Player Matchup

Jormungandr
Jormungandr
EpicSirCloudy
Jormungandr
Level 87
God Stats
4W - 3L
1,284 SR
Queue Stats
391W - 369L
1,570 Elo+
Solo
Cerberus
Cerberus
Nunyabinis1021
Cerberus
Level 68
God Stats
17W - 21L
1,427 SR
Queue Stats
319W - 286L
1,382 Elo+
Solo
Tsukuyomi
Tsukuyomi
XxSpiderxX1986
Tsukuyomi
Level 81
God Stats
42W - 37L
1,537 SR
Queue Stats
940W - 1,008L
1,409 Elo+
Solo
Skadi
Skadi
lihak09
Skadi
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,393 Elo+
Solo
Sol
Sol
theesavageTM
Sol
Level 100
God Stats
157W - 169L
1,475 SR
Queue Stats
855W - 1,027L
1,357 Elo+
Solo
Team Averages
Level 84
1,445 SR
1,422 Elo+

VS

Team Averages
Level 102
1,434 SR
1,413 Elo+
Gilgamesh
Gilgamesh
BAMbeno42
Gilgamesh
Level 144
God Stats
4W - 4L
1,506 SR
Queue Stats
31W - 33L
1,487 Elo+
Solo
Tiamat
Tiamat
Chapman1282
Tiamat
Level 85
God Stats
4W - 7L
1,407 SR
Queue Stats
147W - 177L
1,415 Elo+
Solo
Thor
Thor
Csf sebaswar
Thor
Level 85
God Stats
1W - 4L
1,393 SR
Queue Stats
58W - 58L
1,377 Elo+
Solo
Anhur
Anhur
ItsSt0rytim3
Anhur
Level 78
God Stats
6W - 5L
1,401 SR
Queue Stats
413W - 430L
1,375 Elo+
Solo
Osiris
Osiris
SkinnerIV94
Osiris
Level 120
God Stats
26W - 27L
1,463 SR
Queue Stats
316W - 289L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
EpicSirCloudy
Jormungandr
17
7 / 4 / 5
10,998
550
13,085
15,561
12,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cerberus
16
4 / 4 / 14
10,760
538
8,623
14,313
11,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
XxSpiderxX1986
Tsukuyomi
16
6 / 3 / 9
10,810
541
8,986
14,119
5,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Skadi
lihak09
Skadi
17
7 / 4 / 5
11,026
551
8,728
10,116
2,714
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
16 / 2 / 8
12,486
624
21,225
22,760
8,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BAMbeno42
Gilgamesh
12
5 / 9 / 4
8,612
431
10,856
18,272
7,309
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiamat
14
1 / 11 / 0
8,616
431
7,771
18,163
9,465
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

16
5 / 7 / 1
10,030
502
10,416
18,784
7,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 4 / 5
9,464
473
6,982
13,194
4,477
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
14
2 / 9 / 3
8,842
442
8,776
16,726
11,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
30
40
Kills
17
17
Deaths
40
41
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BAMbeno42
Gilgamesh
5
9
4
0.78
L
Tiamat
1
11
0
0.09
L
5
7
1
0.79
W
Jormungandr
EpicSirCloudy
Jormungandr
7
4
5
2.38
L
4
4
5
1.63
W
Cerberus
4
4
14
2.75
L
Osiris
2
9
3
0.39
W
Tsukuyomi
XxSpiderxX1986
Tsukuyomi
6
3
9
3.5
W
Skadi
lihak09
Skadi
7
4
5
2.38
W
16
2
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,647
Damage
44,801
76,869
Taken
85,139
40,109
Mitigated
40,077
34,694
Healing
17,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BAMbeno42
Gilgamesh
10,856
2,976
0
146
18,272
7,309
360
8,411
9,861
0
33,199
L
Tiamat
7,771
1,153
0
4,052
18,163
9,465
486
12,520
5,643
43,934
0
L
10,416
3,297
0
5,458
18,784
7,202
0
7,861
10,923
0
67,620
W
Jormungandr
EpicSirCloudy
Jormungandr
13,085
4,713
0
3,282
15,561
12,103
225
1,682
13,879
67,719
0
L
6,982
2,745
0
5,706
13,194
4,477
910
3,508
9,686
0
60,338
W
Cerberus
8,623
342
0
5,245
14,313
11,383
229
1,949
12,364
39,937
0
L
Osiris
8,776
3,530
0
2,570
16,726
11,624
0
10,633
6,093
0
36,722
W
Tsukuyomi
XxSpiderxX1986
Tsukuyomi
8,986
2,180
0
5,698
14,119
5,379
0
1,376
12,743
0
58,225
W
Skadi
lihak09
Skadi
8,728
4,751
0
1,414
10,116
2,714
2,551
248
9,868
0
59,387
W
21,225
6,363
722
18,333
22,760
8,530
1,368
6,929
15,831
86,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,080
Gold Earned
45,564
519
Minions Killed
402
0
Camps Cleared
0
1,832,899
Distance Traveled
1,704,730
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,612
431
50
3
0
356,432
4
L
Tiamat
8,616
431
83
4
0
330,736
0
L
Thor
10,030
502
111
6
0
343,811
1
W
Jormungandr
10,998
550
120
6
0
301,955
0
L
Anhur
9,464
473
90
5
0
314,069
8
W
Cerberus
10,760
538
81
4
0
386,656
2
L
Osiris
8,842
442
68
3
0
359,682
0
W
Tsukuyomi
10,810
541
87
4
0
413,663
5
W
Skadi
11,026
551
107
5
0
363,293
1
W
Sol
12,486
624
124
6
0
367,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role