Player Matchup

Aphrodite
Aphrodite
BaroneBirra
Aphrodite
Level 13
God Stats
1W - 0L
1,351 SR
Queue Stats
7W - 7L
1,280 Elo+
Party 2
Ravana
Ravana
DesuSukopion
Ravana
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
galpatrik
Osiris
Level 26
God Stats
12W - 4L
1,672 SR
Queue Stats
17W - 19L
1,332 Elo+
Party 4
Poseidon
Poseidon
xXxSchyterxXx
Poseidon
Level 18
God Stats
8W - 3L
1,706 SR
Queue Stats
13W - 15L
1,300 Elo+
Party 4
Heimdallr
Heimdallr
xcarmox
Heimdallr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,358 Elo+
Party 2
Team Averages
Level 22
1,546 SR
1,354 Elo+

VS

Team Averages
Level 31
1,439 SR
1,290 Elo+
Horus
Horus
Amazingtoe
Horus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,104 Elo+
Solo
Danzaburou
Danzaburou
DewotheBamboo
Danzaburou
Level 87
God Stats
5W - 4L
1,454 SR
Queue Stats
186W - 216L
1,397 Elo+
Party 3
Skadi
Skadi
NineInchThirdLeg
Skadi
Level 14
God Stats
0W - 4L
1,408 SR
Queue Stats
2W - 10L
1,312 Elo+
Party 1
Hachiman
Hachiman
SaitoHiraHajime
Hachiman
Level 12
God Stats
0W - 2L
1,289 SR
Queue Stats
34W - 39L
1,242 Elo+
Party 3
Cerberus
Cerberus
dragonheart559
Cerberus
Level 37
God Stats
29W - 21L
1,544 SR
Queue Stats
439W - 522L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BaroneBirra
Aphrodite
14
5 / 2 / 17
10,187
566
6,394
10,027
7,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ravana
14
2 / 4 / 8
9,015
501
5,896
13,192
5,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Osiris
galpatrik
Osiris
16
9 / 2 / 5
10,891
605
14,552
14,940
17,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Poseidon
xXxSchyterxXx
Poseidon
17
9 / 6 / 6
11,273
626
15,001
11,382
3,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
xcarmox
Heimdallr
15
9 / 3 / 14
9,977
554
13,650
12,155
5,460
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
11
0 / 8 / 3
7,058
392
1,602
13,455
6,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
DewotheBamboo
Danzaburou
16
12 / 4 / 2
10,844
602
12,473
16,092
6,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 10 / 3
6,621
368
7,290
12,151
4,262
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hachiman
14
3 / 5 / 4
8,633
480
8,553
10,458
4,626
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cerberus
12
0 / 7 / 5
8,297
461
7,634
17,902
12,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
33
34
Kills
16
17
Deaths
34
50
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Horus
0
8
3
0.19
W
Aphrodite
BaroneBirra
Aphrodite
5
2
17
6.75
W
Ravana
2
4
8
1.5
L
Danzaburou
DewotheBamboo
Danzaburou
12
4
2
3.25
L
1
10
3
0.25
L
Hachiman
3
5
4
1
L
Cerberus
0
7
5
0.36
W
Osiris
galpatrik
Osiris
9
2
5
5.75
W
Poseidon
xXxSchyterxXx
Poseidon
9
6
6
2
W
Heimdallr
xcarmox
Heimdallr
9
3
14
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,493
Damage
37,552
61,696
Taken
70,058
39,389
Mitigated
34,094
21,939
Healing
12,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
1,602
1,005
559
714
13,455
6,348
561
5,076
8,042
0
19,663
W
Aphrodite
BaroneBirra
Aphrodite
6,394
1,762
3,037
5,046
10,027
7,498
717
2,507
7,520
17,235
0
W
Ravana
5,896
1,868
0
4,320
13,192
5,095
0
474
12,718
0
53,937
L
Danzaburou
DewotheBamboo
Danzaburou
12,473
4,932
0
4,833
16,092
6,180
0
3,005
12,758
0
59,316
L
7,290
3,039
0
250
12,151
4,262
494
4,398
7,614
0
19,018
L
Hachiman
8,553
2,970
0
1,731
10,458
4,626
585
2,360
7,908
0
42,664
L
Cerberus
7,634
315
0
4,342
17,902
12,678
132
6,310
11,330
41,100
0
W
Osiris
galpatrik
Osiris
14,552
3,903
0
5,362
14,940
17,656
1,580
1,453
13,487
382
51,506
W
Poseidon
xXxSchyterxXx
Poseidon
15,001
1,286
67
2,303
11,382
3,680
0
445
10,937
87,607
0
W
Heimdallr
xcarmox
Heimdallr
13,650
8,549
0
1,804
12,155
5,460
1,863
2,755
9,400
0
53,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,343
Gold Earned
41,453
452
Minions Killed
312
0
Camps Cleared
0
1,674,559
Distance Traveled
1,611,151
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,058
392
34
2
0
344,060
1
W
Aphrodite
10,187
566
24
1
0
361,199
0
W
Ravana
9,015
501
76
4
0
314,291
1
L
Danzaburou
10,844
602
95
5
0
320,487
1
L
Skadi
6,621
368
27
2
0
288,906
2
L
Hachiman
8,633
480
83
5
0
306,891
1
L
Cerberus
8,297
461
73
4
0
350,807
2
W
Osiris
10,891
605
86
5
0
330,061
0
W
Poseidon
11,273
626
168
9
0
327,444
0
W
Heimdallr
9,977
554
98
5
0
341,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role