Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 2
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Dudewassup
Neith
Level 29
God Stats
25W - 32L
1,400 SR
Queue Stats
79W - 89L
1,366 Elo+
Solo
Merlin
Merlin
andregpaiva
Merlin
Level 26
God Stats
3W - 3L
1,259 SR
Queue Stats
88W - 164L
1,204 Elo+
Solo
Guan Yu
Guan Yu
sobi0050
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sylvanus
Sylvanus
xTheJester89x
Sylvanus
Level 28
God Stats
9W - 6L
1,482 SR
Queue Stats
30W - 28L
1,254 Elo+
Solo
Team Averages
Level 17
1,428 SR
1,365 Elo+

VS

Team Averages
Level 21
1,620 SR
1,290 Elo+
Danzaburou
Danzaburou
Eduardo_Soler
Danzaburou
Level 28
God Stats
25W - 21L
1,749 SR
Queue Stats
99W - 118L
1,380 Elo+
Solo
Tiamat
Tiamat
GitREKTscrub21
Tiamat
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
MarsDaPanda
Tsukuyomi
Level 25
God Stats
7W - 11L
1,400 SR
Queue Stats
46W - 100L
1,136 Elo+
Solo
Gilgamesh
Gilgamesh
maestro_SBC13
Gilgamesh
Level 14
God Stats
7W - 2L
1,769 SR
Queue Stats
21W - 34L
1,222 Elo+
Solo
Cthulhu
Cthulhu
snOOpy_is_Up
Cthulhu
Level 29
God Stats
2W - 0L
1,683 SR
Queue Stats
24W - 30L
1,213 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
13 / 3 / 2
10,525
585
12,479
15,068
6,474
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
14
3 / 3 / 3
8,346
464
5,995
11,295
3,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
10
2 / 5 / 3
7,262
403
2,940
6,734
1,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
sobi0050
Guan Yu
2
0 / 0 / 1
5,244
291
140
485
182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sylvanus
xTheJester89x
Sylvanus
13
4 / 6 / 10
8,703
484
9,842
14,683
7,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Eduardo_Soler
Danzaburou
16
14 / 5 / 1
11,598
644
16,968
10,391
3,649
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 4 / 6
8,634
480
6,478
11,091
6,907
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
MarsDaPanda
Tsukuyomi
10
2 / 6 / 2
7,281
405
2,255
8,338
2,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gilgamesh
maestro_SBC13
Gilgamesh
12
0 / 4 / 2
7,839
436
3,153
9,501
8,993
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cthulhu
snOOpy_is_Up
Cthulhu
9
0 / 3 / 1
6,796
378
2,779
12,614
6,697
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
28
22
Kills
16
17
Deaths
22
19
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
13
3
2
4.67
L
Neith
3
3
3
1.5
W
Danzaburou
Eduardo_Soler
Danzaburou
14
5
1
2.9
W
0
4
6
0.75
W
Tsukuyomi
MarsDaPanda
Tsukuyomi
2
6
2
0.5
L
Merlin
2
5
3
0.7
W
Gilgamesh
maestro_SBC13
Gilgamesh
0
4
2
0.25
W
Cthulhu
snOOpy_is_Up
Cthulhu
0
3
1
0.17
L
Guan Yu
sobi0050
Guan Yu
0
0
1
0.5
L
Sylvanus
xTheJester89x
Sylvanus
4
6
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,396
Damage
31,633
48,265
Taken
51,935
19,464
Mitigated
28,356
9,944
Healing
6,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
12,479
4,308
0
2,172
15,068
6,474
99
1,375
13,693
0
72,894
L
Neith
5,995
2,499
0
2,719
11,295
3,966
962
2,645
8,650
0
41,907
W
Danzaburou
Eduardo_Soler
Danzaburou
16,968
8,922
0
2,681
10,391
3,649
2,294
2,470
7,907
0
43,202
W
6,478
442
0
2,941
11,091
6,907
118
3,371
7,415
44,195
0
W
Tsukuyomi
MarsDaPanda
Tsukuyomi
2,255
482
0
458
8,338
2,110
0
2,898
5,189
0
13,215
L
Merlin
2,940
152
0
233
6,734
1,816
365
1,449
5,285
21,779
0
W
Gilgamesh
maestro_SBC13
Gilgamesh
3,153
1,102
0
116
9,501
8,993
2,318
622
8,879
0
26,296
W
Cthulhu
snOOpy_is_Up
Cthulhu
2,779
583
0
0
12,614
6,697
216
2,228
10,346
19,642
0
L
Guan Yu
sobi0050
Guan Yu
140
0
0
0
485
182
0
0
485
0
600
L
Sylvanus
xTheJester89x
Sylvanus
9,842
3,390
1,015
3,805
14,683
7,026
645
3,788
10,895
31,810
3,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,080
Gold Earned
42,148
320
Minions Killed
257
0
Camps Cleared
0
1,181,287
Distance Traveled
1,516,067
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,525
585
131
7
0
351,444
0
L
Neith
8,346
464
75
4
0
289,894
2
W
Danzaburou
11,598
644
64
4
0
375,709
0
W
Tiamat
8,634
480
77
4
0
336,289
5
W
Tsukuyomi
7,281
405
39
2
0
237,178
4
L
Merlin
7,262
403
47
3
0
202,351
0
W
Gilgamesh
7,839
436
54
3
0
279,475
2
W
Cthulhu
6,796
378
23
1
0
287,416
0
L
Guan Yu
5,244
291
0
0
0
45,694
0
L
Sylvanus
8,703
484
67
4
0
291,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role