Player Matchup

Hun Batz
Hun Batz
Platinum V
A_Parra_19
Hun Batz
Platinum V
Level 150
God Stats
6W - 4L
1,630 SR
Queue Stats
125W - 111L
1,664 MMR
Party 1
Ymir
Ymir
Gold II
Daveyzz
Ymir
Gold II
Level 147
God Stats
12W - 8L
1,496 SR
Queue Stats
213W - 220L
1,746 MMR
Solo
Cernunnos
Cernunnos
Gold IV
MF_KINGPIN
Cernunnos
Gold IV
Level 108
God Stats
4W - 1L
1,713 SR
Queue Stats
11W - 4L
1,751 MMR
Solo
Tyr
Tyr
Platinum V
MarckR18
Tyr
Platinum V
Level 115
God Stats
33W - 30L
1,569 SR
Queue Stats
206W - 207L
1,743 MMR
Solo
Poseidon
Poseidon
Platinum III
TerraDCF
Poseidon
Platinum III
Level 148
God Stats
18W - 11L
1,796 SR
Queue Stats
104W - 94L
1,819 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 134
1,641 SR
1,745 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 118
1,474 SR
1,745 MMR
Heimdallr
Heimdallr
Platinum V
AyoubMessiNeymar
Heimdallr
Platinum V
Level 106
God Stats
4W - 5L
1,565 SR
Queue Stats
377W - 381L
1,740 MMR
Solo
Horus
Horus
Platinum V
Ptitbisc8-59
Horus
Platinum V
Level 140
God Stats
7W - 14L
1,368 SR
Queue Stats
384W - 383L
1,733 MMR
Solo
Ao Kuang
Ao Kuang
Gold I
Rexiare
Ao Kuang
Gold I
Level 139
God Stats
0W - 2L
1,267 SR
Queue Stats
99W - 102L
1,696 MMR
Party 2
Janus
Janus
Platinum V
SwiftGenii
Janus
Platinum V
Level 148
God Stats
5W - 4L
1,598 SR
Queue Stats
178W - 170L
1,827 MMR
Party 2
Achilles
Achilles
Gold I
X Izuko X
Achilles
Gold I
Level 55
God Stats
6W - 7L
1,573 SR
Queue Stats
566W - 567L
1,731 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
A_Parra_19
Hun Batz
20
9 / 1 / 12
15,697
561
21,939
16,796
8,019
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ymir
Daveyzz
Ymir
19
1 / 0 / 17
13,924
497
6,422
20,616
25,242
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cernunnos
MF_KINGPIN
Cernunnos
20
8 / 4 / 6
16,682
596
22,104
19,083
10,620
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
7 / 2 / 4
16,963
606
18,013
24,492
29,257
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Poseidon
TerraDCF
Poseidon
20
6 / 2 / 9
15,693
560
17,722
14,365
5,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bans
TiamatTsukuyomiSetAthenaScylla

VS

Bans
MerlinFenrirSobekKing ArthurCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
20
1 / 6 / 1
13,399
479
7,103
23,384
10,564
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 6 / 3
10,132
362
3,805
21,016
19,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ao Kuang
Rexiare
Ao Kuang
18
5 / 8 / 1
12,010
429
15,083
29,020
11,775
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Janus
20
1 / 4 / 5
13,382
478
11,298
16,511
7,021
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
X Izuko X
Achilles
19
2 / 7 / 0
11,989
428
13,719
28,171
32,128
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
19
31
Kills
9
9
Deaths
31
48
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
A_Parra_19
Hun Batz
9
1
12
15
L
Heimdallr
1
6
1
0.25
W
Ymir
Daveyzz
Ymir
1
0
17
9.5
W
Cernunnos
MF_KINGPIN
Cernunnos
8
4
6
2.75
W
7
2
4
4.5
L
0
6
3
0.25
L
Ao Kuang
Rexiare
Ao Kuang
5
8
1
0.69
L
Janus
1
4
5
0.88
W
Poseidon
TerraDCF
Poseidon
6
2
9
5.25
L
Achilles
X Izuko X
Achilles
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,200
Damage
51,008
95,352
Taken
118,102
78,900
Mitigated
80,613
34,029
Healing
32,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
A_Parra_19
Hun Batz
21,939
8,422
0
6,459
16,796
8,019
799
5,445
11,331
0
124,045
L
Heimdallr
7,103
4,024
0
6,146
23,384
10,564
292
1,384
21,920
0
106,945
W
Ymir
Daveyzz
Ymir
6,422
942
0
5,260
20,616
25,242
140
7,074
13,338
48,564
0
W
Cernunnos
MF_KINGPIN
Cernunnos
22,104
10,645
0
8,256
19,083
10,620
6,386
5,226
13,778
0
143,104
W
18,013
2,234
0
12,142
24,492
29,257
429
4,021
20,413
0
104,825
L
3,805
1,471
2,299
4,621
21,016
19,125
0
8,283
12,653
0
19,764
L
Ao Kuang
Rexiare
Ao Kuang
15,083
4,247
0
10,024
29,020
11,775
0
7,413
21,607
101,572
0
L
Janus
11,298
768
0
3,526
16,511
7,021
0
3,151
13,360
131,231
0
W
Poseidon
TerraDCF
Poseidon
17,722
2,303
0
1,912
14,365
5,762
1,575
7,392
6,846
143,996
0
L
Achilles
X Izuko X
Achilles
13,719
2,972
0
5,976
28,171
32,128
0
4,301
23,630
0
77,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,959
Gold Earned
60,912
842
Minions Killed
702
0
Camps Cleared
0
2,888,097
Distance Traveled
2,515,635
23
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
15,697
561
151
5
0
631,689
2
L
Heimdallr
13,399
479
174
6
0
442,911
8
W
Ymir
13,924
497
71
3
0
546,764
5
W
Cernunnos
16,682
596
187
7
0
516,628
1
W
Tyr
16,963
606
220
8
0
596,886
6
L
Horus
10,132
362
38
1
0
580,695
14
L
Ao Kuang
12,010
429
124
4
0
462,382
0
L
Janus
13,382
478
231
8
0
539,786
5
W
Poseidon
15,693
560
213
8
0
596,130
9
L
Achilles
11,989
428
135
5
0
489,861
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role