Player Matchup

Fenrir
Fenrir
EidsBringer
Fenrir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,198 Elo+
Party 1
Ra
Ra
ElFr4nc0is
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,198 Elo+
Party 1
Anubis
Anubis
Jebackatarine
Anubis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,098 Elo+
Party 1
Ares
Ares
poulpegeant
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,289 Elo+
Solo
Kukulkan
Kukulkan
xXZielarzXx
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 3
1,500 SR
1,257 Elo+

VS

Team Averages
Level 17
1,461 SR
1,334 Elo+
Yemoja
Yemoja
Daloncir
Yemoja
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Djentl0rd
Tiamat
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,168 Elo+
Solo
Medusa
Medusa
Steffanh94
Medusa
Level 18
God Stats
3W - 7L
1,526 SR
Queue Stats
131W - 149L
1,388 Elo+
Party 2
Bellona
Bellona
TheTangoNinja
Bellona
Level 18
God Stats
24W - 20L
1,372 SR
Queue Stats
76W - 81L
1,292 Elo+
Party 2
Mercury
Mercury
ymca1000
Mercury
Level 15
God Stats
4W - 5L
1,407 SR
Queue Stats
25W - 31L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
3 / 10 / 4
6,710
419
6,461
14,279
4,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

10
4 / 11 / 3
7,762
485
8,739
11,733
3,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 10 / 7
7,779
486
6,948
14,497
5,888
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

6
0 / 5 / 0
5,290
331
347
6,762
2,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
xXZielarzXx
Kukulkan
13
3 / 8 / 3
8,094
506
7,405
9,863
3,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Daloncir
Yemoja
14
7 / 3 / 23
10,069
629
7,542
12,181
8,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tiamat
Djentl0rd
Tiamat
14
4 / 4 / 13
8,871
554
10,188
8,689
4,579
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Medusa
Steffanh94
Medusa
14
13 / 3 / 4
9,695
606
11,498
9,066
2,993
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
17
11 / 1 / 1
10,818
676
8,432
7,855
4,689
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Mercury
ymca1000
Mercury
15
8 / 2 / 2
9,566
598
4,760
11,271
4,439
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
86
12
Kills
43
44
Deaths
13
17
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Daloncir
Yemoja
7
3
23
6.17
W
Tiamat
Djentl0rd
Tiamat
4
4
13
2.63
L
Fenrir
3
10
4
0.5
L
4
11
3
0.5
L
2
10
7
0.55
W
Medusa
Steffanh94
Medusa
13
3
4
5
W
Bellona
11
1
1
11.5
L
0
5
0
0
L
Kukulkan
xXZielarzXx
Kukulkan
3
8
3
0.56
W
Mercury
ymca1000
Mercury
8
2
2
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,900
Damage
42,420
57,134
Taken
49,062
19,527
Mitigated
24,762
6,079
Healing
8,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Daloncir
Yemoja
7,542
1,440
1,939
1,408
12,181
8,062
515
7,030
4,700
21,092
0
W
Tiamat
Djentl0rd
Tiamat
10,188
1,148
0
1,982
8,689
4,579
1,560
5,694
2,643
29,144
0
L
Fenrir
6,461
1,498
0
510
14,279
4,494
0
4,152
10,127
0
16,521
L
8,739
1,948
321
1,115
11,733
3,513
125
6,137
5,596
26,518
0
L
6,948
1,350
0
2,965
14,497
5,888
0
4,864
9,633
27,588
0
W
Medusa
Steffanh94
Medusa
11,498
6,045
0
1,495
9,066
2,993
3,311
5,037
3,840
0
42,783
W
Bellona
8,432
3,843
0
1,448
7,855
4,689
2,927
1,444
6,345
0
63,993
L
347
116
0
1,168
6,762
2,574
0
400
6,362
9,866
0
L
Kukulkan
xXZielarzXx
Kukulkan
7,405
653
0
0
9,863
3,058
0
2,177
7,686
31,330
0
W
Mercury
ymca1000
Mercury
4,760
2,146
0
482
11,271
4,439
3,880
3,068
8,095
0
58,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,635
Gold Earned
49,019
206
Minions Killed
405
0
Camps Cleared
0
1,237,963
Distance Traveled
1,489,343
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,069
629
32
2
0
290,706
0
W
Tiamat
8,871
554
50
3
0
269,809
1
L
Fenrir
6,710
419
28
2
0
333,906
3
L
Ra
7,762
485
49
3
0
282,151
1
L
Anubis
7,779
486
52
3
0
219,659
4
W
Medusa
9,695
606
73
5
0
288,946
1
W
Bellona
10,818
676
153
10
0
325,419
0
L
Ares
5,290
331
19
1
0
169,589
0
L
Kukulkan
8,094
506
58
4
0
232,658
2
W
Mercury
9,566
598
97
6
0
314,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role