Wukong
Masters
stefi987
Sun Wukong
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Diamond I
xCatarsis
Erlang Shen
Diamond I
Level 146
God Stats
10W - 11L
1,585 SR
Queue Stats
193W - 165L
2,555 MMR
Solo
Sylvanus
Sylvanus
Masters
yanarossy
Sylvanus
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 141
1,444 SR
2,089 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 152
1,550 SR
2,282 MMR
Janus
Janus
Masters
Alfredme99
Janus
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Masters
DarkΩ
Jing Wei
Masters
Level 153
God Stats
7W - 13L
1,504 SR
Queue Stats
258W - 241L
2,422 MMR
Party 2
Zhong Kui
Zhong Kui
Diamond I
Pígu
Zhong Kui
Diamond I
Level 160
God Stats
1W - 2L
1,388 SR
Queue Stats
120W - 113L
2,404 MMR
Party 2
Thor
Thor
Masters
Xalvia
Thor
Masters
Level 160
God Stats
4W - 4L
1,858 SR
Queue Stats
431W - 390L
2,638 MMR
Solo
Bacchus
Bacchus
Diamond II
cuterabbit21
Bacchus
Diamond II
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
2,444 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Rime
The Morrigan
16
1 / 6 / 3
9,636
567
7,849
11,041
4,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 5 / 2
6,890
405
10,197
18,430
9,221
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
stefi987
Sun Wukong
17
3 / 3 / 1
10,318
607
7,654
16,629
9,958
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Erlang Shen
xCatarsis
Erlang Shen
13
4 / 7 / 1
8,512
501
7,321
16,101
6,577
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sylvanus
yanarossy
Sylvanus
13
0 / 3 / 1
7,731
455
7,462
11,229
5,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bans
SetTiamatApolloAphroditeSobek

VS

Bans
AthenaHeimdallrYemojaAnhurGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
17
7 / 3 / 4
10,484
617
8,949
10,398
3,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
DarkΩ
Jing Wei
16
1 / 0 / 4
10,011
589
7,879
10,916
3,383
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
Pígu
Zhong Kui
18
7 / 1 / 2
11,321
666
13,980
11,306
8,416
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
Xalvia
Thor
16
5 / 2 / 8
9,669
569
12,602
13,007
4,668
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bacchus
cuterabbit21
Bacchus
14
4 / 2 / 11
9,119
536
11,127
11,982
8,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
53
8
Kills
24
24
Deaths
8
8
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Janus
7
3
4
3
W
Jing Wei
DarkΩ
Jing Wei
1
0
4
3
W
Zhong Kui
Pígu
Zhong Kui
7
1
2
8
L
The Morrigan
Rime
The Morrigan
1
6
3
0.42
L
0
5
2
0.2
W
Thor
Xalvia
Thor
5
2
8
4.5
W
Bacchus
cuterabbit21
Bacchus
4
2
11
4.75
L
Sun Wukong
stefi987
Sun Wukong
3
3
1
1.17
L
Erlang Shen
xCatarsis
Erlang Shen
4
7
1
0.64
L
Sylvanus
yanarossy
Sylvanus
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,483
Damage
54,537
73,430
Taken
57,609
35,646
Mitigated
28,741
18,578
Healing
20,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
8,949
562
0
2,480
10,398
3,748
382
3,858
6,540
75,116
0
W
Jing Wei
DarkΩ
Jing Wei
7,879
5,852
0
4,844
10,916
3,383
2,902
4,115
6,801
0
77,039
W
Zhong Kui
Pígu
Zhong Kui
13,980
2,571
452
7,286
11,306
8,416
152
1,054
10,252
87,175
0
L
The Morrigan
Rime
The Morrigan
7,849
1,590
0
741
11,041
4,112
0
7,090
3,749
69,927
5,458
L
10,197
1,808
0
3,644
18,430
9,221
0
7,654
10,648
0
44,077
W
Thor
Xalvia
Thor
12,602
3,390
0
398
13,007
4,668
0
2,237
10,770
0
65,637
W
Bacchus
cuterabbit21
Bacchus
11,127
3,431
0
5,219
11,982
8,526
0
2,158
9,824
25,936
0
L
Sun Wukong
stefi987
Sun Wukong
7,654
1,539
0
6,907
16,629
9,958
0
9,726
6,843
0
76,093
L
Erlang Shen
xCatarsis
Erlang Shen
7,321
4,379
0
1,569
16,101
6,577
0
6,881
9,182
0
53,163
L
Sylvanus
yanarossy
Sylvanus
7,462
2,099
1,204
4,513
11,229
5,778
0
2,277
8,952
45,878
8,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,087
Gold Earned
50,604
530
Minions Killed
606
0
Camps Cleared
0
1,625,963
Distance Traveled
1,770,647
18
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,484
617
166
10
0
370,406
13
W
Jing Wei
10,011
589
137
8
0
353,565
5
W
Zhong Kui
11,321
666
185
11
0
330,294
4
L
The Morrigan
9,636
567
139
8
0
307,934
7
L
Chaac
6,890
405
55
3
0
342,490
1
W
Thor
9,669
569
92
5
0
340,887
4
W
Bacchus
9,119
536
26
2
0
375,495
6
L
Sun Wukong
10,318
607
167
10
0
357,664
4
L
Erlang Shen
8,512
501
82
5
0
315,171
3
L
Sylvanus
7,731
455
87
5
0
302,704
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role