Player Matchup

Odin
Odin
AFTMTobi02
Odin
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 79L
1,511 Elo+
Party 2
King Arthur
King Arthur
ApolloXai
King Arthur
Level 105
God Stats
20W - 16L
1,679 SR
Queue Stats
298W - 311L
1,505 Elo+
Party 2
Apollo
Apollo
YaGirlLovesTrev
Apollo
Level 81
God Stats
5W - 3L
1,900 SR
Queue Stats
504W - 470L
1,480 Elo+
Party 2
Jormungandr
Jormungandr
Zionx623
Jormungandr
Level 100
God Stats
5W - 5L
1,419 SR
Queue Stats
341W - 312L
1,492 Elo+
Party 2
Raijin
Raijin
gamerboy099
Raijin
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
362W - 330L
1,511 Elo+
Party 2
Team Averages
Level 81
1,600 SR
1,500 Elo+

VS

Team Averages
Level 65
1,438 SR
1,505 Elo+
Ra
Ra
AI_GreyGhost
Ra
Level 102
God Stats
10W - 4L
1,436 SR
Queue Stats
248W - 230L
1,464 Elo+
Party 3
Chernobog
Chernobog
Albeanz-
Chernobog
Level 70
God Stats
2W - 3L
1,372 SR
Queue Stats
355W - 312L
1,446 Elo+
Party 3
Sun Wukong
Sun Wukong
Cthulhu_My_Lord
Sun Wukong
Level 27
God Stats
14W - 12L
1,473 SR
Queue Stats
23W - 24L
1,489 Elo+
Party 3
Tsukuyomi
Tsukuyomi
LTK Pride
Tsukuyomi
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,522 Elo+
Party 1
Kumbhakarna
Kumbhakarna
TMG Blurry10
Kumbhakarna
Level 101
God Stats
9W - 7L
1,407 SR
Queue Stats
19W - 16L
1,605 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 0
6,688
393
3,613
11,621
4,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
ApolloXai
King Arthur
15
0 / 1 / 0
8,232
484
9,087
14,767
10,389
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
2 / 2 / 4
7,229
425
7,210
11,328
4,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
Zionx623
Jormungandr
11
2 / 5 / 3
7,399
435
8,929
14,412
7,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Raijin
13
1 / 4 / 0
7,669
451
4,633
8,021
2,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 5
10,758
633
7,725
8,274
3,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
Albeanz-
Chernobog
14
4 / 4 / 6
8,732
514
11,206
11,036
3,386
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Cthulhu_My_Lord
Sun Wukong
16
1 / 0 / 1
9,655
568
10,022
12,741
10,700
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
LTK Pride
Tsukuyomi
15
4 / 0 / 5
8,896
523
4,824
12,494
5,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kumbhakarna
TMG Blurry10
Kumbhakarna
14
3 / 2 / 6
8,930
525
7,583
12,433
5,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
40
6
Kills
17
17
Deaths
6
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
W
5
0
5
7.5
W
Chernobog
Albeanz-
Chernobog
4
4
6
1.75
L
King Arthur
ApolloXai
King Arthur
0
1
0
0
W
Sun Wukong
Cthulhu_My_Lord
Sun Wukong
1
0
1
1.5
W
Tsukuyomi
LTK Pride
Tsukuyomi
4
0
5
6.5
W
Kumbhakarna
TMG Blurry10
Kumbhakarna
3
2
6
3
L
2
2
4
2
L
Jormungandr
Zionx623
Jormungandr
2
5
3
0.7
L
Raijin
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,472
Damage
41,360
60,149
Taken
56,978
29,665
Mitigated
28,003
12,520
Healing
21,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,613
522
0
2,686
11,621
4,043
0
3,266
8,275
0
34,258
W
7,725
952
396
5,235
8,274
3,374
486
3,053
4,847
76,705
0
W
Chernobog
Albeanz-
Chernobog
11,206
6,574
0
2,882
11,036
3,386
0
4,064
6,950
0
59,073
L
King Arthur
ApolloXai
King Arthur
9,087
1,319
0
1,800
14,767
10,389
0
725
13,992
0
61,210
W
Sun Wukong
Cthulhu_My_Lord
Sun Wukong
10,022
3,463
0
4,485
12,741
10,700
450
0
12,741
0
71,787
W
Tsukuyomi
LTK Pride
Tsukuyomi
4,824
1,259
0
4,852
12,494
5,457
0
1,218
11,252
0
56,118
W
Kumbhakarna
TMG Blurry10
Kumbhakarna
7,583
284
1,037
2,505
12,433
5,086
0
4,753
7,626
33,471
0
L
7,210
3,579
0
2,369
11,328
4,607
0
3,886
7,442
0
35,199
L
Jormungandr
Zionx623
Jormungandr
8,929
2,237
477
3,516
14,412
7,974
0
3,896
10,442
42,193
0
L
Raijin
4,633
372
0
1,672
8,021
2,652
0
3,115
4,690
45,325
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,217
Gold Earned
46,971
411
Minions Killed
587
0
Camps Cleared
0
1,528,577
Distance Traveled
1,734,800
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,688
393
71
4
0
288,131
0
W
Ra
10,758
633
159
9
0
374,017
7
W
Chernobog
8,732
514
123
7
0
321,036
2
L
King Arthur
8,232
484
120
7
0
331,349
2
W
Sun Wukong
9,655
568
153
9
0
326,478
0
W
Tsukuyomi
8,896
523
103
6
0
369,960
3
W
Kumbhakarna
8,930
525
49
3
0
343,309
1
L
Apollo
7,229
425
67
4
0
283,672
4
L
Jormungandr
7,399
435
59
3
0
333,085
3
L
Raijin
7,669
451
94
6
0
292,340
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role