Player Matchup

Pele
Pele
Arrowe0376
Pele
Level 158
God Stats
9W - 10L
1,558 SR
Queue Stats
528W - 506L
1,540 Elo+
Solo
Chernobog
Chernobog
BougeyMonster
Chernobog
Level 124
God Stats
4W - 2L
1,677 SR
Queue Stats
374W - 379L
1,549 Elo+
Solo
Nu Wa
Nu Wa
JaVinci2468
Nu Wa
Level 83
God Stats
1W - 3L
1,500 SR
Queue Stats
67W - 66L
1,570 Elo+
Solo
Tiamat
Tiamat
TheDampLamp
Tiamat
Level 149
God Stats
9W - 10L
1,745 SR
Queue Stats
283W - 261L
1,590 Elo+
Party 1
Aphrodite
Aphrodite
bobjustkilledu-9
Aphrodite
Level 142
God Stats
1W - 2L
1,429 SR
Queue Stats
373W - 386L
1,538 Elo+
Party 1
Team Averages
Level 131
1,582 SR
1,557 Elo+

VS

Team Averages
Level 121
1,503 SR
1,539 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chernobog
Chernobog
 
Chernobog
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
BrothaGuapo
Osiris
Level 146
God Stats
5W - 4L
1,568 SR
Queue Stats
200W - 194L
1,493 Elo+
Party 2
Ne Zha
Ne Zha
Sonic77xx
Ne Zha
Level 108
God Stats
44W - 33L
1,677 SR
Queue Stats
196W - 159L
1,614 Elo+
Solo
Athena
Athena
Urchin Black
Athena
Level 145
God Stats
2W - 2L
1,269 SR
Queue Stats
164W - 137L
1,590 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 1
8,027
535
8,381
12,319
4,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chernobog
BougeyMonster
Chernobog
12
3 / 4 / 1
7,995
533
7,010
11,745
3,788
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 4 / 5
7,196
480
8,081
9,849
5,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
14
2 / 1 / 1
8,276
552
8,905
9,770
10,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Aphrodite
12
1 / 4 / 4
7,164
478
3,640
10,452
3,266
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
6 / 3 / 4
9,213
614
12,334
6,399
2,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
 
Chernobog
15
4 / 2 / 5
9,022
601
9,000
10,411
3,325
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Osiris
14
0 / 3 / 0
7,760
517
6,245
16,722
10,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ne Zha
Sonic77xx
Ne Zha
14
6 / 0 / 5
8,232
549
6,787
9,937
3,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
11
1 / 3 / 5
6,867
458
4,025
12,293
6,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
36
11
Kills
17
17
Deaths
11
12
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
6
3
4
2.67
W
Chernobog
 
Chernobog
4
2
5
3.25
L
4
4
1
1.13
L
Chernobog
BougeyMonster
Chernobog
3
4
1
0.88
W
Osiris
0
3
0
0
L
1
4
5
0.88
W
Ne Zha
Sonic77xx
Ne Zha
6
0
5
8.5
L
Tiamat
2
1
1
2.5
W
Athena
1
3
5
1.17
L
Aphrodite
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,017
Damage
38,391
54,135
Taken
55,762
26,510
Mitigated
26,162
22,355
Healing
21,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
12,334
4,833
0
1,243
6,399
2,184
492
2,472
3,927
66,843
0
W
Chernobog
 
Chernobog
9,000
6,705
0
4,056
10,411
3,325
0
2,714
7,697
0
59,774
L
8,381
1,609
0
4,669
12,319
4,204
0
3,047
9,198
0
56,204
L
Chernobog
BougeyMonster
Chernobog
7,010
4,200
0
3,759
11,745
3,788
0
1,720
9,967
0
53,179
W
Osiris
6,245
2,342
0
8,877
16,722
10,926
0
8,316
7,777
0
54,271
L
8,081
3,393
0
2,960
9,849
5,150
0
3,874
5,835
25,412
0
W
Ne Zha
Sonic77xx
Ne Zha
6,787
1,088
0
5,833
9,937
3,352
0
1,787
8,116
0
50,517
L
Tiamat
8,905
1,783
0
5,676
9,770
10,102
61
311
9,417
52,931
0
W
Athena
4,025
1,046
0
1,940
12,293
6,375
0
4,674
7,619
19,773
0
L
Aphrodite
3,640
329
1,453
3,838
10,452
3,266
0
6,775
3,359
44,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,658
Gold Earned
41,094
445
Minions Killed
500
0
Camps Cleared
0
1,337,627
Distance Traveled
1,452,469
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,213
614
127
8
0
268,618
4
W
Chernobog
9,022
601
127
8
0
280,015
6
L
Pele
8,027
535
96
6
0
297,425
2
L
Chernobog
7,995
533
110
7
0
259,833
1
W
Osiris
7,760
517
136
9
0
271,343
2
L
Nu Wa
7,196
480
29
2
0
264,421
1
W
Ne Zha
8,232
549
79
5
0
341,257
1
L
Tiamat
8,276
552
122
8
0
292,937
0
W
Athena
6,867
458
31
2
0
291,236
4
L
Aphrodite
7,164
478
88
6
0
223,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role