Player Matchup

Tiamat
Tiamat
SHADOWKILLERX6
Tiamat
Level 47
God Stats
6W - 6L
1,432 SR
Queue Stats
17W - 31L
1,279 Elo+
Party 1
Chang'e
Chang'e
Teiwaz69666
Chang'e
Level 88
God Stats
4W - 10L
1,195 SR
Queue Stats
26W - 54L
1,303 Elo+
Solo
Gilgamesh
Gilgamesh
The DC X4
Gilgamesh
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 23L
1,164 Elo+
Party 1
Team Averages
Level 61
1,375 SR
1,249 Elo+

VS

Team Averages
Level 33
1,455 SR
1,248 Elo+
Arachne
Arachne
MCR2017
Arachne
Level 25
God Stats
6W - 7L
1,518 SR
Queue Stats
24W - 39L
1,289 Elo+
Party 2
Anubis
Anubis
a_dub494
Anubis
Level 49
God Stats
20W - 23L
1,500 SR
Queue Stats
29W - 49L
1,269 Elo+
Party 2
Bellona
Bellona
jakedo1252
Bellona
Level 24
God Stats
2W - 3L
1,346 SR
Queue Stats
17W - 31L
1,187 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 9 / 10
12,552
697
18,906
22,886
11,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chang'e
Teiwaz69666
Chang'e
16
9 / 4 / 5
12,884
716
13,034
21,006
12,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
The DC X4
Gilgamesh
13
3 / 9 / 10
11,933
663
9,281
16,925
11,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
MCR2017
Arachne
17
6 / 7 / 12
13,380
743
14,934
16,406
7,206
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
a_dub494
Anubis
18
6 / 7 / 15
13,673
760
27,310
20,864
10,749
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
jakedo1252
Bellona
17
10 / 4 / 9
14,166
787
9,317
15,953
18,551
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
58
18
Kills
22
22
Deaths
18
25
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Arachne
MCR2017
Arachne
6
7
12
1.71
L
6
9
10
1.22
L
Chang'e
Teiwaz69666
Chang'e
9
4
5
2.88
L
Gilgamesh
The DC X4
Gilgamesh
3
9
10
0.89
W
Anubis
a_dub494
Anubis
6
7
15
1.93
W
Bellona
jakedo1252
Bellona
10
4
9
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,221
Damage
51,561
60,817
Taken
53,223
34,763
Mitigated
36,506
18,625
Healing
18,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
MCR2017
Arachne
14,934
7,477
486
3,929
16,406
7,206
1,351
10,369
5,787
0
52,765
L
18,906
3,026
835
7,762
22,886
11,525
310
10,537
12,349
58,552
0
L
Chang'e
Teiwaz69666
Chang'e
13,034
1,953
1,828
7,977
21,006
12,124
866
10,058
10,948
45,100
0
L
Gilgamesh
The DC X4
Gilgamesh
9,281
3,877
0
223
16,925
11,114
0
6,743
10,182
0
22,010
W
Anubis
a_dub494
Anubis
27,310
1,140
498
11,896
20,864
10,749
455
13,116
7,258
94,636
0
W
Bellona
jakedo1252
Bellona
9,317
1,753
0
1,833
15,953
18,551
1,302
7,655
8,028
0
33,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,369
Gold Earned
41,219
190
Minions Killed
194
0
Camps Cleared
0
729,532
Distance Traveled
790,267
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
13,380
743
68
4
0
272,279
1
L
Tiamat
12,552
697
81
5
0
267,939
0
L
Chang'e
12,884
716
80
4
0
277,126
2
L
Gilgamesh
11,933
663
29
2
0
184,467
0
W
Anubis
13,673
760
93
5
0
233,389
1
W
Bellona
14,166
787
33
2
0
284,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role