Player Matchup

Chernobog
Chernobog
AXE__Senpai
Chernobog
Level 129
God Stats
22W - 27L
1,505 SR
Queue Stats
451W - 426L
1,466 Elo+
Party 2
Fenrir
Fenrir
Hellsfoundry
Fenrir
Level 87
God Stats
21W - 19L
1,337 SR
Queue Stats
749W - 766L
1,403 Elo+
Solo
Sun Wukong
Sun Wukong
Stuntlady024
Sun Wukong
Level 143
God Stats
15W - 17L
1,735 SR
Queue Stats
193W - 221L
1,371 Elo+
Party 4
Scylla
Scylla
Stuntlord024
Scylla
Level 102
God Stats
0W - 3L
1,474 SR
Queue Stats
333W - 337L
1,471 Elo+
Party 4
Ares
Ares
monsolos
Ares
Level 95
God Stats
3W - 5L
1,577 SR
Queue Stats
382W - 364L
1,545 Elo+
Party 2
Team Averages
Level 111
1,526 SR
1,451 Elo+

VS

Team Averages
Level 109
1,464 SR
1,492 Elo+
Khepri
Khepri
DEAGLE920
Khepri
Level 125
God Stats
1W - 0L
1,356 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 3
Athena
Athena
DayDrunk99R
Athena
Level 89
God Stats
16W - 13L
1,529 SR
Queue Stats
113W - 94L
1,477 Elo+
Party 3
Anubis
Anubis
Frost Veinz
Anubis
Level 102
God Stats
2W - 1L
1,528 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
SuicidalBeavers
Ratatoskr
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 12L
1,523 Elo+
Party 1
Cupid
Cupid
binkyfish
Cupid
Level 106
God Stats
3W - 3L
1,408 SR
Queue Stats
99W - 94L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AXE__Senpai
Chernobog
17
4 / 6 / 7
11,058
553
10,859
14,015
4,341
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fenrir
16
4 / 9 / 5
9,894
495
7,332
17,024
6,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sun Wukong
Stuntlady024
Sun Wukong
17
4 / 3 / 0
10,562
528
9,584
17,686
10,291
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
13
2 / 5 / 1
8,234
412
6,008
10,571
2,875
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Ares
16
7 / 6 / 8
10,980
549
14,282
22,004
18,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
DEAGLE920
Khepri
13
0 / 4 / 8
8,594
430
3,038
11,366
8,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
16
4 / 4 / 10
9,941
497
8,498
16,269
15,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Anubis
18
11 / 5 / 13
11,348
567
22,266
14,579
8,526
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ratatoskr
SuicidalBeavers
Ratatoskr
18
9 / 6 / 16
11,501
575
15,411
18,599
12,126
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cupid
binkyfish
Cupid
16
5 / 2 / 12
10,309
515
11,449
9,700
4,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
88
21
Kills
29
29
Deaths
21
21
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Chernobog
AXE__Senpai
Chernobog
4
6
7
1.25
W
Khepri
DEAGLE920
Khepri
0
4
8
1
W
Athena
4
4
10
2.25
W
Anubis
11
5
13
3.5
L
Fenrir
4
9
5
0.72
L
Sun Wukong
Stuntlady024
Sun Wukong
4
3
0
1.33
L
Scylla
2
5
1
0.5
W
Ratatoskr
SuicidalBeavers
Ratatoskr
9
6
16
2.83
W
Cupid
binkyfish
Cupid
5
2
12
5.5
L
Ares
7
6
8
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,065
Damage
60,662
81,300
Taken
70,513
42,705
Mitigated
49,245
14,398
Healing
20,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
AXE__Senpai
Chernobog
10,859
6,465
0
770
14,015
4,341
630
7,144
6,871
0
60,670
W
Khepri
DEAGLE920
Khepri
3,038
665
99
1,049
11,366
8,838
226
3,816
7,550
31,601
0
W
Athena
8,498
2,245
0
1,309
16,269
15,512
615
4,103
12,166
42,783
3,857
W
Anubis
22,266
592
1,335
5,690
14,579
8,526
793
5,047
9,532
67,692
0
L
Fenrir
7,332
1,268
0
3,997
17,024
6,950
0
5,034
11,990
0
61,746
L
Sun Wukong
Stuntlady024
Sun Wukong
9,584
1,209
0
3,365
17,686
10,291
388
4,130
13,556
0
79,352
L
Scylla
6,008
838
0
2,559
10,571
2,875
0
5,344
5,227
43,502
0
W
Ratatoskr
SuicidalBeavers
Ratatoskr
15,411
3,823
0
4,819
18,599
12,126
352
3,582
15,017
0
66,569
W
Cupid
binkyfish
Cupid
11,449
5,081
2,070
3,704
9,700
4,243
2,365
3,742
5,958
0
38,062
L
Ares
14,282
1,356
0
3,707
22,004
18,248
0
11,871
10,133
35,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,728
Gold Earned
51,693
485
Minions Killed
401
0
Camps Cleared
0
1,653,907
Distance Traveled
1,850,010
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
11,058
553
109
5
0
349,340
0
W
Khepri
8,594
430
43
2
0
333,180
0
W
Athena
9,941
497
79
4
0
398,722
1
W
Anubis
11,348
567
107
5
0
344,893
1
L
Fenrir
9,894
495
115
6
0
358,608
3
L
Sun Wukong
10,562
528
156
8
0
334,138
3
L
Scylla
8,234
412
70
4
0
236,187
2
W
Ratatoskr
11,501
575
99
5
0
409,741
0
W
Cupid
10,309
515
73
4
0
363,474
2
L
Ares
10,980
549
35
2
0
375,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role