Player Matchup

Sol
Sol
Astridxx
Sol
Level 76
God Stats
6W - 11L
1,493 SR
Queue Stats
136W - 217L
1,345 Elo+
Party 1
Medusa
Medusa
BoosterCrane
Medusa
Level 104
God Stats
2W - 3L
1,433 SR
Queue Stats
141W - 204L
1,355 Elo+
Party 1
Jormungandr
Jormungandr
CyberLayton
Jormungandr
Level 73
God Stats
1W - 2L
1,407 SR
Queue Stats
96W - 146L
1,359 Elo+
Party 1
Team Averages
Level 84
1,444 SR
1,353 Elo+

VS

Team Averages
Level 95
1,578 SR
1,434 Elo+
Neith
Neith
Arch2078
Neith
Level 154
God Stats
156W - 174L
1,499 SR
Queue Stats
1,514W - 1,884L
1,421 Elo+
Solo
Ymir
Ymir
CraZy_Treblaz7
Ymir
Level 88
God Stats
5W - 6L
1,854 SR
Queue Stats
259W - 292L
1,542 Elo+
Solo
Agni
Agni
wydee-D
Agni
Level 43
God Stats
4W - 7L
1,380 SR
Queue Stats
39W - 70L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
6,460
646
5,294
7,999
2,532
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
10
1 / 6 / 1
7,347
735
4,695
9,155
3,124
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
CyberLayton
Jormungandr
9
1 / 4 / 0
6,868
687
3,629
9,011
4,260
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Arch2078
Neith
11
6 / 1 / 8
8,218
822
11,439
7,093
3,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
6 / 1 / 5
8,763
876
5,592
11,394
10,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Agni
wydee-D
Agni
10
2 / 0 / 9
7,448
745
5,298
4,594
1,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
36
2
Kills
14
14
Deaths
2
2
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Neith
Arch2078
Neith
6
1
8
10
L
0
4
1
0.13
L
Medusa
1
6
1
0.25
W
6
1
5
8.5
L
Jormungandr
CyberLayton
Jormungandr
1
4
0
0.25
W
Agni
wydee-D
Agni
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,618
Damage
22,329
26,165
Taken
23,081
9,916
Mitigated
14,897
3,568
Healing
3,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Arch2078
Neith
11,439
4,689
0
453
7,093
3,239
732
3,116
3,977
0
33,513
L
5,294
1,625
0
630
7,999
2,532
167
2,861
4,982
18,622
0
L
Medusa
4,695
1,846
0
1,199
9,155
3,124
259
4,322
4,627
0
20,037
W
5,592
923
0
1,753
11,394
10,016
93
4,405
6,989
23,092
0
L
Jormungandr
CyberLayton
Jormungandr
3,629
1,301
0
1,739
9,011
4,260
0
3,095
5,666
15,088
0
W
Agni
wydee-D
Agni
5,298
511
0
1,623
4,594
1,642
381
1,521
3,073
18,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,675
Gold Earned
24,429
87
Minions Killed
105
0
Camps Cleared
0
498,880
Distance Traveled
533,869
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,218
822
41
4
0
182,909
0
L
Sol
6,460
646
33
3
0
161,620
0
L
Medusa
7,347
735
35
4
0
178,544
3
W
Ymir
8,763
876
24
2
0
163,779
3
L
Jormungandr
6,868
687
19
2
0
158,716
0
W
Agni
7,448
745
40
4
0
187,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role