Player Matchup

Xing Tian
Xing Tian
Drakenwuff
Xing Tian
Level 109
God Stats
19W - 9L
1,717 SR
Queue Stats
239W - 195L
1,554 Elo+
Party 2
Tiamat
Tiamat
RhombusTuch
Tiamat
Level 37
God Stats
1W - 1L
1,720 SR
Queue Stats
249W - 207L
1,575 Elo+
Party 2
Osiris
Osiris
ShovelAmerican
Osiris
Level 149
God Stats
9W - 6L
1,627 SR
Queue Stats
413W - 379L
1,575 Elo+
Party 3
Ravana
Ravana
SwishCutBut12
Ravana
Level 33
God Stats
16W - 20L
1,694 SR
Queue Stats
156W - 169L
1,535 Elo+
Party 3
Medusa
Medusa
Zulestia
Medusa
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 74
1,652 SR
1,548 Elo+

VS

Team Averages
Level 69
1,521 SR
1,532 Elo+
Sun Wukong
Sun Wukong
DangerouxSm
Sun Wukong
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
59W - 59L
1,525 Elo+
Party 1
Ymir
Ymir
Elektronapas
Ymir
Level 28
God Stats
14W - 16L
1,511 SR
Queue Stats
106W - 119L
1,553 Elo+
Party 4
Hachiman
Hachiman
Melleven
Hachiman
Level 104
God Stats
27W - 26L
1,513 SR
Queue Stats
407W - 387L
1,581 Elo+
Party 4
Poseidon
Poseidon
ReveGames1212
Poseidon
Level 21
God Stats
1W - 0L
1,582 SR
Queue Stats
4W - 3L
1,502 Elo+
Party 1
Thanatos
Thanatos
Tiimi
Thanatos
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Drakenwuff
Xing Tian
12
1 / 4 / 4
8,339
491
2,777
11,242
4,565
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
14
0 / 3 / 3
8,105
477
5,438
8,629
3,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 5 / 1
8,776
516
13,259
16,889
14,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
2 / 5 / 2
7,498
441
5,170
10,099
3,698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Medusa
Zulestia
Medusa
12
0 / 8 / 1
7,397
435
6,291
12,012
2,937
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DangerouxSm
Sun Wukong
14
2 / 0 / 4
8,707
512
7,258
11,998
7,056
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
2 / 2 / 12
8,713
513
5,439
10,542
6,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
Melleven
Hachiman
15
7 / 1 / 6
10,031
590
11,069
9,813
3,318
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
ReveGames1212
Poseidon
12
1 / 1 / 1
7,504
441
1,464
6,540
1,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thanatos
Tiimi
Thanatos
17
13 / 2 / 7
10,609
624
18,625
16,146
7,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
55
5
Kills
25
25
Deaths
6
11
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
DangerouxSm
Sun Wukong
2
0
4
4
L
Xing Tian
Drakenwuff
Xing Tian
1
4
4
0.75
W
2
2
12
4
W
Hachiman
Melleven
Hachiman
7
1
6
10
W
Poseidon
ReveGames1212
Poseidon
1
1
1
1.5
L
Tiamat
0
3
3
0.5
L
2
5
1
0.5
L
2
5
2
0.6
W
Thanatos
Tiimi
Thanatos
13
2
7
8.25
L
Medusa
Zulestia
Medusa
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,935
Damage
43,855
58,871
Taken
55,039
28,865
Mitigated
25,171
9,948
Healing
28,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
DangerouxSm
Sun Wukong
7,258
1,390
0
4,143
11,998
7,056
582
320
11,674
0
42,357
L
Xing Tian
Drakenwuff
Xing Tian
2,777
172
0
1,190
11,242
4,565
0
1,355
9,887
13,672
0
W
5,439
692
0
3,571
10,542
6,021
70
2,928
7,487
22,403
0
W
Hachiman
Melleven
Hachiman
11,069
6,810
0
3,972
9,813
3,318
2,525
324
9,489
0
69,484
W
Poseidon
ReveGames1212
Poseidon
1,464
322
0
74
6,540
1,718
677
2,031
4,125
37,627
0
L
Tiamat
5,438
769
0
2,214
8,629
3,409
187
2,664
5,965
53,417
0
L
13,259
4,442
0
3,700
16,889
14,256
0
1,613
15,276
0
59,761
L
5,170
1,380
0
233
10,099
3,698
0
451
9,648
0
46,547
W
Thanatos
Tiimi
Thanatos
18,625
5,678
0
16,368
16,146
7,058
0
2,118
13,936
0
71,588
L
Medusa
Zulestia
Medusa
6,291
3,130
0
2,611
12,012
2,937
228
820
11,192
0
41,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,115
Gold Earned
45,564
427
Minions Killed
452
0
Camps Cleared
0
1,531,874
Distance Traveled
1,676,490
25
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,707
512
94
6
0
330,990
6
L
Xing Tian
8,339
491
17
1
0
340,279
6
W
Ymir
8,713
513
48
3
0
322,285
6
W
Hachiman
10,031
590
125
7
0
332,373
2
W
Poseidon
7,504
441
71
4
0
314,704
5
L
Tiamat
8,105
477
121
7
0
313,640
8
L
Osiris
8,776
516
111
7
0
298,612
4
L
Ravana
7,498
441
99
6
0
310,689
1
W
Thanatos
10,609
624
114
7
0
376,138
0
L
Medusa
7,397
435
79
5
0
268,654
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role