Player Matchup

Cerberus
Cerberus
ExodusTM
Cerberus
Level 45
God Stats
28W - 13L
1,700 SR
Queue Stats
505W - 440L
1,590 Elo+
Party 2
Ymir
Ymir
FLOBOTii
Ymir
Level 84
God Stats
72W - 69L
1,611 SR
Queue Stats
247W - 233L
1,582 Elo+
Party 2
Achilles
Achilles
FLOYD19
Achilles
Level 39
God Stats
2W - 2L
1,243 SR
Queue Stats
6W - 12L
1,470 Elo+
Solo
Raijin
Raijin
MastaNikkka
Raijin
Level 159
God Stats
4W - 3L
1,450 SR
Queue Stats
271W - 250L
1,496 Elo+
Party 2
Artemis
Artemis
haydeng43
Artemis
Level 107
God Stats
5W - 0L
1,928 SR
Queue Stats
347W - 310L
1,604 Elo+
Party 2
Team Averages
Level 87
1,587 SR
1,549 Elo+

VS

Team Averages
Level 72
1,680 SR
1,691 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
DJXJD
Cupid
Level 116
God Stats
7W - 7L
1,626 SR
Queue Stats
447W - 358L
1,702 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Hаwaii
Cu Chulainn
Level 34
God Stats
6W - 3L
1,841 SR
Queue Stats
139W - 54L
1,826 Elo+
Solo
Ne Zha
Ne Zha
Sanda69
Ne Zha
Level 46
God Stats
2W - 3L
1,743 SR
Queue Stats
145W - 79L
1,720 Elo+
Party 3
Aphrodite
Aphrodite
aphroditё
Aphrodite
Level 42
God Stats
225W - 129L
1,692 SR
Queue Stats
285W - 211L
1,709 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ExodusTM
Cerberus
11
1 / 2 / 5
7,113
508
3,025
11,133
4,967
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ymir
15
4 / 1 / 4
8,384
599
5,409
11,518
6,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
FLOYD19
Achilles
12
1 / 3 / 2
7,177
513
5,449
13,129
8,383
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Raijin
12
3 / 3 / 4
7,566
540
6,481
5,943
1,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
haydeng43
Artemis
15
7 / 2 / 2
8,859
633
8,222
7,497
2,479
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
5 / 3 / 1
8,495
607
7,049
8,780
2,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cupid
DJXJD
Cupid
14
0 / 2 / 1
8,158
583
3,276
6,594
1,797
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
Hаwaii
Cu Chulainn
14
3 / 3 / 2
8,479
606
14,382
11,334
6,374
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
Sanda69
Ne Zha
11
1 / 5 / 2
6,738
481
3,615
9,911
3,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
aphroditё
Aphrodite
11
1 / 3 / 2
6,778
484
4,545
7,377
2,401
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
18
16
Kills
10
11
Deaths
16
17
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
5
3
1
1.83
L
Cupid
DJXJD
Cupid
0
2
1
0.25
W
Cerberus
ExodusTM
Cerberus
1
2
5
1.75
W
Ymir
4
1
4
6
W
Achilles
FLOYD19
Achilles
1
3
2
0.67
L
Cu Chulainn
Hаwaii
Cu Chulainn
3
3
2
1.33
W
Raijin
3
3
4
1.67
L
Ne Zha
Sanda69
Ne Zha
1
5
2
0.4
L
Aphrodite
aphroditё
Aphrodite
1
3
2
0.67
W
Artemis
haydeng43
Artemis
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,586
Damage
32,867
49,220
Taken
43,996
24,572
Mitigated
16,445
14,666
Healing
15,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
7,049
1,034
0
1,354
8,780
2,383
372
4,198
4,582
44,605
0
L
Cupid
DJXJD
Cupid
3,276
1,800
110
2,987
6,594
1,797
2,500
994
5,600
0
49,311
W
Cerberus
ExodusTM
Cerberus
3,025
285
0
2,029
11,133
4,967
234
2,134
8,824
17,190
0
W
Ymir
5,409
974
124
5,976
11,518
6,988
0
2,878
8,465
52,936
0
W
Achilles
FLOYD19
Achilles
5,449
391
0
2,517
13,129
8,383
236
320
12,759
0
33,700
L
Cu Chulainn
Hаwaii
Cu Chulainn
14,382
3,202
0
2,578
11,334
6,374
270
2,888
8,446
0
58,438
W
Raijin
6,481
570
0
1,061
5,943
1,755
545
2,821
2,884
44,615
0
L
Ne Zha
Sanda69
Ne Zha
3,615
790
0
3,233
9,911
3,490
0
4,048
5,863
0
29,064
L
Aphrodite
aphroditё
Aphrodite
4,545
459
2,367
2,687
7,377
2,401
810
2,787
4,590
26,885
0
W
Artemis
haydeng43
Artemis
8,222
3,718
0
2,959
7,497
2,479
1,835
2,637
4,694
0
55,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,099
Gold Earned
38,648
392
Minions Killed
442
0
Camps Cleared
0
1,305,232
Distance Traveled
1,316,437
24
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,495
607
104
7
0
250,658
3
L
Cupid
8,158
583
106
8
0
239,674
1
W
Cerberus
7,113
508
32
2
0
245,161
6
W
Ymir
8,384
599
92
7
0
283,524
2
W
Achilles
7,177
513
70
5
0
274,900
4
L
Cu Chulainn
8,479
606
121
9
0
280,393
3
W
Raijin
7,566
540
101
7
0
260,638
5
L
Ne Zha
6,738
481
64
5
0
285,554
2
L
Aphrodite
6,778
484
47
3
0
260,158
4
W
Artemis
8,859
633
97
7
0
241,009
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role