Player Matchup

Yemoja
Yemoja
Dedushka_AUG
Yemoja
Level 16
God Stats
3W - 3L
1,570 SR
Queue Stats
3W - 3L
1,489 Elo+
Solo
Tiamat
Tiamat
Dreadnought1265
Tiamat
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 33L
1,139 Elo+
Party 3
Horus
Horus
KakashiMoff
Horus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 18L
1,234 Elo+
Party 3
King Arthur
King Arthur
QuotableSugar44
King Arthur
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,139 Elo+
Party 3
Tsukuyomi
Tsukuyomi
RyanC7041
Tsukuyomi
Level 3
God Stats
12W - 16L
1,202 SR
Queue Stats
16W - 19L
1,234 Elo+
Party 3
Team Averages
Level 7
1,454 SR
1,247 Elo+

VS

Team Averages
Level 24
1,471 SR
1,400 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Euratoole
Anhur
Level 26
God Stats
18W - 18L
1,402 SR
Queue Stats
191W - 187L
1,433 Elo+
Party 2
Chernobog
Chernobog
INFERNALKNIGHTZZ
Chernobog
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 63L
1,372 Elo+
Party 1
Cernunnos
Cernunnos
XxTheBeast100xX
Cernunnos
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 12L
1,357 Elo+
Party 1
Artemis
Artemis
moominbruja
Artemis
Level 21
God Stats
33W - 51L
1,453 SR
Queue Stats
86W - 112L
1,338 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
16
0 / 1 / 0
10,889
838
7,094
5,167
6,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
0 / 10 / 1
10,647
819
3,761
19,626
10,641
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
0 / 7 / 2
10,895
838
5,865
20,911
21,933
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
QuotableSugar44
King Arthur
16
3 / 11 / 0
11,413
878
11,103
34,965
24,421
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
RyanC7041
Tsukuyomi
17
0 / 4 / 2
10,753
827
9,224
13,485
5,726
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

288

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
20
5 / 0 / 13
12,804
985
22,929
11,376
5,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anhur
Euratoole
Anhur
19
10 / 1 / 11
13,414
1,032
22,422
7,961
3,181
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Chernobog
20
9 / 0 / 15
13,049
1,004
18,641
4,130
1,771
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cernunnos
XxTheBeast100xX
Cernunnos
19
5 / 1 / 13
12,395
953
10,935
10,129
4,089
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Artemis
moominbruja
Artemis
19
4 / 1 / 10
12,612
970
12,505
6,967
3,271
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
95
3
Kills
33
33
Deaths
3
5
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
5
0
13
11.5
L
Yemoja
0
1
0
0
L
0
10
1
0.05
W
Anhur
Euratoole
Anhur
10
1
11
15.5
W
Chernobog
9
0
15
16.5
L
0
7
2
0.14
L
King Arthur
QuotableSugar44
King Arthur
3
11
0
0.27
L
Tsukuyomi
RyanC7041
Tsukuyomi
0
4
2
0.25
W
Cernunnos
XxTheBeast100xX
Cernunnos
5
1
13
11.5
W
Artemis
moominbruja
Artemis
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,047
Damage
87,432
94,154
Taken
40,563
69,671
Mitigated
17,531
8,602
Healing
11,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
22,929
20,054
0
6,032
11,376
5,219
0
2,385
8,991
0
46,988
L
Yemoja
7,094
0
0
377
5,167
6,950
0
0
5,167
25,306
0
L
3,761
805
0
1,200
19,626
10,641
0
0
19,626
22,076
0
W
Anhur
Euratoole
Anhur
22,422
9,814
0
1,644
7,961
3,181
0
2,261
5,700
0
37,340
W
Chernobog
18,641
10,158
0
980
4,130
1,771
0
968
3,162
0
35,649
L
5,865
2,487
829
1,884
20,911
21,933
0
0
20,911
0
16,802
L
King Arthur
QuotableSugar44
King Arthur
11,103
3,452
0
4,272
34,965
24,421
0
0
34,965
0
21,618
L
Tsukuyomi
RyanC7041
Tsukuyomi
9,224
1,801
0
40
13,485
5,726
0
0
13,485
0
29,334
W
Cernunnos
XxTheBeast100xX
Cernunnos
10,935
5,171
0
1,542
10,129
4,089
0
3,909
6,068
0
27,157
W
Artemis
moominbruja
Artemis
12,505
7,843
0
1,657
6,967
3,271
0
1,332
5,635
0
36,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,597
Gold Earned
64,274
161
Minions Killed
242
4
Camps Cleared
10
1,250,557
Distance Traveled
1,209,482
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
12,804
985
55
4
7
243,178
0
L
Yemoja
10,889
838
35
3
0
226,533
0
L
Tiamat
10,647
819
35
3
0
238,024
0
W
Anhur
13,414
1,032
36
3
1
245,053
1
W
Chernobog
13,049
1,004
40
3
0
262,665
1
L
Horus
10,895
838
30
2
2
263,066
0
L
King Arthur
11,413
878
29
2
1
246,067
1
L
Tsukuyomi
10,753
827
32
2
1
276,867
2
W
Cernunnos
12,395
953
39
3
1
240,202
0
W
Artemis
12,612
970
72
6
1
218,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role