Player Matchup

Pele
Pele
BBBBeanBoy
Pele
Level 23
God Stats
4W - 1L
1,500 SR
Queue Stats
48W - 32L
1,448 Elo+
Party 1
Gilgamesh
Gilgamesh
DosdaNL
Gilgamesh
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 40L
1,160 Elo+
Solo
Danzaburou
Danzaburou
Planet3us
Danzaburou
Level 26
God Stats
8W - 4L
1,638 SR
Queue Stats
43W - 31L
1,455 Elo+
Party 1
Nike
Nike
Wdrnarf
Nike
Level 21
God Stats
17W - 10L
1,716 SR
Queue Stats
25W - 28L
1,386 Elo+
Solo
Cerberus
Cerberus
caretean
Cerberus
Level 26
God Stats
11W - 15L
1,464 SR
Queue Stats
74W - 80L
1,438 Elo+
Solo
Team Averages
Level 21
1,563 SR
1,377 Elo+

VS

Team Averages
Level 22
1,433 SR
1,288 Elo+
Gilgamesh
Gilgamesh
ADIADOR05
Gilgamesh
Level 25
God Stats
8W - 7L
1,516 SR
Queue Stats
24W - 30L
1,306 Elo+
Solo
Neith
Neith
CapitaoYan
Neith
Level 18
God Stats
0W - 1L
1,509 SR
Queue Stats
5W - 7L
1,319 Elo+
Solo
Thanatos
Thanatos
Dyn74
Thanatos
Level 28
God Stats
10W - 12L
1,605 SR
Queue Stats
443W - 494L
1,382 Elo+
Solo
Bakasura
Bakasura
XXwoLF-_-PedroXX
Bakasura
Level 13
God Stats
0W - 3L
1,258 SR
Queue Stats
35W - 71L
1,106 Elo+
Solo
Nu Wa
Nu Wa
princesspunch23
Nu Wa
Level 28
God Stats
0W - 3L
1,277 SR
Queue Stats
70W - 74L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 2 / 7
14,024
610
15,622
19,310
10,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
DosdaNL
Gilgamesh
17
8 / 9 / 8
12,997
565
10,453
19,089
12,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
Planet3us
Danzaburou
20
13 / 1 / 12
14,720
640
21,131
17,177
6,845
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nike
Wdrnarf
Nike
17
8 / 5 / 11
11,977
521
11,723
18,916
11,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
caretean
Cerberus
16
3 / 2 / 13
11,274
490
7,599
15,594
14,826
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ADIADOR05
Gilgamesh
15
2 / 12 / 6
10,416
453
14,329
26,990
21,483
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
16
6 / 9 / 0
10,765
468
14,351
19,136
7,120
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
Dyn74
Thanatos
15
6 / 14 / 1
11,031
480
9,751
23,062
8,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 11 / 3
8,515
370
2,346
16,249
5,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

5
0 / 2 / 0
6,628
288
1,086
1,734
279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
25
45
Kills
15
19
Deaths
48
51
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
ADIADOR05
Gilgamesh
2
12
6
0.42
W
13
2
7
8.25
L
Neith
6
9
0
0.67
W
Gilgamesh
DosdaNL
Gilgamesh
8
9
8
1.33
L
Thanatos
Dyn74
Thanatos
6
14
1
0.46
W
Danzaburou
Planet3us
Danzaburou
13
1
12
19
W
Nike
Wdrnarf
Nike
8
5
11
2.7
L
1
11
3
0.23
W
Cerberus
caretean
Cerberus
3
2
13
4.75
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,528
Damage
41,863
90,086
Taken
87,171
55,974
Mitigated
42,736
24,832
Healing
15,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
ADIADOR05
Gilgamesh
14,329
2,539
0
1,933
26,990
21,483
1,159
2,689
24,176
8,387
46,135
W
15,622
6,607
0
2,647
19,310
10,716
1,008
3,058
16,252
0
118,697
L
Neith
14,351
6,971
0
4,110
19,136
7,120
1,033
2,340
16,646
0
65,730
W
Gilgamesh
DosdaNL
Gilgamesh
10,453
3,434
0
3,280
19,089
12,194
451
538
18,551
0
73,483
L
Thanatos
Dyn74
Thanatos
9,751
4,012
0
8,637
23,062
8,451
0
1,939
20,923
0
48,946
W
Danzaburou
Planet3us
Danzaburou
21,131
12,735
2,203
7,521
17,177
6,845
8,919
866
16,191
0
102,131
W
Nike
Wdrnarf
Nike
11,723
1,555
0
5,170
18,916
11,393
2,959
2,679
15,923
0
58,269
L
2,346
1,812
0
868
16,249
5,403
0
631
15,493
0
20,039
W
Cerberus
caretean
Cerberus
7,599
834
0
4,011
15,594
14,826
1,442
3,026
12,528
43,446
0
L
1,086
270
0
250
1,734
279
78
0
1,584
5,216
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,992
Gold Earned
47,355
567
Minions Killed
284
0
Camps Cleared
0
2,159,445
Distance Traveled
1,474,877
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,416
453
76
3
0
356,894
3
W
Pele
14,024
610
173
8
0
503,982
0
L
Neith
10,765
468
98
4
0
343,708
0
W
Gilgamesh
12,997
565
101
4
0
455,675
2
L
Thanatos
11,031
480
70
3
0
323,359
1
W
Danzaburou
14,720
640
132
6
0
423,327
3
W
Nike
11,977
521
87
4
0
396,604
5
L
Bakasura
8,515
370
36
2
0
386,513
2
W
Cerberus
11,274
490
74
3
0
379,857
1
L
Nu Wa
6,628
288
4
0
0
64,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role