Player Matchup

Apollo
Apollo
Gold II
Charlyasecas
Apollo
Gold II
Level 84
God Stats
7W - 6L
1,842 SR
Queue Stats
81W - 86L
1,644 MMR
Solo
Zhong Kui
Zhong Kui
Platinum V
GiveMeP
Zhong Kui
Platinum V
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Gold II
Jadako
Cerberus
Gold II
Level 80
God Stats
1W - 2L
1,665 SR
Queue Stats
30W - 31L
1,624 MMR
Party 2
Kali
Kali
Platinum II
KuykDetZom
Kali
Platinum II
Level 145
God Stats
4W - 2L
1,659 SR
Queue Stats
102W - 110L
1,811 MMR
Party 2
Zeus
Zeus
Gold II
Trulzion
Zeus
Gold II
Level 155
God Stats
0W - 2L
1,722 SR
Queue Stats
457W - 451L
1,734 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 119
1,678 SR
1,663 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 132
1,493 SR
1,578 MMR
Tiamat
Tiamat
Gold V
Hippie
Tiamat
Gold V
Level 159
God Stats
2W - 1L
1,581 SR
Queue Stats
53W - 28L
1,640 MMR
Solo
Sobek
Sobek
Gold I
Keyption
Sobek
Gold I
Level 129
God Stats
3W - 2L
1,384 SR
Queue Stats
27W - 26L
1,577 MMR
Party 1
Mercury
Mercury
Platinum I
Patamodeler
Mercury
Platinum I
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cernunnos
Cernunnos
Gold III
TheGameTroX
Cernunnos
Gold III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Gold I
blastag
Baron Samedi
Gold I
Level 160
God Stats
6W - 4L
1,500 SR
Queue Stats
342W - 336L
1,674 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
12
0 / 3 / 0
7,036
503
2,132
8,551
2,571
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
GiveMeP
Zhong Kui
13
2 / 3 / 2
7,592
542
8,515
12,982
10,669
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cerberus
Jadako
Cerberus
10
0 / 5 / 3
6,019
430
2,560
12,878
8,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

12
2 / 4 / 2
7,519
537
2,858
10,441
3,953
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zeus
12
6 / 6 / 0
7,677
548
10,066
9,032
3,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
Ao KuangScyllaTsukuyomiAthenaFenrir

VS

Bans
SetNemesisDanzaburouLokiAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Hippie
Tiamat
14
5 / 4 / 7
8,442
603
10,635
9,022
6,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sobek
Keyption
Sobek
13
4 / 2 / 9
8,806
629
4,884
11,402
8,809
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mercury
Patamodeler
Mercury
15
6 / 1 / 4
8,910
636
6,613
9,803
4,257
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cernunnos
TheGameTroX
Cernunnos
14
2 / 1 / 6
8,487
606
6,705
6,223
2,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
blastag
Baron Samedi
14
3 / 2 / 6
8,761
626
11,453
8,884
4,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
52
10
Kills
20
21
Deaths
10
7
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Apollo
0
3
0
0
L
Zhong Kui
GiveMeP
Zhong Kui
2
3
2
1
W
Tiamat
Hippie
Tiamat
5
4
7
2.13
L
Cerberus
Jadako
Cerberus
0
5
3
0.3
W
Sobek
Keyption
Sobek
4
2
9
4.25
L
2
4
2
0.75
W
Mercury
Patamodeler
Mercury
6
1
4
8
W
Cernunnos
TheGameTroX
Cernunnos
2
1
6
5
L
Zeus
6
6
0
1
W
Baron Samedi
blastag
Baron Samedi
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,131
Damage
40,290
53,884
Taken
45,334
29,229
Mitigated
26,534
14,065
Healing
14,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
2,132
775
0
1,452
8,551
2,571
0
1,067
7,484
0
45,293
L
Zhong Kui
GiveMeP
Zhong Kui
8,515
438
0
5,617
12,982
10,669
0
7,228
5,754
43,224
0
W
Tiamat
Hippie
Tiamat
10,635
1,624
0
3,382
9,022
6,736
885
4,784
4,238
47,383
0
L
Cerberus
Jadako
Cerberus
2,560
57
0
4,837
12,878
8,818
0
6,986
5,892
24,674
0
W
Sobek
Keyption
Sobek
4,884
652
0
3,305
11,402
8,809
0
6,172
5,230
19,712
0
L
2,858
1,360
0
1,221
10,441
3,953
0
4,503
5,938
0
40,272
W
Mercury
Patamodeler
Mercury
6,613
3,406
0
1,556
9,803
4,257
0
2,662
7,141
0
68,929
W
Cernunnos
TheGameTroX
Cernunnos
6,705
2,641
0
1,723
6,223
2,603
1,690
2,499
3,724
0
57,884
L
Zeus
10,066
1,889
0
938
9,032
3,218
0
7,188
1,844
42,104
0
W
Baron Samedi
blastag
Baron Samedi
11,453
1,270
978
3,993
8,884
4,129
649
5,024
3,860
51,637
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,843
Gold Earned
43,406
428
Minions Killed
444
0
Camps Cleared
0
1,302,251
Distance Traveled
1,396,944
22
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,036
503
108
8
0
255,331
3
L
Zhong Kui
7,592
542
95
7
0
252,044
5
W
Tiamat
8,442
603
84
6
0
270,117
1
L
Cerberus
6,019
430
63
5
0
279,839
6
W
Sobek
8,806
629
30
2
0
308,544
3
L
Kali
7,519
537
80
6
0
280,931
5
W
Mercury
8,910
636
119
9
0
332,266
2
W
Cernunnos
8,487
606
111
8
0
251,437
3
L
Zeus
7,677
548
82
6
0
234,106
3
W
Baron Samedi
8,761
626
100
7
0
234,580
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role