Player Matchup

Izanami
Izanami
 
Izanami
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
HookahPunch
Ah Muzen Cab
Level 27
God Stats
25W - 14L
1,710 SR
Queue Stats
166W - 112L
1,633 Elo+
Party 1
Mercury
Mercury
Huoman-Warrior
Mercury
Level 123
God Stats
19W - 6L
1,714 SR
Queue Stats
268W - 216L
1,584 Elo+
Party 1
Cthulhu
Cthulhu
just_for_fun1231
Cthulhu
Level 12
God Stats
9W - 5L
1,825 SR
Queue Stats
40W - 25L
1,645 Elo+
Party 1
Vulcan
Vulcan
xsmurfkratosx
Vulcan
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
14W - 6L
1,727 Elo+
Party 1
Team Averages
Level 62
1,650 SR
1,618 Elo+

VS

Team Averages
Level 19
1,620 SR
1,467 Elo+
Set
Set
GF5_Horizion
Set
Level 23
God Stats
6W - 5L
1,885 SR
Queue Stats
12W - 16L
1,483 Elo+
Solo
Fenrir
Fenrir
H1joD3Marduk
Fenrir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 52L
1,547 Elo+
Party 2
King Arthur
King Arthur
Kentwaay
King Arthur
Level 27
God Stats
1W - 5L
1,315 SR
Queue Stats
57W - 54L
1,436 Elo+
Solo
Izanami
Izanami
Kojiro_Hyuga7
Izanami
Level 22
God Stats
37W - 24L
1,634 SR
Queue Stats
96W - 81L
1,464 Elo+
Solo
Raijin
Raijin
centavo-ganso7
Raijin
Level 7
God Stats
1W - 2L
1,765 SR
Queue Stats
6W - 10L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
9 / 1 / 2
7,474
747
8,270
5,115
1,660
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Muzen Cab
HookahPunch
Ah Muzen Cab
11
6 / 0 / 2
6,353
635
6,620
6,200
1,712
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
4 / 2 / 6
5,810
581
3,116
5,463
1,588
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
1 / 1 / 8
5,942
594
3,194
4,428
2,514
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
2 / 0 / 2
6,696
670
4,311
1,405
569
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 2
4,454
445
908
6,670
2,025
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Fenrir
7
2 / 5 / 0
5,194
519
3,165
10,281
3,977
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
Kentwaay
King Arthur
9
0 / 3 / 1
4,601
460
975
7,993
2,927
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Izanami
8
1 / 4 / 0
4,954
495
3,348
6,589
1,555
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
1 / 5 / 0
4,602
460
2,294
5,665
1,315
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
22
Kills
4
4
Deaths
22
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
9
1
2
10
L
0
5
2
0.2
L
Fenrir
2
5
0
0.4
W
Ah Muzen Cab
HookahPunch
Ah Muzen Cab
6
0
2
7
W
4
2
6
3.5
L
King Arthur
Kentwaay
King Arthur
0
3
1
0.17
L
Izanami
1
4
0
0.25
L
1
5
0
0.2
W
1
1
8
5
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,511
Damage
10,690
22,611
Taken
37,198
8,043
Mitigated
11,799
5,830
Healing
6,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
8,270
5,863
0
451
5,115
1,660
639
713
4,286
0
47,746
L
908
133
0
335
6,670
2,025
0
769
5,901
0
18,194
L
Fenrir
3,165
534
0
2,367
10,281
3,977
0
970
9,311
0
13,153
W
Ah Muzen Cab
HookahPunch
Ah Muzen Cab
6,620
3,129
0
3,022
6,200
1,712
1,391
540
5,618
0
39,793
W
3,116
1,094
393
270
5,463
1,588
333
499
4,832
0
20,715
L
King Arthur
Kentwaay
King Arthur
975
17
0
1,547
7,993
2,927
0
4,081
3,912
146
21,236
L
Izanami
3,348
2,533
0
1,262
6,589
1,555
0
1,273
5,316
0
22,454
L
2,294
162
0
520
5,665
1,315
0
412
5,253
16,641
0
W
3,194
517
77
663
4,428
2,514
0
260
4,126
13,443
0
W
4,311
1,337
0
954
1,405
569
0
0
1,405
35,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,275
Gold Earned
23,805
322
Minions Killed
172
0
Camps Cleared
0
942,774
Distance Traveled
914,052
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,474
747
96
10
0
169,118
0
L
Set
4,454
445
32
3
0
174,927
2
L
Fenrir
5,194
519
18
2
0
194,990
1
W
Ah Muzen Cab
6,353
635
76
8
0
182,758
3
W
Mercury
5,810
581
41
4
0
211,058
0
L
King Arthur
4,601
460
48
5
0
185,921
3
L
Izanami
4,954
495
41
4
0
189,867
0
L
Raijin
4,602
460
33
3
0
168,347
2
W
Cthulhu
5,942
594
27
3
0
194,381
4
W
Vulcan
6,696
670
82
8
0
185,459
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role