Player Matchup

Loki
Loki
FloRex420
Loki
Level 15
God Stats
6W - 2L
1,609 SR
Queue Stats
8W - 8L
1,318 Elo+
Party 1
Medusa
Medusa
Schwanzlord
Medusa
Level 23
God Stats
12W - 11L
1,574 SR
Queue Stats
16W - 17L
1,333 Elo+
Party 1
Amaterasu
Amaterasu
Vandrian
Amaterasu
Level 26
God Stats
1W - 1L
1,260 SR
Queue Stats
46W - 59L
1,652 Elo+
Solo
Ymir
Ymir
muunstarz
Ymir
Level 17
God Stats
9W - 7L
1,583 SR
Queue Stats
9W - 10L
1,301 Elo+
Party 1
Kukulkan
Kukulkan
Флуфи
Kukulkan
Level 24
God Stats
2W - 1L
1,801 SR
Queue Stats
42W - 40L
1,407 Elo+
Solo
Team Averages
Level 21
1,566 SR
1,402 Elo+

VS

Team Averages
Level 22
1,352 SR
1,326 Elo+
Ra
Ra
Dhélya
Ra
Level 17
God Stats
0W - 3L
1,139 SR
Queue Stats
29W - 33L
1,397 Elo+
Party 2
Ratatoskr
Ratatoskr
Orchidys
Ratatoskr
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 63L
1,348 Elo+
Party 2
Neith
Neith
XDiano
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,326 Elo+
Solo
Yemoja
Yemoja
XgoldenboyX
Yemoja
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 36L
1,406 Elo+
Party 2
Cerberus
Cerberus
bertoni666
Cerberus
Level 28
God Stats
1W - 3L
1,121 SR
Queue Stats
1W - 5L
1,157 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
11
3 / 2 / 2
7,486
499
2,070
7,492
2,033
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
13
9 / 1 / 4
8,549
570
10,761
7,581
2,381
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
Vandrian
Amaterasu
13
2 / 3 / 3
7,759
517
6,082
12,485
7,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ymir
12
2 / 2 / 10
8,084
539
4,714
10,816
6,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kukulkan
Флуфи
Kukulkan
13
6 / 4 / 6
8,449
563
9,555
8,432
2,885
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 1
8,310
554
4,412
8,157
2,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
Orchidys
Ratatoskr
13
2 / 2 / 3
7,704
514
3,027
8,307
2,826
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Neith
XDiano
Neith
10
1 / 5 / 1
6,403
427
4,712
8,030
2,910
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Yemoja
11
2 / 4 / 4
7,239
483
6,518
8,384
4,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cerberus
bertoni666
Cerberus
12
4 / 5 / 3
7,778
519
10,819
15,302
12,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
24
22
Kills
12
12
Deaths
22
25
Assists
12
Player
Kills
Deaths
Assists
KDA
L
3
6
1
0.58
W
Loki
3
2
2
2
L
Ratatoskr
Orchidys
Ratatoskr
2
2
3
1.75
W
Medusa
9
1
4
11
W
Amaterasu
Vandrian
Amaterasu
2
3
3
1.17
L
Neith
XDiano
Neith
1
5
1
0.3
L
Yemoja
2
4
4
1
L
Cerberus
bertoni666
Cerberus
4
5
3
1.1
W
Ymir
2
2
10
3.5
W
Kukulkan
Флуфи
Kukulkan
6
4
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,182
Damage
29,488
46,806
Taken
48,180
20,948
Mitigated
25,364
9,286
Healing
5,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,412
692
72
948
8,157
2,901
1,884
2,697
5,460
46,869
0
W
Loki
2,070
663
0
216
7,492
2,033
0
1,967
5,479
0
29,589
L
Ratatoskr
Orchidys
Ratatoskr
3,027
597
0
750
8,307
2,826
0
1,300
7,007
0
39,920
W
Medusa
10,761
3,761
0
1,702
7,581
2,381
1,830
3,771
3,639
0
47,572
W
Amaterasu
Vandrian
Amaterasu
6,082
2,620
0
3,386
12,485
7,266
721
4,006
8,204
0
38,258
L
Neith
XDiano
Neith
4,712
2,192
0
261
8,030
2,910
0
2,135
5,895
0
27,973
L
Yemoja
6,518
1,222
584
1,269
8,384
4,376
0
3,724
4,660
24,336
0
L
Cerberus
bertoni666
Cerberus
10,819
1,268
0
1,988
15,302
12,351
190
4,413
10,889
37,939
0
W
Ymir
4,714
672
0
2,183
10,816
6,383
593
6,222
4,446
21,551
0
W
Kukulkan
Флуфи
Kukulkan
9,555
765
0
1,799
8,432
2,885
1,379
4,958
3,289
39,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,327
Gold Earned
37,434
321
Minions Killed
351
0
Camps Cleared
0
1,368,377
Distance Traveled
1,420,375
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,310
554
104
7
0
278,344
2
W
Loki
7,486
499
60
4
0
266,881
0
L
Ratatoskr
7,704
514
86
6
0
267,078
3
W
Medusa
8,549
570
82
5
0
285,072
7
W
Amaterasu
7,759
517
67
4
0
280,893
0
L
Neith
6,403
427
51
3
0
284,445
0
L
Yemoja
7,239
483
37
2
0
288,796
0
L
Cerberus
7,778
519
73
5
0
301,712
1
W
Ymir
8,084
539
39
3
0
268,766
3
W
Kukulkan
8,449
563
73
5
0
266,765
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role